Player Matchup

Aphrodite
Aphrodite
MilordTeeto
Aphrodite
Level 28
God Stats
27W - 29L
1,487 SR
Queue Stats
40W - 43L
1,420 Elo+
Party 3
Sol
Sol
MulleMeck69
Sol
Level 23
God Stats
7W - 14L
1,369 SR
Queue Stats
31W - 37L
1,397 Elo+
Party 3
Baron Samedi
Baron Samedi
SwagShark555
Baron Samedi
Level 28
God Stats
0W - 3L
1,306 SR
Queue Stats
45W - 51L
1,420 Elo+
Party 3
Neith
Neith
ZeusTeRespetuoso
Neith
Level 8
God Stats
11W - 6L
1,269 SR
Queue Stats
11W - 6L
1,426 Elo+
Solo
Kali
Kali
swingswong
Kali
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,332 Elo+
Party 3
Team Averages
Level 19
1,386 SR
1,399 Elo+

VS

Team Averages
Level 41
1,515 SR
1,354 Elo+
Izanami
Izanami
Arlor1
Izanami
Level 137
God Stats
1W - 0L
1,659 SR
Queue Stats
20W - 17L
1,580 Elo+
Party 1
Bellona
Bellona
DisastrousFox
Bellona
Level 20
God Stats
4W - 2L
1,666 SR
Queue Stats
45W - 46L
1,409 Elo+
Solo
Anubis
Anubis
Leo010209
Anubis
Level 18
God Stats
71W - 74L
1,530 SR
Queue Stats
221W - 284L
1,345 Elo+
Party 2
Cthulhu
Cthulhu
Rudiek
Cthulhu
Level 4
God Stats
3W - 8L
1,147 SR
Queue Stats
5W - 8L
1,012 Elo+
Party 1
Loki
Loki
Turnanba
Loki
Level 28
God Stats
14W - 13L
1,573 SR
Queue Stats
274W - 337L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MilordTeeto
Aphrodite
12
1 / 12 / 5
8,962
373
6,283
24,708
15,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 8 / 5
11,029
460
16,805
19,173
6,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
SwagShark555
Baron Samedi
19
6 / 10 / 1
12,798
533
19,429
21,819
11,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 8 / 5
9,544
398
9,451
18,568
8,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
3 / 9 / 1
10,521
438
9,785
23,235
10,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arlor1
Izanami
20
23 / 1 / 8
15,643
652
37,935
21,819
9,682
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
20
6 / 5 / 10
14,131
589
11,981
20,016
19,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Leo010209
Anubis
18
1 / 6 / 10
12,660
528
9,500
17,006
7,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Rudiek
Cthulhu
17
2 / 1 / 23
12,844
535
8,858
20,477
22,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Loki
20
15 / 6 / 9
14,578
607
19,011
20,802
8,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
16
Kills
47
47
Deaths
19
17
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arlor1
Izanami
23
1
8
27
W
Bellona
6
5
10
2.2
W
Anubis
Leo010209
Anubis
1
6
10
1
L
Aphrodite
MilordTeeto
Aphrodite
1
12
5
0.29
L
4
8
5
0.81
W
Cthulhu
Rudiek
Cthulhu
2
1
23
13.5
L
Baron Samedi
SwagShark555
Baron Samedi
6
10
1
0.65
W
Loki
15
6
9
3.25
L
2
8
5
0.56
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,753
Damage
87,285
107,503
Taken
100,120
52,037
Mitigated
67,708
29,475
Healing
39,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arlor1
Izanami
37,935
28,652
0
12,002
21,819
9,682
7,186
10,299
11,179
0
156,712
W
Bellona
11,981
1,858
0
6,138
20,016
19,103
3,735
7,717
11,729
0
70,284
W
Anubis
Leo010209
Anubis
9,500
313
0
6,269
17,006
7,854
1,386
10,261
6,145
67,380
0
L
Aphrodite
MilordTeeto
Aphrodite
6,283
1,349
3,933
8,112
24,708
15,993
204
5,078
19,570
28,779
0
L
16,805
3,386
0
4,450
19,173
6,103
1,066
4,103
15,040
58,440
0
W
Cthulhu
Rudiek
Cthulhu
8,858
583
0
8,003
20,477
22,236
1,720
9,901
10,186
28,953
0
L
Baron Samedi
SwagShark555
Baron Samedi
19,429
2,352
1,362
4,395
21,819
11,073
484
2,735
18,694
76,168
0
W
Loki
19,011
6,730
0
6,984
20,802
8,833
0
6,806
13,770
0
96,245
L
9,451
3,399
0
3,179
18,568
8,781
0
2,236
16,212
0
51,842
L
9,785
5,151
0
4,044
23,235
10,087
0
4,206
18,999
0
59,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,854
Gold Earned
69,856
434
Minions Killed
604
0
Camps Cleared
0
1,911,900
Distance Traveled
2,122,431
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,643
652
206
9
0
432,446
0
W
Bellona
14,131
589
122
5
0
395,871
8
W
Anubis
12,660
528
104
4
0
374,893
3
L
Aphrodite
8,962
373
31
1
0
345,116
4
L
Sol
11,029
460
107
4
0
383,109
2
W
Cthulhu
12,844
535
38
2
0
433,478
0
L
Baron Samedi
12,798
533
114
5
0
367,554
2
W
Loki
14,578
607
134
6
0
485,743
1
L
Neith
9,544
398
86
4
0
397,017
0
L
Kali
10,521
438
96
4
0
419,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role