Player Matchup

Terra
Terra
Logan The Cool
Terra
Level 103
God Stats
1W - 2L
1,530 SR
Queue Stats
81W - 56L
1,634 Elo+
Party 2
Artio
Artio
TheirMisery
Artio
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 36L
1,594 Elo+
Party 2
Jing Wei
Jing Wei
ThinnerMedusa36
Jing Wei
Level 53
God Stats
0W - 5L
1,295 SR
Queue Stats
297W - 345L
1,377 Elo+
Solo
Mulan
Mulan
Tsuwano
Mulan
Level 25
God Stats
0W - 1L
1,750 SR
Queue Stats
35W - 17L
1,676 Elo+
Party 2
Anubis
Anubis
alexander731
Anubis
Level 66
God Stats
112W - 117L
1,549 SR
Queue Stats
253W - 295L
1,402 Elo+
Solo
Team Averages
Level 71
1,525 SR
1,537 Elo+

VS

Team Averages
Level 101
1,613 SR
1,525 Elo+
Morgan Le Fay
Morgan Le Fay
KrAz Trojan
Morgan Le Fay
Level 29
God Stats
18W - 17L
1,660 SR
Queue Stats
38W - 39L
1,561 Elo+
Party 1
Cabrakan
Cabrakan
MRFPangan11
Cabrakan
Level 147
God Stats
73W - 70L
1,578 SR
Queue Stats
178W - 184L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
Shadowmech King
Sun Wukong
Level 89
God Stats
19W - 17L
1,643 SR
Queue Stats
129W - 124L
1,570 Elo+
Party 1
Ares
Ares
SteroidJRgamer
Ares
Level 150
God Stats
3W - 2L
1,576 SR
Queue Stats
212W - 216L
1,551 Elo+
Party 1
Izanami
Izanami
xbeastclownx16
Izanami
Level 88
God Stats
3W - 0L
1,610 SR
Queue Stats
174W - 173L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 8
9,047
503
7,045
18,288
19,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 1
8,060
448
6,137
15,467
15,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
14
1 / 5 / 2
8,181
455
4,290
9,779
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Tsuwano
Mulan
16
10 / 5 / 3
10,436
580
16,850
17,212
8,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
0 / 7 / 5
8,175
454
8,370
12,936
6,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KrAz Trojan
Morgan Le Fay
16
5 / 4 / 13
10,086
560
11,950
8,756
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
MRFPangan11
Cabrakan
17
7 / 2 / 7
10,692
594
11,004
14,270
9,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Shadowmech King
Sun Wukong
17
6 / 1 / 7
11,177
621
11,666
15,456
10,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 6 / 11
9,181
510
14,098
18,170
14,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
4 / 1 / 7
10,006
556
8,822
9,660
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
14
Kills
25
25
Deaths
14
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
KrAz Trojan
Morgan Le Fay
5
4
13
2.88
L
2
4
8
1.5
W
Cabrakan
MRFPangan11
Cabrakan
7
2
7
5.25
W
Sun Wukong
Shadowmech King
Sun Wukong
6
1
7
9.5
W
3
6
11
1.42
L
1
4
1
0.38
L
Jing Wei
1
5
2
0.4
L
Mulan
Tsuwano
Mulan
10
5
3
2.3
L
Anubis
0
7
5
0.36
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,692
Damage
57,540
73,682
Taken
66,312
53,992
Mitigated
40,822
14,516
Healing
18,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
KrAz Trojan
Morgan Le Fay
11,950
962
0
497
8,756
3,517
0
2,404
6,352
50,131
0
L
7,045
889
1,188
4,410
18,288
19,244
0
10,312
7,718
21,331
0
W
Cabrakan
MRFPangan11
Cabrakan
11,004
1,584
0
3,886
14,270
9,275
330
3,550
10,662
69,334
0
W
Sun Wukong
Shadowmech King
Sun Wukong
11,666
3,162
0
7,841
15,456
10,044
1,086
5,629
9,197
0
64,927
W
14,098
1,052
0
1,779
18,170
14,350
357
8,444
9,698
30,718
0
L
6,137
486
753
4,298
15,467
15,598
0
3,567
11,811
38,640
0
L
Jing Wei
4,290
2,992
0
175
9,779
3,776
836
4,015
5,700
0
52,331
L
Mulan
Tsuwano
Mulan
16,850
4,705
0
2,025
17,212
8,638
0
9,437
7,678
0
80,739
L
Anubis
8,370
480
0
1,667
12,936
6,736
0
8,811
3,723
53,299
0
W
8,822
6,286
183
4,070
9,660
3,636
3,165
809
8,851
0
85,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,899
Gold Earned
51,142
410
Minions Killed
528
0
Camps Cleared
0
1,681,193
Distance Traveled
1,660,911
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,086
560
100
6
0
351,602
0
L
Terra
9,047
503
23
1
0
336,810
1
W
Cabrakan
10,692
594
107
6
0
343,446
5
W
Sun Wukong
11,177
621
144
8
0
344,734
2
W
Ares
9,181
510
39
2
0
309,830
1
L
Artio
8,060
448
73
4
0
323,157
0
L
Jing Wei
8,181
455
98
5
0
364,791
5
L
Mulan
10,436
580
114
6
0
360,122
5
L
Anubis
8,175
454
102
6
0
296,313
7
W
Izanami
10,006
556
138
8
0
311,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role