Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
MiizZyy
Scylla
Level 143
God Stats
47W - 31L
1,598 SR
Queue Stats
253W - 231L
1,562 Elo+
Party 2
Awilix
Awilix
NatanCD
Awilix
Level 84
God Stats
0W - 2L
1,281 SR
Queue Stats
10W - 8L
1,522 Elo+
Party 3
Nox
Nox
perxelo
Nox
Level 23
God Stats
2W - 1L
1,869 SR
Queue Stats
2W - 2L
1,550 Elo+
Party 3
Team Averages
Level 87
1,550 SR
1,527 Elo+

VS

Team Averages
Level 116
1,465 SR
1,642 Elo+
Thanatos
Thanatos
MarQozLC
Thanatos
Level 133
God Stats
4W - 0L
1,718 SR
Queue Stats
124W - 136L
1,550 Elo+
Party 1
Medusa
Medusa
N1C0L4Z
Medusa
Level 139
God Stats
1W - 0L
1,144 SR
Queue Stats
32W - 32L
1,536 Elo+
Party 1
Ares
Ares
NikTerrana
Ares
Level 25
God Stats
4W - 3L
1,670 SR
Queue Stats
13W - 6L
1,909 Elo+
Party 1
Cthulhu
Cthulhu
QQuimeYY
Cthulhu
Level 141
God Stats
2W - 1L
1,622 SR
Queue Stats
49W - 41L
1,587 Elo+
Party 1
Janus
Janus
chore21
Janus
Level 140
God Stats
1W - 0L
1,172 SR
Queue Stats
22W - 15L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 2 / 0
5,640
513
3,056
6,387
3,489
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
 
Rama
8
0 / 2 / 2
5,111
465
2,500
6,364
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
MiizZyy
Scylla
11
2 / 0 / 0
6,266
570
1,432
2,802
910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
NatanCD
Awilix
9
0 / 3 / 4
5,617
511
4,899
6,794
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Nox
8
3 / 3 / 0
5,347
486
2,550
3,852
1,850
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MarQozLC
Thanatos
10
3 / 1 / 0
5,761
524
2,416
7,031
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
N1C0L4Z
Medusa
10
3 / 1 / 4
6,171
561
5,031
5,852
2,085
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 2 / 4
6,383
580
1,953
4,473
2,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
QQuimeYY
Cthulhu
11
0 / 0 / 1
6,170
561
4,023
5,741
3,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Janus
chore21
Janus
11
1 / 1 / 0
6,613
601
1,885
3,328
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
10
10
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Rama
 
Rama
0
2
2
0.5
W
Thanatos
MarQozLC
Thanatos
3
1
0
3
L
Scylla
MiizZyy
Scylla
2
0
0
2
W
Medusa
N1C0L4Z
Medusa
3
1
4
5
L
Awilix
NatanCD
Awilix
0
3
4
0.67
W
3
2
4
2.5
W
Cthulhu
QQuimeYY
Cthulhu
0
0
1
0.5
W
Janus
chore21
Janus
1
1
0
1
L
Nox
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,437
Damage
15,308
26,199
Taken
26,425
9,549
Mitigated
10,993
6,455
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,056
951
0
767
6,387
3,489
0
3,275
2,692
0
29,406
L
Rama
 
Rama
2,500
2,091
0
1,495
6,364
1,401
0
577
5,745
0
23,462
W
Thanatos
MarQozLC
Thanatos
2,416
630
0
4,792
7,031
2,107
0
1,328
5,703
0
26,820
L
Scylla
MiizZyy
Scylla
1,432
335
0
1,269
2,802
910
0
777
1,983
37,767
0
W
Medusa
N1C0L4Z
Medusa
5,031
1,969
0
1,512
5,852
2,085
0
1,564
4,288
0
39,397
L
Awilix
NatanCD
Awilix
4,899
2,166
0
2,362
6,794
1,899
0
1,512
5,174
0
32,209
W
1,953
210
0
776
4,473
2,407
0
799
3,674
8,660
0
W
Cthulhu
QQuimeYY
Cthulhu
4,023
338
0
2,105
5,741
3,480
0
0
5,741
35,406
0
W
Janus
chore21
Janus
1,885
286
0
1,137
3,328
914
0
291
3,037
40,400
0
L
Nox
2,550
491
99
463
3,852
1,850
26
1,066
2,744
18,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,981
Gold Earned
31,098
303
Minions Killed
319
0
Camps Cleared
0
973,928
Distance Traveled
1,015,956
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,640
513
75
7
0
188,624
4
L
Rama
5,111
465
42
4
0
164,523
3
W
Thanatos
5,761
524
58
5
0
202,032
2
L
Scylla
6,266
570
83
8
0
202,413
4
W
Medusa
6,171
561
71
6
0
183,654
4
L
Awilix
5,617
511
70
6
0
236,032
1
W
Ares
6,383
580
15
1
0
209,815
1
W
Cthulhu
6,170
561
73
7
0
194,313
3
W
Janus
6,613
601
102
9
0
226,142
2
L
Nox
5,347
486
33
3
0
182,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role