Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ForEverAlwaysx3
Artio
Level 26
God Stats
1W - 0L
1,515 SR
Queue Stats
110W - 123L
1,399 Elo+
Party 1
Artemis
Artemis
ScatterScout
Artemis
Level 46
God Stats
2W - 0L
1,723 SR
Queue Stats
5W - 6L
1,425 Elo+
Party 3
Tyr
Tyr
Zelphios
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,392 Elo+
Party 3
Bakasura
Bakasura
jiro321
Bakasura
Level 107
God Stats
7W - 5L
1,814 SR
Queue Stats
623W - 559L
1,440 Elo+
Party 1
Team Averages
Level 51
1,610 SR
1,431 Elo+

VS

Team Averages
Level 56
1,609 SR
1,456 Elo+
Ganesha
Ganesha
Buzzhug_
Ganesha
Level 104
God Stats
1W - 2L
1,725 SR
Queue Stats
190W - 185L
1,480 Elo+
Party 2
Poseidon
Poseidon
Hunterjuan123457
Poseidon
Level 39
God Stats
6W - 10L
1,255 SR
Queue Stats
55W - 69L
1,426 Elo+
Party 4
Chiron
Chiron
IItox1cASIANII
Chiron
Level 28
God Stats
9W - 4L
1,514 SR
Queue Stats
383W - 403L
1,414 Elo+
Party 2
Bellona
Bellona
TheNameIsGad
Bellona
Level 69
God Stats
0W - 2L
1,513 SR
Queue Stats
87W - 109L
1,440 Elo+
Party 2
Thanatos
Thanatos
iCr1ziX
Thanatos
Level 41
God Stats
1W - 1L
2,036 SR
Queue Stats
52W - 61L
1,519 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
4 / 3 / 4
8,361
523
4,521
10,609
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 5
7,488
468
4,039
12,907
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
ScatterScout
Artemis
14
1 / 2 / 7
7,709
482
10,040
9,879
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
1 / 0 / 2
8,441
528
7,881
7,281
4,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
jiro321
Bakasura
19
13 / 1 / 4
11,303
706
12,431
12,328
5,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Buzzhug_
Ganesha
12
1 / 4 / 6
8,111
507
4,543
13,747
6,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 8 / 1
8,245
515
7,526
8,915
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 5 / 0
7,685
480
6,464
9,782
2,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
TheNameIsGad
Bellona
15
2 / 1 / 0
9,030
564
5,773
11,457
7,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
iCr1ziX
Thanatos
9
2 / 3 / 0
6,466
404
2,331
8,517
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
21
Kills
11
11
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
3
4
2
L
Ganesha
Buzzhug_
Ganesha
1
4
6
1
W
2
5
5
0.9
L
3
8
1
0.44
L
3
5
0
0.6
W
Artemis
ScatterScout
Artemis
1
2
7
2.25
L
Bellona
TheNameIsGad
Bellona
2
1
0
2
W
1
0
2
2
L
Thanatos
iCr1ziX
Thanatos
2
3
0
0.67
W
Bakasura
jiro321
Bakasura
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,912
Damage
26,637
53,004
Taken
52,418
24,416
Mitigated
22,196
20,033
Healing
14,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,521
367
266
4,062
10,609
3,442
447
4,565
5,766
37,925
0
L
Ganesha
Buzzhug_
Ganesha
4,543
454
0
940
13,747
6,799
0
3,290
10,017
25,255
0
W
4,039
916
336
2,700
12,907
7,674
0
2,716
10,171
19,022
0
L
7,526
1,527
0
186
8,915
2,647
0
2,844
5,390
49,774
0
L
6,464
1,364
745
1,714
9,782
2,795
0
2,090
7,566
0
41,201
W
Artemis
ScatterScout
Artemis
10,040
4,879
0
5,318
9,879
3,071
806
1,795
8,084
0
48,184
L
Bellona
TheNameIsGad
Bellona
5,773
2,538
0
6,003
11,457
7,786
378
74
10,693
86
51,997
W
7,881
2,765
0
2,477
7,281
4,436
478
396
6,885
0
45,231
L
Thanatos
iCr1ziX
Thanatos
2,331
401
0
4,551
8,517
2,169
0
257
7,500
0
27,126
W
Bakasura
jiro321
Bakasura
12,431
8,916
0
4,874
12,328
5,793
690
2,267
9,943
0
89,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,302
Gold Earned
39,537
439
Minions Killed
394
0
Camps Cleared
0
1,571,336
Distance Traveled
1,343,176
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,361
523
63
4
0
271,481
1
L
Ganesha
8,111
507
5
0
0
266,259
6
W
Artio
7,488
468
28
2
0
291,106
0
L
Poseidon
8,245
515
108
7
0
273,918
1
L
Chiron
7,685
480
110
7
0
268,027
4
W
Artemis
7,709
482
77
5
0
266,355
2
L
Bellona
9,030
564
118
7
0
328,827
4
W
Tyr
8,441
528
101
6
0
349,132
0
L
Thanatos
6,466
404
53
3
0
206,145
1
W
Bakasura
11,303
706
170
11
0
393,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role