Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Eli_benitezuwu
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,460 Elo+
Solo
Hades
Hades
Mimoso247
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,799 Elo+
Party 1
Ullr
Ullr
SubZeroj
Ullr
Level 10
God Stats
3W - 3L
1,474 SR
Queue Stats
23W - 33L
1,408 Elo+
Party 1
Ra
Ra
karenmdq
Ra
Level 9
God Stats
2W - 1L
1,439 SR
Queue Stats
3W - 6L
1,254 Elo+
Party 1
Team Averages
Level 35
1,483 SR
1,484 Elo+

VS

Team Averages
Level 9
1,602 SR
1,524 Elo+
Nike
Nike
Beehor
Nike
Level 7
God Stats
3W - 4L
1,810 SR
Queue Stats
7W - 6L
1,730 Elo+
Solo
Ymir
Ymir
GUIZXN123
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 2
Kali
Kali
MRVCS
Kali
Level 13
God Stats
1W - 1L
1,698 SR
Queue Stats
4W - 6L
1,388 Elo+
Solo
Poseidon
Poseidon
ThiiTOS
Poseidon
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,765 Elo+
Solo
Neith
Neith
ZPK Talbot77
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
7 / 1 / 2
10,366
610
6,170
11,533
5,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 2 / 6
8,590
505
4,815
14,065
12,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
Mimoso247
Hades
15
3 / 1 / 6
9,265
545
6,733
9,569
4,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
14
10 / 2 / 1
9,506
559
8,642
9,825
3,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 3 / 7
8,795
517
4,604
8,076
2,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Beehor
Nike
11
1 / 2 / 3
6,904
406
2,980
5,886
3,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
7
1 / 4 / 1
6,230
366
1,939
5,885
2,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
MRVCS
Kali
13
4 / 4 / 2
8,160
480
7,911
14,662
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
ThiiTOS
Poseidon
12
3 / 10 / 1
8,333
490
10,207
11,494
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 1
5,475
322
966
4,314
1,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
23
Kills
9
9
Deaths
23
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
1
2
8
L
Nike
Beehor
Nike
1
2
3
1.25
W
1
2
6
2
L
Ymir
1
4
1
0.38
L
Kali
MRVCS
Kali
4
4
2
1.25
W
Hades
Mimoso247
Hades
3
1
6
6
W
Ullr
10
2
1
5.25
L
Poseidon
ThiiTOS
Poseidon
3
10
1
0.35
L
0
3
1
0.17
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,964
Damage
24,003
53,068
Taken
42,241
27,857
Mitigated
15,669
18,860
Healing
6,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,170
2,831
0
1,525
11,533
5,277
0
1,760
9,535
0
79,159
L
Nike
Beehor
Nike
2,980
360
0
288
5,886
3,583
0
3,412
2,474
677
13,795
W
4,815
595
0
3,586
14,065
12,045
802
2,135
11,656
38,855
0
L
Ymir
1,939
441
0
590
5,885
2,395
0
1,056
4,829
9,856
0
L
Kali
MRVCS
Kali
7,911
3,963
0
4,794
14,662
5,592
0
6,766
7,896
0
35,658
W
Hades
Mimoso247
Hades
6,733
527
260
5,641
9,569
4,367
2,866
1,565
7,779
45,966
0
W
Ullr
8,642
4,457
0
3,184
9,825
3,567
2,815
3,324
6,323
0
43,961
L
Poseidon
ThiiTOS
Poseidon
10,207
1,053
0
429
11,494
3,067
287
4,110
7,384
38,536
0
L
966
688
0
375
4,314
1,032
120
808
3,506
0
10,085
W
4,604
500
1,889
2,775
8,076
2,601
2,250
2,729
5,093
46,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,522
Gold Earned
35,102
483
Minions Killed
206
0
Camps Cleared
0
1,517,735
Distance Traveled
1,016,473
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,366
610
137
8
0
350,422
3
L
Nike
6,904
406
30
2
0
191,211
0
W
Ares
8,590
505
64
4
0
297,363
7
L
Ymir
6,230
366
18
1
0
149,504
3
L
Kali
8,160
480
60
4
0
276,781
0
W
Hades
9,265
545
107
6
0
315,232
0
W
Ullr
9,506
559
80
5
0
262,636
0
L
Poseidon
8,333
490
70
4
0
275,361
0
L
Neith
5,475
322
28
2
0
123,616
0
W
Ra
8,795
517
95
6
0
292,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role