Player Matchup

Tyr
Tyr
FelRibMor
Tyr
Level 41
God Stats
1W - 3L
1,242 SR
Queue Stats
83W - 100L
1,424 Elo+
Solo
Anhur
Anhur
JORJÃODOBAGRE
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,313 Elo+
Party 2
Poseidon
Poseidon
SirLOKOO
Poseidon
Level 39
God Stats
1W - 1L
1,769 SR
Queue Stats
112W - 157L
1,377 Elo+
Solo
Thor
Thor
cacadorrobo26
Thor
Level 44
God Stats
1W - 7L
1,231 SR
Queue Stats
197W - 239L
1,362 Elo+
Solo
Ymir
Ymir
dudupossani
Ymir
Level 88
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 2L
1,758 Elo+
Party 2
Team Averages
Level 48
1,405 SR
1,447 Elo+

VS

Team Averages
Level 43
1,456 SR
1,401 Elo+
Chaac
Chaac
BardeAgus
Chaac
Level 18
God Stats
65W - 50L
1,447 SR
Queue Stats
183W - 147L
1,408 Elo+
Party 1
Apollo
Apollo
EnzoBrepio
Apollo
Level 41
God Stats
10W - 11L
1,558 SR
Queue Stats
289W - 299L
1,475 Elo+
Solo
Ullr
Ullr
Oleirogamer1977
Ullr
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
183W - 155L
1,313 Elo+
Solo
Nu Wa
Nu Wa
Shadowcan33
Nu Wa
Level 46
God Stats
14W - 19L
1,325 SR
Queue Stats
422W - 495L
1,382 Elo+
Solo
Mercury
Mercury
Zana2000
Mercury
Level 64
God Stats
25W - 22L
1,451 SR
Queue Stats
327W - 320L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
8,768
418
9,247
19,153
13,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
6 / 5 / 4
9,419
449
8,950
12,804
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
SirLOKOO
Poseidon
14
1 / 9 / 3
8,838
421
5,597
13,651
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 8 / 4
7,528
358
4,161
13,305
4,911
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 7 / 5
8,823
420
9,219
21,242
20,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BardeAgus
Chaac
17
4 / 1 / 9
10,847
517
12,560
15,951
20,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
EnzoBrepio
Apollo
17
8 / 0 / 13
11,095
528
14,108
12,586
5,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 8 / 10
8,321
396
6,471
13,050
4,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 4 / 15
11,281
537
15,916
9,741
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Zana2000
Mercury
20
14 / 0 / 6
12,430
592
13,267
13,603
5,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
13
Kills
35
35
Deaths
13
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chaac
BardeAgus
Chaac
4
1
9
8.5
W
Apollo
EnzoBrepio
Apollo
8
0
13
14.5
L
0
6
3
0.25
L
6
5
4
1.6
W
0
8
10
0.63
W
9
4
15
4.13
L
Poseidon
SirLOKOO
Poseidon
1
9
3
0.28
W
Mercury
Zana2000
Mercury
14
0
6
17
L
1
8
4
0.38
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,174
Damage
62,322
80,155
Taken
64,931
48,001
Mitigated
39,322
12,841
Healing
17,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BardeAgus
Chaac
12,560
1,941
282
7,616
15,951
20,670
1,223
1,005
14,928
0
58,799
W
Apollo
EnzoBrepio
Apollo
14,108
7,284
0
6,364
12,586
5,811
3,055
2,640
9,894
0
66,472
L
9,247
998
0
6,364
19,153
13,199
0
1,826
16,457
131
51,023
L
8,950
3,920
0
1,916
12,804
4,594
1,072
4,325
8,449
0
41,155
W
6,471
1,994
0
0
13,050
4,027
1,777
5,034
7,864
0
31,412
W
15,916
2,543
0
2,624
9,741
3,134
2,151
3,307
6,138
51,294
0
L
Poseidon
SirLOKOO
Poseidon
5,597
722
0
2,221
13,651
4,610
0
3,717
9,934
45,854
0
W
Mercury
Zana2000
Mercury
13,267
7,884
0
840
13,603
5,680
2,898
2,188
11,209
0
93,177
L
4,161
765
0
1,590
13,305
4,911
0
2,996
10,279
0
31,073
L
9,219
2,270
0
750
21,242
20,687
306
3,052
18,085
37,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,376
Gold Earned
53,974
339
Minions Killed
511
0
Camps Cleared
0
1,744,878
Distance Traveled
1,998,297
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,847
517
113
5
0
394,885
0
W
Apollo
11,095
528
112
5
0
403,983
3
L
Tyr
8,768
418
99
5
0
404,209
2
L
Anhur
9,419
449
74
4
0
340,080
2
W
Ullr
8,321
396
45
2
0
325,362
0
W
Nu Wa
11,281
537
75
4
0
357,670
4
L
Poseidon
8,838
421
80
4
0
312,272
5
W
Mercury
12,430
592
166
8
0
516,397
0
L
Thor
7,528
358
51
2
0
349,059
0
L
Ymir
8,823
420
35
2
0
339,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role