Player Matchup

Bacchus
Bacchus
Elijabe
Bacchus
Level 5
God Stats
1W - 3L
1,670 SR
Queue Stats
3W - 7L
1,410 Elo+
Solo
Artemis
Artemis
Mv-846-
Artemis
Level 12
God Stats
1W - 4L
1,572 SR
Queue Stats
197W - 322L
1,298 Elo+
Solo
Fenrir
Fenrir
SAI_AKUTO004
Fenrir
Level 26
God Stats
1W - 3L
1,601 SR
Queue Stats
22W - 19L
1,409 Elo+
Solo
Susano
Susano
Tanti01
Susano
Level 18
God Stats
6W - 2L
1,594 SR
Queue Stats
59W - 42L
1,537 Elo+
Solo
Medusa
Medusa
iJeanN
Medusa
Level 15
God Stats
2W - 6L
1,246 SR
Queue Stats
27W - 46L
1,360 Elo+
Solo
Team Averages
Level 15
1,537 SR
1,403 Elo+

VS

Team Averages
Level 24
1,508 SR
1,551 Elo+
Cupid
Cupid
Andreysant5510
Cupid
Level 28
God Stats
2W - 2L
1,402 SR
Queue Stats
10W - 11L
1,340 Elo+
Solo
Janus
Janus
Duston27
Janus
Level 29
God Stats
14W - 7L
1,696 SR
Queue Stats
111W - 40L
1,728 Elo+
Solo
Medusa
Medusa
ThiiTOS
Medusa
Level 21
God Stats
1W - 0L
1,130 SR
Queue Stats
13W - 6L
1,681 Elo+
Solo
Tyr
Tyr
Vinimaxmus
Tyr
Level 11
God Stats
11W - 5L
1,500 SR
Queue Stats
57W - 46L
1,512 Elo+
Solo
Nike
Nike
xXCalybanXx
Nike
Level 29
God Stats
2W - 1L
1,814 SR
Queue Stats
105W - 110L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Elijabe
Bacchus
9
2 / 4 / 0
5,425
493
2,725
4,987
2,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Mv-846-
Artemis
7
0 / 6 / 0
4,587
417
767
7,611
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
9
4 / 3 / 1
5,777
525
3,727
8,230
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Susano
Tanti01
Susano
10
0 / 5 / 1
5,557
505
4,786
7,523
2,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
iJeanN
Medusa
8
0 / 6 / 3
4,882
444
3,750
7,424
1,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 7
5,573
507
1,798
4,541
1,549
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
Duston27
Janus
11
4 / 1 / 1
6,519
593
4,018
5,191
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
ThiiTOS
Medusa
12
9 / 0 / 2
7,283
662
9,128
5,006
1,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
8 / 1 / 2
7,560
687
6,704
6,993
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 2 / 2
6,654
605
4,396
7,350
3,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
24
24
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Janus
Duston27
Janus
4
1
1
4.5
L
Bacchus
Elijabe
Bacchus
2
4
0
0.5
L
Artemis
Mv-846-
Artemis
0
6
0
0
L
Fenrir
4
3
1
1.5
L
Susano
Tanti01
Susano
0
5
1
0.1
W
Medusa
ThiiTOS
Medusa
9
0
2
10
W
8
1
2
9
L
Medusa
iJeanN
Medusa
0
6
3
0.25
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,755
Damage
26,044
35,775
Taken
29,081
10,740
Mitigated
11,209
5,298
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,798
1,152
212
470
4,541
1,549
394
901
3,640
0
9,545
W
Janus
Duston27
Janus
4,018
189
0
981
5,191
1,430
0
1,111
4,080
39,083
0
L
Bacchus
Elijabe
Bacchus
2,725
47
0
220
4,987
2,357
0
1,034
3,881
12,975
0
L
Artemis
Mv-846-
Artemis
767
205
0
813
7,611
1,645
0
0
7,611
0
11,680
L
Fenrir
3,727
327
123
1,627
8,230
2,590
0
152
8,052
0
19,487
L
Susano
Tanti01
Susano
4,786
658
0
1,285
7,523
2,185
0
0
7,523
0
31,178
W
Medusa
ThiiTOS
Medusa
9,128
5,064
0
1,620
5,006
1,713
748
48
4,958
0
40,663
W
6,704
1,233
0
1,477
6,993
3,179
0
665
6,328
0
42,863
L
Medusa
iJeanN
Medusa
3,750
1,249
0
1,230
7,424
1,963
226
2,454
4,690
0
17,760
W
4,396
596
0
2,400
7,350
3,338
0
0
7,350
0
33,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,228
Gold Earned
33,589
171
Minions Killed
326
0
Camps Cleared
0
911,369
Distance Traveled
1,015,288
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,573
507
16
1
0
178,136
1
W
Janus
6,519
593
85
8
0
197,166
0
L
Bacchus
5,425
493
18
2
0
177,667
0
L
Artemis
4,587
417
30
3
0
150,366
1
L
Fenrir
5,777
525
32
3
0
211,789
3
L
Susano
5,557
505
69
6
0
207,088
4
W
Medusa
7,283
662
69
6
0
195,115
0
W
Tyr
7,560
687
78
7
0
224,808
1
L
Medusa
4,882
444
22
2
0
164,459
0
W
Nike
6,654
605
78
7
0
220,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role