Player Matchup

Nike
Nike
L00karound
Nike
Level 21
God Stats
17W - 8L
1,714 SR
Queue Stats
68W - 63L
1,436 Elo+
Party 2
Aphrodite
Aphrodite
Snupo1999
Aphrodite
Level 24
God Stats
2W - 4L
1,670 SR
Queue Stats
34W - 41L
1,465 Elo+
Party 3
Izanami
Izanami
Tetantl
Izanami
Level 18
God Stats
7W - 8L
1,478 SR
Queue Stats
35W - 38L
1,423 Elo+
Party 2
Arachne
Arachne
astroRobotic
Arachne
Level 28
God Stats
12W - 16L
1,430 SR
Queue Stats
38W - 64L
1,330 Elo+
Solo
Neith
Neith
hifiverez
Neith
Level 18
God Stats
2W - 1L
1,601 SR
Queue Stats
22W - 20L
1,557 Elo+
Party 3
Team Averages
Level 22
1,579 SR
1,442 Elo+

VS

Team Averages
Level 20
1,494 SR
1,420 Elo+
Artemis
Artemis
RickyGoBrrr
Artemis
Level 6
God Stats
2W - 4L
1,261 SR
Queue Stats
10W - 12L
1,366 Elo+
Party 1
Athena
Athena
Vymero
Athena
Level 29
God Stats
27W - 22L
1,596 SR
Queue Stats
390W - 388L
1,403 Elo+
Solo
Kali
Kali
sergioamigosb
Kali
Level 29
God Stats
11W - 7L
1,657 SR
Queue Stats
45W - 44L
1,501 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
vulcanoboss
Morgan Le Fay
Level 30
God Stats
18W - 10L
1,696 SR
Queue Stats
51W - 49L
1,499 Elo+
Party 4
Hel
Hel
xZumek
Hel
Level 4
God Stats
1W - 3L
1,261 SR
Queue Stats
18W - 15L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
10,163
508
9,247
16,799
10,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Snupo1999
Aphrodite
13
3 / 9 / 4
9,406
470
5,316
13,981
6,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Tetantl
Izanami
16
4 / 9 / 6
10,526
526
8,455
14,961
4,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
astroRobotic
Arachne
15
3 / 6 / 6
9,854
493
11,349
19,946
8,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
hifiverez
Neith
19
4 / 4 / 3
11,708
585
11,511
14,570
5,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
RickyGoBrrr
Artemis
18
16 / 4 / 6
11,848
592
20,107
22,123
9,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Vymero
Athena
18
2 / 1 / 2
10,293
515
2,581
8,877
7,533
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
6 / 6 / 8
11,298
565
9,680
16,451
7,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
vulcanoboss
Morgan Le Fay
18
4 / 2 / 3
11,093
555
10,976
9,103
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
xZumek
Hel
17
5 / 4 / 18
11,195
560
14,693
13,152
5,586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
70
16
Kills
33
33
Deaths
17
24
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Artemis
RickyGoBrrr
Artemis
16
4
6
4.75
L
Aphrodite
Snupo1999
Aphrodite
3
9
4
0.56
L
Izanami
Tetantl
Izanami
4
9
6
0.78
W
Athena
Vymero
Athena
2
1
2
3
L
Arachne
astroRobotic
Arachne
3
6
6
1
L
Neith
hifiverez
Neith
4
4
3
1.38
W
6
6
8
1.67
W
Morgan Le Fay
vulcanoboss
Morgan Le Fay
4
2
3
2.75
W
Hel
xZumek
Hel
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,878
Damage
58,037
80,257
Taken
69,706
35,157
Mitigated
34,281
22,980
Healing
30,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,247
1,756
0
3,414
16,799
10,714
851
5,612
11,187
719
65,147
W
Artemis
RickyGoBrrr
Artemis
20,107
14,564
0
8,192
22,123
9,566
6,076
4,182
17,941
0
59,629
L
Aphrodite
Snupo1999
Aphrodite
5,316
1,301
2,087
4,175
13,981
6,563
0
5,172
8,809
28,062
0
L
Izanami
Tetantl
Izanami
8,455
5,450
0
2,563
14,961
4,193
0
5,052
9,909
0
56,941
W
Athena
Vymero
Athena
2,581
609
0
1,156
8,877
7,533
660
26
8,851
52,541
0
L
Arachne
astroRobotic
Arachne
11,349
6,856
0
4,790
19,946
8,010
829
5,932
14,014
0
57,132
L
Neith
hifiverez
Neith
11,511
5,198
0
5,951
14,570
5,677
1,260
6,482
8,088
0
99,948
W
9,680
5,807
135
4,168
16,451
7,337
1,077
434
16,017
0
49,071
W
Morgan Le Fay
vulcanoboss
Morgan Le Fay
10,976
1,482
0
3,005
9,103
4,259
1,415
0
9,103
78,161
0
W
Hel
xZumek
Hel
14,693
2,445
6,582
7,309
13,152
5,586
2,616
1,335
11,658
61,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,657
Gold Earned
55,727
524
Minions Killed
517
0
Camps Cleared
0
1,665,891
Distance Traveled
1,750,845
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,163
508
117
6
0
365,806
9
W
Artemis
11,848
592
90
5
0
322,139
0
L
Aphrodite
9,406
470
54
3
0
279,012
0
L
Izanami
10,526
526
92
5
0
312,523
2
W
Athena
10,293
515
107
5
0
334,609
6
L
Arachne
9,854
493
78
4
0
389,952
3
L
Neith
11,708
585
183
9
0
318,598
2
W
Kali
11,298
565
89
4
0
387,671
6
W
Morgan Le Fay
11,093
555
135
7
0
371,456
0
W
Hel
11,195
560
96
5
0
334,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role