Player Matchup

Ne Zha
Ne Zha
JamDaddyWild
Ne Zha
Level 128
God Stats
3W - 0L
1,358 SR
Queue Stats
76W - 32L
1,796 Elo+
Party 1
Sol
Sol
SirBojmir
Sol
Level 122
God Stats
14W - 7L
1,697 SR
Queue Stats
210W - 157L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
Torn Vendetta
Cthulhu
Level 108
God Stats
5W - 7L
1,500 SR
Queue Stats
102W - 115L
1,565 Elo+
Party 1
Team Averages
Level 119
1,518 SR
1,641 Elo+

VS

Team Averages
Level 122
1,704 SR
1,545 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Mythyra
Odin
Level 126
God Stats
1W - 1L
1,902 SR
Queue Stats
210W - 191L
1,537 Elo+
Solo
Chang'e
Chang'e
Shockbreech
Chang'e
Level 80
God Stats
5W - 4L
1,709 SR
Queue Stats
42W - 48L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 4 / 10
8,608
717
8,641
10,015
4,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
8 / 0 / 6
10,003
834
16,091
8,730
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
13
5 / 4 / 7
10,411
868
7,397
14,723
15,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 4 / 4
8,338
695
8,895
13,844
4,577
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
Mythyra
Odin
12
2 / 6 / 4
8,028
669
5,916
12,913
8,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Shockbreech
Chang'e
13
4 / 4 / 3
8,447
704
7,163
11,728
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
14
Kills
8
8
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
4
1
W
Ne Zha
1
4
10
1.5
L
Odin
Mythyra
Odin
2
6
4
0.67
L
Chang'e
Shockbreech
Chang'e
4
4
3
1.38
W
8
0
6
11
W
Cthulhu
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,129
Damage
21,974
33,468
Taken
38,485
22,714
Mitigated
16,657
7,995
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,895
4,306
0
2,752
13,844
4,577
28
8,322
5,182
0
33,858
W
Ne Zha
8,641
987
0
1,639
10,015
4,074
272
2,076
7,759
0
30,218
L
Odin
Mythyra
Odin
5,916
1,010
0
1,075
12,913
8,332
0
7,207
5,430
0
24,020
L
Chang'e
Shockbreech
Chang'e
7,163
1,173
2,707
5,136
11,728
3,748
301
7,133
4,385
24,351
0
W
16,091
6,054
0
5,053
8,730
3,186
2,343
2,298
6,372
41,581
0
W
Cthulhu
7,397
883
384
919
14,723
15,454
50
2,789
11,580
29,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,022
Gold Earned
24,813
132
Minions Killed
126
0
Camps Cleared
0
657,111
Distance Traveled
607,024
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,338
695
35
3
0
190,157
0
W
Ne Zha
8,608
717
28
2
0
221,201
0
L
Odin
8,028
669
36
3
0
204,894
1
L
Chang'e
8,447
704
55
5
0
211,973
2
W
Sol
10,003
834
76
6
0
218,361
3
W
Cthulhu
10,411
868
28
2
0
217,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role