Player Matchup

Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Gold V
DeadBow
Hachiman
Gold V
Level 126
God Stats
35W - 47L
1,515 SR
Queue Stats
334W - 400L
1,385 MMR
Party 1
Bacchus
Bacchus
Gold IV
TankMastahFresh
Bacchus
Gold IV
Level 143
God Stats
5W - 4L
1,662 SR
Queue Stats
63W - 62L
1,528 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,559 SR
1,471 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,576 SR
1,334 MMR
Horus
Horus
Silver II
MantusiaSan
Horus
Silver II
Level 92
God Stats
7W - 6L
1,663 SR
Queue Stats
15W - 30L
1,206 MMR
Solo
Apollo
Apollo
Bronze III
Xightt
Apollo
Bronze III
Level 65
God Stats
0W - 3L
1,275 SR
Queue Stats
3W - 14L
1,295 MMR
Solo
Eset
Eset
Bronze III
pechu
Eset
Bronze III
Level 120
God Stats
0W - 1L
1,789 SR
Queue Stats
2W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
5 / 1 / 5
8,840
804
8,169
6,109
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
DeadBow
Hachiman
12
4 / 1 / 6
8,422
766
9,514
5,788
1,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
2 / 1 / 8
8,134
739
4,675
8,209
8,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
GilgameshAthenaPersephoneTiamatThoth

VS

Bans
PoseidonCthulhuAnhurChaacSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
7,504
682
1,325
10,806
7,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Xightt
Apollo
12
2 / 1 / 1
7,477
680
6,305
7,284
2,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
pechu
Eset
11
1 / 6 / 2
7,436
676
3,729
9,855
3,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
3
3
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
5
7.5
W
Hachiman
DeadBow
Hachiman
4
1
6
7
L
0
4
3
0.38
W
2
1
8
6
L
Apollo
Xightt
Apollo
2
1
1
2.5
L
Eset
pechu
Eset
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,358
Damage
11,359
20,106
Taken
27,945
12,807
Mitigated
14,457
3,018
Healing
8,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,169
851
0
1,280
6,109
1,845
332
687
5,422
40,271
0
W
Hachiman
DeadBow
Hachiman
9,514
3,198
0
305
5,788
1,994
764
1,486
4,302
0
32,504
L
1,325
706
819
2,353
10,806
7,907
0
5,590
4,941
0
6,795
W
4,675
471
0
1,433
8,209
8,968
356
1,556
6,653
12,070
0
L
Apollo
Xightt
Apollo
6,305
4,363
0
2,643
7,284
2,596
513
1,984
5,186
0
24,406
L
Eset
pechu
Eset
3,729
120
0
2,876
9,855
3,954
367
4,656
4,974
29,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,396
Gold Earned
22,417
134
Minions Killed
115
0
Camps Cleared
0
621,575
Distance Traveled
661,982
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,840
804
65
6
0
219,340
1
W
Hachiman
8,422
766
57
5
0
189,968
5
L
Horus
7,504
682
5
0
0
236,839
7
W
Bacchus
8,134
739
12
1
0
212,267
5
L
Apollo
7,477
680
47
4
0
227,662
0
L
Eset
7,436
676
63
6
0
197,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role