Player Matchup

Anhur
Anhur
GetGüd
Anhur
Level 27
God Stats
4W - 2L
1,774 SR
Queue Stats
14W - 7L
1,726 Elo+
Solo
Hel
Hel
SirZuxie
Hel
Level 25
God Stats
11W - 3L
1,798 SR
Queue Stats
188W - 119L
1,596 Elo+
Party 1
Sylvanus
Sylvanus
gayosaorus
Sylvanus
Level 88
God Stats
27W - 11L
1,524 SR
Queue Stats
320W - 186L
1,599 Elo+
Party 1
Team Averages
Level 47
1,699 SR
1,640 Elo+

VS

Team Averages
Level 43
1,535 SR
1,521 Elo+
Janus
Janus
AbrahamQueLlaman
Janus
Level 28
God Stats
41W - 25L
1,604 SR
Queue Stats
57W - 40L
1,562 Elo+
Solo
Rama
Rama
Deteoro
Rama
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,501 Elo+
Solo
Nemesis
Nemesis
fratelangafrate
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GetGüd
Anhur
12
2 / 2 / 2
7,959
724
4,393
9,534
3,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 6 / 2
6,674
607
4,537
9,472
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
gayosaorus
Sylvanus
11
3 / 5 / 1
8,755
796
7,689
15,026
11,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 5
9,186
835
15,940
8,010
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Deteoro
Rama
12
1 / 2 / 8
7,721
702
5,664
7,558
2,267
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 1 / 8
9,029
821
6,776
9,008
3,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
12
13
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
W
Rama
Deteoro
Rama
1
2
8
2.5
L
Anhur
GetGüd
Anhur
2
2
2
1.5
L
0
6
2
0.17
W
3
1
8
7
L
Sylvanus
gayosaorus
Sylvanus
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,619
Damage
28,380
34,032
Taken
24,576
17,683
Mitigated
7,978
13,403
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,940
1,282
0
1,074
8,010
2,553
0
4,375
3,635
46,763
0
W
Rama
Deteoro
Rama
5,664
3,950
0
2,429
7,558
2,267
120
3,649
3,909
0
27,658
L
Anhur
GetGüd
Anhur
4,393
2,651
0
1,651
9,534
3,513
61
3,770
5,764
0
30,837
L
4,537
120
2,475
2,091
9,472
3,052
0
4,784
4,688
14,496
0
W
6,776
2,399
0
3,271
9,008
3,158
323
4,202
4,806
0
18,386
L
Sylvanus
gayosaorus
Sylvanus
7,689
2,350
2,892
4,294
15,026
11,118
30
7,386
7,640
15,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,388
Gold Earned
25,936
106
Minions Killed
157
0
Camps Cleared
0
588,049
Distance Traveled
657,255
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,186
835
80
7
0
216,169
1
W
Rama
7,721
702
53
5
0
198,856
1
L
Anhur
7,959
724
67
6
0
198,768
0
L
Hel
6,674
607
21
2
0
194,884
2
W
Nemesis
9,029
821
24
2
0
242,230
0
L
Sylvanus
8,755
796
18
2
0
194,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role