Player Matchup

Chaac
Chaac
BardeAgus
Chaac
Level 17
God Stats
65W - 50L
1,462 SR
Queue Stats
183W - 147L
1,417 Elo+
Party 3
Hachiman
Hachiman
GuilhermeKoba
Hachiman
Level 88
God Stats
95W - 108L
1,397 SR
Queue Stats
493W - 572L
1,336 Elo+
Party 1
Nox
Nox
Kurohira_Yamatsu
Nox
Level 37
God Stats
5W - 2L
1,749 SR
Queue Stats
36W - 48L
1,366 Elo+
Party 1
Loki
Loki
SlowPedro0
Loki
Level 18
God Stats
0W - 2L
1,237 SR
Queue Stats
13W - 28L
1,225 Elo+
Party 1
Janus
Janus
Zana2000
Janus
Level 64
God Stats
18W - 15L
1,269 SR
Queue Stats
327W - 320L
1,434 Elo+
Party 3
Team Averages
Level 45
1,423 SR
1,356 Elo+

VS

Team Averages
Level 71
1,504 SR
1,503 Elo+
Nemesis
Nemesis
BaronSammedi
Nemesis
Level 128
God Stats
15W - 11L
1,596 SR
Queue Stats
304W - 282L
1,490 Elo+
Party 2
Bellona
Bellona
SadTHELEGEND
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 183L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
Shadowcan33
Baron Samedi
Level 45
God Stats
16W - 15L
1,571 SR
Queue Stats
422W - 495L
1,372 Elo+
Solo
Ah Puch
Ah Puch
VANNUCCl
Ah Puch
Level 27
God Stats
1W - 0L
1,450 SR
Queue Stats
2W - 0L
1,702 Elo+
Party 2
Skadi
Skadi
ZionKalikowski
Skadi
Level 128
God Stats
7W - 3L
1,402 SR
Queue Stats
230W - 206L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BardeAgus
Chaac
20
4 / 3 / 1
11,942
498
13,879
23,860
29,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
GuilhermeKoba
Hachiman
16
0 / 2 / 3
9,708
405
6,375
12,471
5,224
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 5 / 1
9,190
383
6,526
11,622
4,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 8 / 1
8,757
365
5,585
14,797
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Zana2000
Janus
20
2 / 3 / 2
12,918
538
15,799
15,572
6,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BaronSammedi
Nemesis
18
6 / 2 / 7
12,245
510
10,719
21,294
11,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SadTHELEGEND
Bellona
20
3 / 3 / 1
13,385
558
12,895
21,268
18,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Shadowcan33
Baron Samedi
17
5 / 4 / 8
11,072
461
13,070
13,807
9,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
VANNUCCl
Ah Puch
18
2 / 0 / 4
11,836
493
8,526
9,182
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 0 / 6
12,710
530
13,727
12,559
4,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
21
21
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
BardeAgus
Chaac
4
3
1
1.5
W
Nemesis
BaronSammedi
Nemesis
6
2
7
4.75
L
Hachiman
GuilhermeKoba
Hachiman
0
2
3
0.75
L
2
5
1
0.5
W
Bellona
SadTHELEGEND
Bellona
3
3
1
1.17
W
Baron Samedi
Shadowcan33
Baron Samedi
5
4
8
2.25
L
1
8
1
0.19
W
Ah Puch
VANNUCCl
Ah Puch
2
0
4
4
L
Janus
Zana2000
Janus
2
3
2
1
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,164
Damage
58,937
78,322
Taken
78,110
50,031
Mitigated
47,874
28,906
Healing
24,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BardeAgus
Chaac
13,879
2,139
0
12,241
23,860
29,930
0
6,150
17,710
0
81,342
W
Nemesis
BaronSammedi
Nemesis
10,719
4,091
0
4,433
21,294
11,021
325
5,737
15,455
0
99,616
L
Hachiman
GuilhermeKoba
Hachiman
6,375
2,574
0
5,491
12,471
5,224
846
3,316
9,155
0
80,446
L
6,526
270
513
1,672
11,622
4,046
208
2,564
9,058
31,934
0
W
Bellona
SadTHELEGEND
Bellona
12,895
4,135
0
7,562
21,268
18,876
0
3,501
16,737
1,553
87,685
W
Baron Samedi
Shadowcan33
Baron Samedi
13,070
433
1,304
4,405
13,807
9,261
1,045
4,243
9,349
42,171
0
L
5,585
1,639
0
2,929
14,797
4,630
0
5,248
9,549
0
47,459
W
Ah Puch
VANNUCCl
Ah Puch
8,526
1,001
0
3,241
9,182
3,875
865
3,286
5,864
72,019
0
L
Janus
Zana2000
Janus
15,799
644
0
6,060
15,572
6,201
0
4,605
10,967
128,880
0
W
13,727
6,253
0
3,580
12,559
4,841
1,056
5,107
7,242
0
107,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,515
Gold Earned
61,248
659
Minions Killed
677
0
Camps Cleared
0
2,248,729
Distance Traveled
2,382,553
32
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,942
498
147
6
0
434,862
1
W
Nemesis
12,245
510
131
5
0
538,175
7
L
Hachiman
9,708
405
137
6
0
479,578
8
L
Nox
9,190
383
75
3
0
409,847
17
W
Bellona
13,385
558
183
8
0
471,089
4
W
Baron Samedi
11,072
461
52
2
0
432,486
15
L
Loki
8,757
365
74
3
0
419,024
3
W
Ah Puch
11,836
493
146
6
0
475,913
2
L
Janus
12,918
538
226
9
0
505,418
3
W
Skadi
12,710
530
165
7
0
464,890
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role