Player Matchup

Mercury
Mercury
Blipschnak
Mercury
Level 108
God Stats
44W - 45L
1,428 SR
Queue Stats
350W - 319L
1,426 Elo+
Party 1
The Morrigan
The Morrigan
JagodicaBombica
The Morrigan
Level 154
God Stats
1W - 1L
1,749 SR
Queue Stats
37W - 31L
1,452 Elo+
Party 4
Cupid
Cupid
N7Hermod
Cupid
Level 119
God Stats
47W - 29L
1,602 SR
Queue Stats
269W - 223L
1,491 Elo+
Party 1
Anubis
Anubis
SMircetic
Anubis
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,493 Elo+
Party 4
Sylvanus
Sylvanus
Schmoiker
Sylvanus
Level 114
God Stats
10W - 8L
1,695 SR
Queue Stats
446W - 408L
1,491 Elo+
Party 1
Team Averages
Level 129
1,595 SR
1,471 Elo+

VS

Team Averages
Level 119
1,477 SR
1,482 Elo+
Rama
Rama
 
Rama
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BigJaFF
Ah Puch
Level 128
God Stats
8W - 14L
1,463 SR
Queue Stats
564W - 585L
1,474 Elo+
Party 3
Fafnir
Fafnir
Temujin1162
Fafnir
Level 114
God Stats
26W - 23L
1,422 SR
Queue Stats
443W - 443L
1,477 Elo+
Party 3
Mercury
Mercury
blackicon777
Mercury
Level 123
God Stats
11W - 10L
1,499 SR
Queue Stats
125W - 123L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blipschnak
Mercury
8
0 / 0 / 1
4,367
546
1,715
4,777
1,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
JagodicaBombica
The Morrigan
4
0 / 1 / 0
3,534
442
195
1,109
276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
N7Hermod
Cupid
7
0 / 1 / 0
4,204
526
2,681
5,283
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Anubis
SMircetic
Anubis
6
2 / 0 / 0
4,374
547
1,491
1,594
393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Schmoiker
Sylvanus
7
0 / 1 / 0
4,210
526
2,870
4,705
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
1 / 0 / 1
4,774
597
3,149
3,957
909
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
 
Cthulhu
8
0 / 1 / 0
4,433
554
621
3,148
1,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Puch
BigJaFF
Ah Puch
9
1 / 0 / 0
4,812
602
2,467
2,540
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fafnir
7
0 / 0 / 2
4,734
592
1,676
3,749
1,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
blackicon777
Mercury
7
1 / 1 / 1
4,561
570
918
4,485
1,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
3
3
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
1
1.5
W
Cthulhu
 
Cthulhu
0
1
0
0
W
Ah Puch
BigJaFF
Ah Puch
1
0
0
1
L
Mercury
Blipschnak
Mercury
0
0
1
0.5
L
The Morrigan
JagodicaBombica
The Morrigan
0
1
0
0
L
Cupid
N7Hermod
Cupid
0
1
0
0
L
Anubis
SMircetic
Anubis
2
0
0
2
L
Sylvanus
Schmoiker
Sylvanus
0
1
0
0
W
Fafnir
0
0
2
1
W
Mercury
blackicon777
Mercury
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,952
Damage
8,831
17,468
Taken
17,879
5,030
Mitigated
5,921
6,342
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,149
2,569
0
2,325
3,957
909
403
826
3,131
0
22,731
W
Cthulhu
 
Cthulhu
621
0
0
1,255
3,148
1,361
0
960
2,188
16,287
0
W
Ah Puch
BigJaFF
Ah Puch
2,467
47
0
1,271
2,540
770
66
628
1,912
25,538
0
L
Mercury
Blipschnak
Mercury
1,715
1,079
246
873
4,777
1,373
0
1,470
3,247
0
16,891
L
The Morrigan
JagodicaBombica
The Morrigan
195
0
0
93
1,109
276
0
451
658
8,080
0
L
Cupid
N7Hermod
Cupid
2,681
1,272
123
2,113
5,283
1,176
0
667
4,616
0
19,702
L
Anubis
SMircetic
Anubis
1,491
337
0
667
1,594
393
56
179
1,385
16,996
0
L
Sylvanus
Schmoiker
Sylvanus
2,870
855
723
1,504
4,705
1,812
0
1,907
2,798
15,278
2,908
W
Fafnir
1,676
262
0
1,554
3,749
1,855
20
568
3,181
9,535
0
W
Mercury
blackicon777
Mercury
918
798
0
1,637
4,485
1,026
474
1,320
3,165
0
18,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,689
Gold Earned
23,314
186
Minions Killed
216
0
Camps Cleared
0
593,640
Distance Traveled
699,185
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,774
597
65
8
0
137,212
2
W
Cthulhu
4,433
554
39
5
0
125,967
0
W
Ah Puch
4,812
602
43
5
0
126,213
1
L
Mercury
4,367
546
40
5
0
176,836
1
L
The Morrigan
3,534
442
26
3
0
60,523
1
L
Cupid
4,204
526
40
5
0
134,192
1
L
Anubis
4,374
547
42
5
0
70,789
2
L
Sylvanus
4,210
526
38
5
0
151,300
2
W
Fafnir
4,734
592
14
2
0
154,207
2
W
Mercury
4,561
570
55
7
0
155,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role