Player Matchup

Cerberus
Cerberus
JulieJuice
Cerberus
Level 27
God Stats
6W - 2L
1,731 SR
Queue Stats
52W - 52L
1,371 Elo+
Party 1
Camazotz
Camazotz
Krumblastd
Camazotz
Level 119
God Stats
5W - 6L
1,659 SR
Queue Stats
152W - 150L
1,541 Elo+
Party 3
Ah Puch
Ah Puch
LogicalMaybe
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 58L
1,367 Elo+
Party 1
Chaac
Chaac
Malware626
Chaac
Level 26
God Stats
3W - 2L
1,432 SR
Queue Stats
106W - 129L
1,642 Elo+
Party 3
Kukulkan
Kukulkan
voltayno43
Kukulkan
Level 14
God Stats
2W - 0L
1,702 SR
Queue Stats
8W - 4L
1,550 Elo+
Party 3
Team Averages
Level 43
1,605 SR
1,494 Elo+

VS

Team Averages
Level 34
1,537 SR
1,489 Elo+
Cthulhu
Cthulhu
HofOof
Cthulhu
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
187W - 212L
1,454 Elo+
Party 2
Thor
Thor
MI_MI1995
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Qeezy-I
Apollo
Level 103
God Stats
6W - 3L
1,659 SR
Queue Stats
170W - 169L
1,464 Elo+
Party 2
Ra
Ra
SNOOKGANG-
Ra
Level 13
God Stats
2W - 4L
1,293 SR
Queue Stats
20W - 18L
1,335 Elo+
Party 2
Chaac
Chaac
ninjaman41
Chaac
Level 15
God Stats
6W - 8L
1,734 SR
Queue Stats
7W - 8L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JulieJuice
Cerberus
20
2 / 10 / 22
13,716
980
13,994
33,929
44,942
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Camazotz
Krumblastd
Camazotz
20
8 / 5 / 20
14,369
1,026
23,174
28,907
33,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
LogicalMaybe
Ah Puch
20
4 / 11 / 17
13,760
983
21,930
27,301
13,382
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
20
14 / 5 / 14
17,158
1,226
35,653
28,386
33,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
voltayno43
Kukulkan
20
7 / 8 / 13
14,009
1,001
23,706
13,772
6,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HofOof
Cthulhu
20
5 / 4 / 22
14,467
1,033
18,806
26,888
33,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
20
1 / 8 / 21
13,327
952
9,185
19,613
6,663
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Qeezy-I
Apollo
20
28 / 4 / 6
19,621
1,402
52,632
30,241
13,799
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 6 / 13
12,968
926
11,171
13,565
5,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
20
3 / 13 / 27
14,796
1,057
30,013
36,176
38,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
128
35
Kills
39
39
Deaths
35
86
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
HofOof
Cthulhu
5
4
22
4
W
Cerberus
JulieJuice
Cerberus
2
10
22
1.3
W
Camazotz
Krumblastd
Camazotz
8
5
20
3.6
W
Ah Puch
LogicalMaybe
Ah Puch
4
11
17
1.14
L
Thor
1
8
21
1.44
W
Chaac
14
5
14
4.2
L
Apollo
Qeezy-I
Apollo
28
4
6
7.75
L
2
6
13
1.42
L
Chaac
3
13
27
1.27
W
Kukulkan
voltayno43
Kukulkan
7
8
13
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,457
Damage
121,807
132,295
Taken
126,483
132,168
Mitigated
97,622
36,236
Healing
19,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
HofOof
Cthulhu
18,806
930
0
0
26,888
33,242
0
13,551
13,337
35,465
0
W
Cerberus
JulieJuice
Cerberus
13,994
1,761
0
6,765
33,929
44,942
0
8,207
25,193
32,262
0
W
Camazotz
Krumblastd
Camazotz
23,174
6,807
506
11,966
28,907
33,349
0
7,634
20,928
0
48,668
W
Ah Puch
LogicalMaybe
Ah Puch
21,930
1,109
0
5,442
27,301
13,382
0
5,027
22,274
43,325
0
L
Thor
9,185
664
0
0
19,613
6,663
0
13,027
6,586
0
20,565
W
Chaac
35,653
8,326
0
10,544
28,386
33,504
0
5,349
23,037
0
60,930
L
Apollo
Qeezy-I
Apollo
52,632
47,884
0
10,171
30,241
13,799
0
11,088
19,153
0
85,822
L
11,171
699
2,476
761
13,565
5,675
0
5,214
8,351
25,636
0
L
Chaac
30,013
10,640
0
5,979
36,176
38,243
0
16,750
19,426
0
56,325
W
Kukulkan
voltayno43
Kukulkan
23,706
1,860
0
1,013
13,772
6,991
0
3,760
10,012
49,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,012
Gold Earned
75,179
263
Minions Killed
265
4
Camps Cleared
13
1,215,789
Distance Traveled
1,144,866
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,467
1,033
58
4
2
273,521
0
W
Cerberus
13,716
980
46
3
0
231,221
1
W
Camazotz
14,369
1,026
45
3
0
270,767
1
W
Ah Puch
13,760
983
44
3
1
196,287
0
L
Thor
13,327
952
23
2
5
190,305
1
W
Chaac
17,158
1,226
67
5
3
276,187
1
L
Apollo
19,621
1,402
87
6
4
221,132
0
L
Ra
12,968
926
32
2
2
215,360
0
L
Chaac
14,796
1,057
65
5
0
244,548
0
W
Kukulkan
14,009
1,001
61
4
0
241,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role