Player Matchup

Bastet
Bastet
Creepzfu
Bastet
Level 5
God Stats
2W - 1L
1,565 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
DukeLunar
Cerberus
Level 17
God Stats
19W - 13L
1,439 SR
Queue Stats
22W - 20L
1,443 Elo+
Party 1
Chaac
Chaac
EaterOfhopes121
Chaac
Level 24
God Stats
17W - 15L
1,434 SR
Queue Stats
35W - 32L
1,489 Elo+
Party 1
The Morrigan
The Morrigan
MasqueWolf
The Morrigan
Level 84
God Stats
20W - 26L
1,415 SR
Queue Stats
163W - 192L
1,441 Elo+
Party 1
Zeus
Zeus
step2garage
Zeus
Level 5
God Stats
1W - 0L
1,805 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 27
1,532 SR
1,475 Elo+

VS

Team Averages
Level 20
1,511 SR
1,410 Elo+
Ah Muzen Cab
Ah Muzen Cab
BaddaDanSaddam
Ah Muzen Cab
Level 27
God Stats
48W - 43L
1,558 SR
Queue Stats
48W - 43L
1,501 Elo+
Solo
Set
Set
ESCAFLONIA 89
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,336 Elo+
Solo
Thor
Thor
Supreme K1LLERz
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,320 Elo+
Party 2
Ra
Ra
obikenobiboy
Ra
Level 31
God Stats
6W - 5L
1,562 SR
Queue Stats
23W - 21L
1,469 Elo+
Solo
Neith
Neith
sashika93
Neith
Level 21
God Stats
7W - 7L
1,433 SR
Queue Stats
7W - 7L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Creepzfu
Bastet
20
11 / 2 / 18
13,066
1,188
15,744
11,028
4,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
DukeLunar
Cerberus
20
5 / 7 / 28
12,509
1,137
11,806
20,825
20,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
6 / 7 / 22
12,156
1,105
12,547
20,666
17,584
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Morrigan
MasqueWolf
The Morrigan
20
27 / 1 / 20
17,329
1,575
38,847
9,133
4,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
1 / 5 / 12
10,637
967
8,179
7,659
3,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BaddaDanSaddam
Ah Muzen Cab
18
4 / 10 / 13
11,479
1,044
19,684
17,227
8,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 13 / 6
10,116
920
5,157
19,959
6,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 16 / 14
11,594
1,054
6,214
24,999
8,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
6 / 8 / 11
12,566
1,142
16,434
20,836
6,228
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
sashika93
Neith
18
8 / 4 / 8
12,330
1,121
15,308
12,125
3,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
74
50
Kills
22
22
Deaths
51
100
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BaddaDanSaddam
Ah Muzen Cab
4
10
13
1.05
W
Bastet
Creepzfu
Bastet
11
2
18
10
W
Cerberus
DukeLunar
Cerberus
5
7
28
2.71
L
2
13
6
0.38
W
6
7
22
2.43
W
The Morrigan
MasqueWolf
The Morrigan
27
1
20
37
L
2
16
14
0.56
L
6
8
11
1.44
L
Neith
sashika93
Neith
8
4
8
3
W
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,123
Damage
62,797
69,311
Taken
95,146
50,407
Mitigated
34,009
8,722
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BaddaDanSaddam
Ah Muzen Cab
19,684
9,968
719
1,553
17,227
8,780
0
11,265
5,962
0
55,656
W
Bastet
Creepzfu
Bastet
15,744
4,783
0
0
11,028
4,610
0
3,184
7,844
0
24,333
W
Cerberus
DukeLunar
Cerberus
11,806
1,202
0
1,730
20,825
20,445
0
4,458
16,367
27,229
0
L
5,157
3,402
0
98
19,959
6,927
0
13,491
6,468
0
15,229
W
12,547
2,842
1,417
3,532
20,666
17,584
0
5,718
14,948
0
19,009
W
The Morrigan
MasqueWolf
The Morrigan
38,847
4,438
0
2,043
9,133
4,626
0
1,549
7,584
65,296
0
L
6,214
2,664
0
0
24,999
8,362
0
13,128
11,871
0
21,263
L
16,434
1,294
1,670
3,226
20,836
6,228
0
13,035
7,801
53,528
0
L
Neith
sashika93
Neith
15,308
7,086
0
2,199
12,125
3,712
0
7,686
4,212
0
36,755
W
8,179
1,044
0
0
7,659
3,142
0
1,525
6,134
39,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,697
Gold Earned
58,085
226
Minions Killed
241
4
Camps Cleared
2
928,784
Distance Traveled
934,682
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,479
1,044
76
7
0
161,373
2
W
Bastet
13,066
1,188
22
2
0
203,449
0
W
Cerberus
12,509
1,137
36
3
1
183,785
0
L
Set
10,116
920
12
1
0
183,637
2
W
Chaac
12,156
1,105
14
1
1
185,572
0
W
The Morrigan
17,329
1,575
82
7
1
208,148
1
L
Thor
11,594
1,054
23
2
2
192,077
0
L
Ra
12,566
1,142
96
9
0
209,810
0
L
Neith
12,330
1,121
34
3
0
187,785
0
W
Zeus
10,637
967
72
7
1
147,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role