Player Matchup

Khepri
Khepri
BarryLaPoutre
Khepri
Level 8
God Stats
1W - 1L
1,294 SR
Queue Stats
7W - 8L
1,552 Elo+
Party 2
Hercules
Hercules
DemiPortion92
Hercules
Level 24
God Stats
12W - 13L
1,402 SR
Queue Stats
20W - 27L
1,313 Elo+
Party 2
Sol
Sol
MISTERCRASH180
Sol
Level 57
God Stats
15W - 21L
1,414 SR
Queue Stats
24W - 33L
1,307 Elo+
Party 2
Artemis
Artemis
player-1999-123
Artemis
Level 65
God Stats
27W - 29L
1,429 SR
Queue Stats
31W - 34L
1,344 Elo+
Party 2
Thor
Thor
thomasAladd2
Thor
Level 22
God Stats
15W - 14L
1,414 SR
Queue Stats
28W - 28L
1,358 Elo+
Party 2
Team Averages
Level 35
1,391 SR
1,375 Elo+

VS

Team Averages
Level 25
1,240 SR
1,444 Elo+
Anubis
Anubis
TomaZ_II_GunZ
Anubis
Level 8
God Stats
10W - 13L
1,224 SR
Queue Stats
48W - 56L
1,274 Elo+
Party 1
Hun Batz
Hun Batz
ducky_dragon_987
Hun Batz
Level 20
God Stats
0W - 4L
1,087 SR
Queue Stats
35W - 27L
1,497 Elo+
Party 1
Horus
Horus
enzo-claro
Horus
Level 85
God Stats
6W - 11L
1,349 SR
Queue Stats
715W - 752L
1,450 Elo+
Party 1
Cupid
Cupid
magamechallenge
Cupid
Level 7
God Stats
0W - 1L
1,270 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Da Ji
Da Ji
xelo-v-night
Da Ji
Level 6
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 10
7,076
505
1,635
4,791
3,934
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
DemiPortion92
Hercules
11
0 / 3 / 1
6,481
463
3,334
6,223
4,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 2 / 2
8,617
616
7,219
7,189
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
9 / 0 / 5
8,419
601
10,622
5,395
1,998
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 4 / 3
8,711
622
7,316
9,309
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,162
440
1,688
9,633
4,023
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
2 / 4 / 0
7,636
545
5,918
10,857
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
14
7 / 3 / 0
8,339
596
6,646
11,533
9,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 3 / 0
5,348
382
1,453
5,793
1,573
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 8 / 0
5,096
364
3,282
9,843
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
21
Kills
9
9
Deaths
21
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
W
Hercules
DemiPortion92
Hercules
0
3
1
0.17
W
3
2
2
2
L
0
3
0
0
L
2
4
0
0.5
L
Horus
7
3
0
2.33
L
0
3
0
0
W
9
0
5
11.5
W
7
4
3
2.13
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,126
Damage
18,987
32,907
Taken
47,659
14,860
Mitigated
21,357
10,008
Healing
12,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,635
567
0
600
4,791
3,934
657
155
4,636
11,229
0
W
Hercules
DemiPortion92
Hercules
3,334
1,065
0
205
6,223
4,049
0
0
6,223
3,043
16,034
W
7,219
1,589
0
2,946
7,189
1,695
2,133
185
7,004
49,587
0
L
1,688
220
0
3,110
9,633
4,023
350
5,138
4,495
26,485
0
L
5,918
1,528
0
4,194
10,857
3,642
0
2,141
8,716
0
58,018
L
Horus
6,646
3,415
20
3,326
11,533
9,294
649
1,028
10,505
0
46,911
L
1,453
977
633
905
5,793
1,573
0
424
5,369
0
15,700
W
10,622
6,062
537
3,456
5,395
1,998
3,130
648
4,747
0
43,027
W
7,316
3,217
0
2,264
9,309
3,184
232
700
8,609
0
39,272
L
3,282
803
0
107
9,843
2,825
0
799
9,044
0
16,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,304
Gold Earned
32,581
306
Minions Killed
335
0
Camps Cleared
0
1,281,740
Distance Traveled
1,213,704
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,076
505
18
1
0
263,836
4
W
Hercules
6,481
463
35
3
0
228,603
0
W
Sol
8,617
616
103
7
0
270,540
3
L
Anubis
6,162
440
64
5
0
227,055
0
L
Hun Batz
7,636
545
124
9
0
271,981
1
L
Horus
8,339
596
87
6
0
247,319
0
L
Cupid
5,348
382
30
2
0
221,330
1
W
Artemis
8,419
601
83
6
0
237,555
0
W
Thor
8,711
622
67
5
0
281,206
0
L
Da Ji
5,096
364
30
2
0
246,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role