Player Matchup

Yemoja
Yemoja
Donutman1795
Yemoja
Level 89
God Stats
3W - 2L
1,536 SR
Queue Stats
813W - 904L
1,454 Elo+
Party 1
Horus
Horus
Loading hijack0
Horus
Level 89
God Stats
2W - 0L
1,346 SR
Queue Stats
134W - 115L
1,533 Elo+
Party 2
Mercury
Mercury
ReallyDankMemes
Mercury
Level 75
God Stats
36W - 23L
1,572 SR
Queue Stats
163W - 164L
1,385 Elo+
Party 2
Danzaburou
Danzaburou
SnazzyCashew467
Danzaburou
Level 85
God Stats
16W - 13L
1,603 SR
Queue Stats
486W - 529L
1,482 Elo+
Party 1
Chang'e
Chang'e
Squirrelmman987
Chang'e
Level 72
God Stats
9W - 4L
1,728 SR
Queue Stats
137W - 125L
1,400 Elo+
Party 2
Team Averages
Level 82
1,557 SR
1,451 Elo+

VS

Team Averages
Level 104
1,566 SR
1,455 Elo+
Gilgamesh
Gilgamesh
ANGRY__TACO09
Gilgamesh
Level 109
God Stats
3W - 9L
1,500 SR
Queue Stats
377W - 399L
1,481 Elo+
Solo
Hades
Hades
DragonMasterCan
Hades
Level 64
God Stats
9W - 11L
1,574 SR
Queue Stats
317W - 324L
1,475 Elo+
Solo
Ymir
Ymir
Leandro12 BR
Ymir
Level 121
God Stats
0W - 1L
1,776 SR
Queue Stats
2W - 4L
1,413 Elo+
Solo
Bakasura
Bakasura
Nezxa
Bakasura
Level 122
God Stats
1W - 4L
1,366 SR
Queue Stats
140W - 134L
1,428 Elo+
Solo
Neith
Neith
Noxalumos
Neith
Level 103
God Stats
53W - 50L
1,617 SR
Queue Stats
170W - 145L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 7 / 7
8,993
500
3,636
14,903
6,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
7 / 2 / 8
10,737
597
12,773
15,526
14,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 2 / 8
10,408
578
6,304
12,720
4,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
SnazzyCashew467
Danzaburou
18
8 / 0 / 1
11,376
632
10,414
11,371
4,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 6 / 4
10,673
593
13,367
14,764
5,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ANGRY__TACO09
Gilgamesh
14
3 / 6 / 1
8,887
494
8,235
16,246
9,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 7 / 2
8,403
467
9,037
16,494
6,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 4 / 4
8,517
473
6,719
11,099
13,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Nezxa
Bakasura
16
5 / 5 / 5
9,907
550
13,087
13,740
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Noxalumos
Neith
14
3 / 6 / 4
8,754
486
10,113
10,576
3,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
28
Kills
17
17
Deaths
28
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ANGRY__TACO09
Gilgamesh
3
6
1
0.58
W
Yemoja
0
7
7
0.5
L
3
7
2
0.57
L
3
4
4
1.25
W
7
2
8
5.5
L
Bakasura
Nezxa
Bakasura
5
5
5
1.5
L
Neith
Noxalumos
Neith
3
6
4
0.83
W
7
2
8
5.5
W
Danzaburou
SnazzyCashew467
Danzaburou
8
0
1
8.5
W
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,494
Damage
47,191
69,284
Taken
68,155
35,910
Mitigated
38,773
23,515
Healing
13,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ANGRY__TACO09
Gilgamesh
8,235
1,804
0
4,295
16,246
9,764
1,127
2,667
12,824
0
43,574
W
Yemoja
3,636
480
1,055
1,508
14,903
6,453
0
3,585
10,607
26,082
0
L
9,037
705
158
4,066
16,494
6,624
0
7,897
8,003
43,751
0
L
6,719
555
147
1,461
11,099
13,774
0
770
10,239
24,351
0
W
12,773
5,411
1,266
7,758
15,526
14,686
278
1,038
13,268
54
53,651
L
Bakasura
Nezxa
Bakasura
13,087
7,614
0
2,356
13,740
5,256
0
4,089
9,501
0
51,546
L
Neith
Noxalumos
Neith
10,113
3,092
0
851
10,576
3,355
495
920
9,566
0
58,477
W
6,304
3,444
0
1,400
12,720
4,786
0
2,898
9,173
0
64,480
W
Danzaburou
SnazzyCashew467
Danzaburou
10,414
4,752
0
4,015
11,371
4,339
508
3,709
7,512
0
81,797
W
13,367
1,752
1,311
5,202
14,764
5,646
1,396
4,526
9,221
68,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,187
Gold Earned
44,468
522
Minions Killed
404
0
Camps Cleared
0
1,688,703
Distance Traveled
1,510,313
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,887
494
62
3
0
292,075
3
W
Yemoja
8,993
500
41
2
0
330,161
3
L
Hades
8,403
467
74
4
0
298,916
3
L
Ymir
8,517
473
40
2
0
276,824
1
W
Horus
10,737
597
109
6
0
337,774
7
L
Bakasura
9,907
550
107
6
0
337,623
2
L
Neith
8,754
486
121
7
0
304,875
0
W
Mercury
10,408
578
106
6
0
423,518
0
W
Danzaburou
11,376
632
140
8
0
302,010
1
W
Chang'e
10,673
593
126
7
0
295,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role