Player Matchup

Janus
Janus
Silver I
Jootacee
Janus
Silver I
Level 145
God Stats
3W - 5L
1,398 SR
Queue Stats
67W - 67L
1,320 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
JuanJuanero
Tsukuyomi
Silver I
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 79L
1,274 MMR
Solo
Geb
Geb
Bronze III
iHoldenMcGroin
Geb
Bronze III
Level 69
God Stats
0W - 2L
1,877 SR
Queue Stats
0W - 2L
1,459 MMR
Party 1
Horus
Horus
Bronze III
ohfilthymcnasty
Horus
Bronze III
Level 87
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 3L
1,420 MMR
Party 1
Anhur
Anhur
Silver V
simuli
Anhur
Silver V
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 67L
1,283 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,590 SR
1,351 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,531 SR
1,381 MMR
Izanami
Izanami
Gold III
AllEyezOnMe95
Izanami
Gold III
Level 108
God Stats
136W - 115L
1,557 SR
Queue Stats
364W - 359L
1,409 MMR
Party 3
Ravana
Ravana
Bronze III
Xertions
Ravana
Bronze III
Level 126
God Stats
1W - 1L
1,550 SR
Queue Stats
12W - 4L
1,399 MMR
Party 2
Cerberus
Cerberus
Gold III
piskopat993
Cerberus
Gold III
Level 124
God Stats
6W - 8L
1,316 SR
Queue Stats
1,372W - 1,403L
1,414 MMR
Party 3
Sylvanus
Sylvanus
Bronze III
tirtiI
Sylvanus
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 120L
1,274 MMR
Solo
Agni
Agni
Bronze III
waterfiets
Agni
Bronze III
Level 88
God Stats
1W - 0L
1,731 SR
Queue Stats
9W - 4L
1,412 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jootacee
Janus
14
3 / 4 / 5
8,583
505
10,915
9,680
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
JuanJuanero
Tsukuyomi
14
5 / 6 / 2
8,332
490
9,505
11,815
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 6
7,748
456
2,521
14,831
6,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 3 / 0
5,443
320
1,439
4,967
2,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
simuli
Anhur
14
1 / 3 / 5
8,364
492
4,306
10,226
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AresAthenaAphroditeGilgameshAchilles

VS

Bans
TiamatNemesisChironPoseidonBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
3 / 2 / 8
9,430
555
7,357
10,603
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
Xertions
Ravana
17
5 / 0 / 6
10,605
624
6,470
6,367
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
piskopat993
Cerberus
16
3 / 0 / 2
10,412
612
4,918
11,617
8,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
tirtiI
Sylvanus
15
5 / 4 / 6
9,704
571
7,143
15,592
10,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 3 / 8
9,897
582
9,213
9,203
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
9
Kills
20
20
Deaths
9
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
2
8
3.5
L
Janus
Jootacee
Janus
3
4
5
1.38
L
Tsukuyomi
JuanJuanero
Tsukuyomi
5
6
2
1
W
Ravana
Xertions
Ravana
5
0
6
8
L
0
4
6
0.75
L
0
3
0
0
W
Cerberus
piskopat993
Cerberus
3
0
2
4
L
Anhur
simuli
Anhur
1
3
5
1.17
W
Sylvanus
tirtiI
Sylvanus
5
4
6
2
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,686
Damage
35,101
51,519
Taken
53,382
17,370
Mitigated
28,850
11,714
Healing
25,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,357
5,212
0
4,683
10,603
3,746
1,011
3,289
7,206
0
75,356
L
Janus
Jootacee
Janus
10,915
500
0
1,737
9,680
2,414
0
3,294
6,208
57,535
0
L
Tsukuyomi
JuanJuanero
Tsukuyomi
9,505
2,845
0
2,582
11,815
3,702
0
4,567
7,032
0
52,189
W
Ravana
Xertions
Ravana
6,470
1,248
0
3,094
6,367
2,499
610
2,065
4,074
0
84,971
L
2,521
234
417
1,911
14,831
6,083
0
6,326
8,173
15,538
0
L
1,439
614
36
1,169
4,967
2,326
0
2,511
2,066
0
9,362
W
Cerberus
piskopat993
Cerberus
4,918
505
0
4,145
11,617
8,934
0
1,126
10,267
68,789
0
L
Anhur
simuli
Anhur
4,306
2,071
0
3,862
10,226
2,845
156
3,384
6,766
0
47,619
W
Sylvanus
tirtiI
Sylvanus
7,143
733
4,682
7,453
15,592
10,305
297
5,117
10,133
23,094
0
W
9,213
246
0
1,023
9,203
3,366
320
3,986
5,007
63,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,470
Gold Earned
50,048
371
Minions Killed
589
0
Camps Cleared
0
1,415,061
Distance Traveled
1,685,084
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,430
555
134
8
0
312,067
4
L
Janus
8,583
505
128
8
0
340,546
5
L
Tsukuyomi
8,332
490
100
6
0
336,805
7
W
Ravana
10,605
624
151
9
0
381,977
1
L
Geb
7,748
456
28
2
0
334,161
11
L
Horus
5,443
320
13
1
0
109,538
0
W
Cerberus
10,412
612
159
9
0
325,370
11
L
Anhur
8,364
492
102
6
0
294,011
3
W
Sylvanus
9,704
571
24
1
0
333,539
5
W
Agni
9,897
582
121
7
0
332,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role