Player Matchup

Cernunnos
Cernunnos
PHAT MESSIAH
Cernunnos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,408 Elo+
Party 1
Hercules
Hercules
Rhorima
Hercules
Level 85
God Stats
0W - 1L
1,509 SR
Queue Stats
13W - 14L
1,461 Elo+
Party 1
Eset
Eset
ShreksDurag
Eset
Level 46
God Stats
0W - 2L
1,263 SR
Queue Stats
8W - 10L
1,428 Elo+
Party 1
Team Averages
Level 63
1,424 SR
1,432 Elo+

VS

Team Averages
Level 118
1,477 SR
1,485 Elo+
Sol
Sol
Gunnaru14
Sol
Level 88
God Stats
3W - 3L
1,367 SR
Queue Stats
248W - 303L
1,449 Elo+
Solo
Kumbhakarna
Kumbhakarna
Iunartic
Kumbhakarna
Level 137
God Stats
2W - 1L
1,442 SR
Queue Stats
5W - 3L
1,485 Elo+
Solo
Izanami
Izanami
ZomBSkyttles
Izanami
Level 128
God Stats
21W - 18L
1,623 SR
Queue Stats
426W - 362L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PHAT MESSIAH
Cernunnos
12
4 / 8 / 2
9,283
663
11,464
13,105
4,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Rhorima
Hercules
13
2 / 6 / 4
8,701
622
8,835
15,746
14,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
1 / 8 / 5
8,924
637
8,090
12,350
4,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 12
11,006
786
8,852
7,097
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Iunartic
Kumbhakarna
14
4 / 5 / 17
9,948
711
8,638
17,667
18,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
ZomBSkyttles
Izanami
15
10 / 2 / 11
11,192
799
17,801
15,150
6,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
7
Kills
22
22
Deaths
7
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
8
0
12
14
W
Kumbhakarna
Iunartic
Kumbhakarna
4
5
17
2.5
L
Cernunnos
PHAT MESSIAH
Cernunnos
4
8
2
0.63
L
Hercules
Rhorima
Hercules
2
6
4
0.67
L
1
8
5
0.44
W
Izanami
ZomBSkyttles
Izanami
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,389
Damage
35,291
41,201
Taken
39,914
24,339
Mitigated
27,089
7,277
Healing
13,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,852
2,349
1,587
3,773
7,097
2,419
598
1,057
6,008
33,305
0
W
Kumbhakarna
Iunartic
Kumbhakarna
8,638
1,144
231
231
17,667
18,447
217
3,299
14,266
19,534
0
L
Cernunnos
PHAT MESSIAH
Cernunnos
11,464
5,406
111
1,933
13,105
4,653
0
6,308
6,797
0
24,686
L
Hercules
Rhorima
Hercules
8,835
1,658
0
2,717
15,746
14,787
0
5,936
9,810
79
24,922
L
8,090
824
689
1,827
12,350
4,899
46
5,246
7,104
33,562
0
W
Izanami
ZomBSkyttles
Izanami
17,801
12,205
0
7,252
15,150
6,223
2,011
3,541
11,471
0
59,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,908
Gold Earned
32,146
119
Minions Killed
152
0
Camps Cleared
0
659,436
Distance Traveled
741,566
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,006
786
42
3
0
233,860
2
W
Kumbhakarna
9,948
711
19
1
0
252,178
5
L
Cernunnos
9,283
663
30
2
0
193,404
0
L
Hercules
8,701
622
39
3
0
254,964
1
L
Eset
8,924
637
50
4
0
211,068
0
W
Izanami
11,192
799
91
7
0
255,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role