Player Matchup

Geb
Geb
BigAxehole
Geb
Level 29
God Stats
46W - 43L
1,366 SR
Queue Stats
67W - 74L
1,320 Elo+
Solo
Baron Samedi
Baron Samedi
Jaygirl2019
Baron Samedi
Level 29
God Stats
26W - 28L
1,571 SR
Queue Stats
97W - 120L
1,271 Elo+
Party 1
Bastet
Bastet
NateMaster1
Bastet
Level 26
God Stats
31W - 71L
1,350 SR
Queue Stats
40W - 106L
1,244 Elo+
Party 1
Nu Wa
Nu Wa
RobinSchwan
Nu Wa
Level 13
God Stats
81W - 65L
1,465 SR
Queue Stats
163W - 167L
1,355 Elo+
Solo
Artemis
Artemis
tabru23
Artemis
Level 27
God Stats
75W - 88L
1,462 SR
Queue Stats
75W - 88L
1,340 Elo+
Solo
Team Averages
Level 25
1,443 SR
1,306 Elo+

VS

Team Averages
Level 14
1,470 SR
1,353 Elo+
Da Ji
Da Ji
AndrewFQ
Da Ji
Level 8
God Stats
2W - 1L
1,704 SR
Queue Stats
13W - 15L
1,663 Elo+
Solo
Skadi
Skadi
Halestorm19
Skadi
Level 15
God Stats
8W - 11L
1,385 SR
Queue Stats
21W - 29L
1,275 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lovett_1313
Cu Chulainn
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 39L
1,120 Elo+
Solo
Sol
Sol
cld20072
Sol
Level 28
God Stats
2W - 6L
1,338 SR
Queue Stats
64W - 54L
1,417 Elo+
Solo
Anubis
Anubis
wesker69
Anubis
Level 7
God Stats
1W - 3L
1,424 SR
Queue Stats
3W - 5L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 25
13,448
1,223
12,477
16,245
18,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Jaygirl2019
Baron Samedi
18
7 / 2 / 17
10,989
999
11,743
9,907
5,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
17
10 / 1 / 13
11,761
1,069
11,692
7,301
2,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
3 / 0 / 20
11,461
1,042
12,209
4,288
1,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
tabru23
Artemis
20
11 / 0 / 20
13,532
1,230
25,711
5,011
2,249
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AndrewFQ
Da Ji
15
2 / 9 / 1
9,829
894
8,687
17,006
10,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 10 / 1
9,672
879
7,037
19,824
10,618
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cu Chulainn
Lovett_1313
Cu Chulainn
14
0 / 6 / 0
8,925
811
374
9,396
3,653
16
1 / 3 / 1
10,291
936
13,489
16,870
5,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
wesker69
Anubis
15
0 / 12 / 1
9,297
845
3,792
17,454
7,960

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
7
40
Kills
3
3
Deaths
40
95
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AndrewFQ
Da Ji
2
9
1
0.28
W
9
0
25
21.5
L
0
10
1
0.05
W
Baron Samedi
Jaygirl2019
Baron Samedi
7
2
17
7.75
L
Cu Chulainn
Lovett_1313
Cu Chulainn
0
6
0
0
W
Bastet
10
1
13
16.5
W
3
0
20
13
L
1
3
1
0.5
W
Artemis
tabru23
Artemis
11
0
20
21
L
Anubis
wesker69
Anubis
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,832
Damage
33,379
42,752
Taken
80,550
30,595
Mitigated
38,228
6,761
Healing
4,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AndrewFQ
Da Ji
8,687
1,398
0
243
17,006
10,187
0
8,875
8,131
0
21,824
W
12,477
2,241
689
2,950
16,245
18,219
0
6,146
9,194
36,650
0
L
7,037
2,684
0
21
19,824
10,618
0
11,455
8,369
0
28,841
W
Baron Samedi
Jaygirl2019
Baron Samedi
11,743
3,022
1,217
1,321
9,907
5,514
0
3,875
6,032
18,206
0
L
Cu Chulainn
Lovett_1313
Cu Chulainn
374
148
0
0
9,396
3,653
0
3,325
6,071
0
7,195
W
Bastet
11,692
4,328
0
0
7,301
2,971
0
3,519
3,782
0
16,927
W
12,209
2,477
0
584
4,288
1,642
0
1,654
2,634
33,624
0
L
13,489
3,125
0
3,184
16,870
5,810
0
5,133
11,737
50,842
0
W
Artemis
tabru23
Artemis
25,711
19,226
0
0
5,011
2,249
0
2,087
2,924
0
49,569
L
Anubis
wesker69
Anubis
3,792
374
243
707
17,454
7,960
0
7,641
9,813
12,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,191
Gold Earned
48,014
197
Minions Killed
174
11
Camps Cleared
3
967,118
Distance Traveled
684,500
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,829
894
21
2
1
141,815
2
W
Geb
13,448
1,223
65
6
1
252,881
1
L
Skadi
9,672
879
42
4
0
158,767
1
W
Baron Samedi
10,989
999
14
1
0
167,052
0
L
Cu Chulainn
8,925
811
9
1
0
66,458
1
W
Bastet
11,761
1,069
8
1
0
178,701
0
W
Nu Wa
11,461
1,042
50
5
1
182,391
0
L
Sol
10,291
936
91
8
2
193,588
0
W
Artemis
13,532
1,230
60
5
9
186,093
0
L
Anubis
9,297
845
11
1
0
123,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role