Player Matchup

Tiamat
Tiamat
DarkXenomorph
Tiamat
Level 18
God Stats
49W - 51L
1,474 SR
Queue Stats
68W - 83L
1,399 Elo+
Solo
Agni
Agni
FLAMESCPP
Agni
Level 16
God Stats
0W - 2L
1,178 SR
Queue Stats
10W - 9L
1,459 Elo+
Solo
Bellona
Bellona
MysticAbyss
Bellona
Level 29
God Stats
1W - 1L
1,797 SR
Queue Stats
89W - 74L
1,595 Elo+
Solo
Fenrir
Fenrir
SpookyKanji
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,019 Elo+
Party 2
Cthulhu
Cthulhu
SuperMojoSteve
Cthulhu
Level 4
God Stats
0W - 5L
1,087 SR
Queue Stats
1W - 6L
1,011 Elo+
Party 2
Team Averages
Level 15
1,407 SR
1,296 Elo+

VS

Team Averages
Level 32
1,575 SR
1,528 Elo+
Chaac
Chaac
Chtata
Chaac
Level 28
God Stats
4W - 0L
1,523 SR
Queue Stats
24W - 27L
1,444 Elo+
Party 1
Agni
Agni
LilGrimmpross
Agni
Level 38
God Stats
1W - 0L
1,532 SR
Queue Stats
2W - 1L
1,703 Elo+
Party 1
Kukulkan
Kukulkan
SuperP00T
Kukulkan
Level 29
God Stats
3W - 1L
1,811 SR
Queue Stats
79W - 77L
1,399 Elo+
Solo
Ra
Ra
TheGranata
Ra
Level 61
God Stats
1W - 0L
1,509 SR
Queue Stats
21W - 21L
1,504 Elo+
Party 1
Mercury
Mercury
Xqrsy
Mercury
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 13 / 4
10,731
976
15,052
22,853
15,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
16
1 / 10 / 7
10,310
937
18,117
15,014
5,469
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
MysticAbyss
Bellona
16
3 / 4 / 4
10,558
960
10,715
24,183
23,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
16
1 / 12 / 5
9,979
907
9,169
26,223
10,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

18
2 / 10 / 7
11,679
1,062
9,518
24,617
15,993
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chtata
Chaac
20
6 / 1 / 33
12,655
1,150
20,542
17,577
16,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
7 / 4 / 27
12,465
1,133
20,154
15,025
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SuperP00T
Kukulkan
18
6 / 2 / 19
11,607
1,055
13,470
6,234
2,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
25 / 2 / 15
14,531
1,321
40,579
21,158
10,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Xqrsy
Mercury
18
5 / 2 / 23
11,370
1,034
9,093
9,272
4,103
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
166
11
Kills
49
49
Deaths
11
27
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Chaac
Chtata
Chaac
6
1
33
22.5
L
4
13
4
0.46
L
Agni
1
10
7
0.45
W
7
4
27
5.13
L
Bellona
MysticAbyss
Bellona
3
4
4
1.25
L
Fenrir
1
12
5
0.29
L
2
10
7
0.55
W
Kukulkan
SuperP00T
Kukulkan
6
2
19
7.75
W
25
2
15
16.25
W
Mercury
Xqrsy
Mercury
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,571
Damage
103,838
112,890
Taken
69,266
71,178
Mitigated
40,383
8,214
Healing
26,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Chtata
Chaac
20,542
3,648
1,525
6,786
17,577
16,168
0
10,437
7,140
0
38,656
L
15,052
1,520
0
1,424
22,853
15,830
0
15,375
7,478
29,356
0
L
Agni
18,117
1,772
438
856
15,014
5,469
0
12,431
2,583
38,894
0
W
20,154
2,997
405
2,848
15,025
6,462
0
8,616
6,409
36,808
0
L
Bellona
MysticAbyss
Bellona
10,715
3,548
717
2,548
24,183
23,197
0
12,675
11,508
0
31,870
L
Fenrir
9,169
2,611
0
1,687
26,223
10,689
0
17,295
8,928
0
15,506
L
9,518
579
316
228
24,617
15,993
0
16,427
8,190
30,615
0
W
Kukulkan
SuperP00T
Kukulkan
13,470
2,493
0
153
6,234
2,724
0
4,928
1,306
34,070
0
W
40,579
3,072
4,161
10,672
21,158
10,926
0
13,028
8,130
56,316
0
W
Mercury
Xqrsy
Mercury
9,093
4,202
0
0
9,272
4,103
0
5,678
3,594
0
14,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,257
Gold Earned
62,628
174
Minions Killed
185
3
Camps Cleared
8
935,708
Distance Traveled
1,021,228
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,655
1,150
40
4
3
224,444
1
L
Tiamat
10,731
976
17
2
0
173,255
0
L
Agni
10,310
937
50
5
0
157,281
1
W
Agni
12,465
1,133
40
4
0
188,930
0
L
Bellona
10,558
960
40
4
2
205,714
0
L
Fenrir
9,979
907
14
1
1
215,837
2
L
Cthulhu
11,679
1,062
53
5
0
183,621
0
W
Kukulkan
11,607
1,055
48
4
4
172,427
0
W
Ra
14,531
1,321
43
4
1
220,792
0
W
Mercury
11,370
1,034
14
1
0
214,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role