Player Matchup

Arachne
Arachne
Cherry05
Arachne
Level 14
God Stats
2W - 2L
1,446 SR
Queue Stats
25W - 32L
1,391 Elo+
Party 3
Set
Set
EFDZ05
Set
Level 16
God Stats
13W - 19L
1,389 SR
Queue Stats
94W - 108L
1,410 Elo+
Party 3
Chernobog
Chernobog
SerialCHILLER911
Chernobog
Level 29
God Stats
20W - 22L
1,510 SR
Queue Stats
39W - 52L
1,392 Elo+
Party 1
Ymir
Ymir
artmmaloy
Ymir
Level 28
God Stats
10W - 7L
1,654 SR
Queue Stats
67W - 65L
1,410 Elo+
Party 1
Cernunnos
Cernunnos
byDIEGO321
Cernunnos
Level 5
God Stats
9W - 7L
1,500 SR
Queue Stats
93W - 109L
1,302 Elo+
Party 3
Team Averages
Level 18
1,500 SR
1,381 Elo+

VS

Team Averages
Level 26
1,487 SR
1,385 Elo+
Skadi
Skadi
CorniChonParDon
Skadi
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,132 Elo+
Solo
Nemesis
Nemesis
ROFLMAOXDHAHA
Nemesis
Level 8
God Stats
3W - 3L
1,479 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Hera
Hera
Uzumakifourdath
Hera
Level 20
God Stats
46W - 40L
1,523 SR
Queue Stats
116W - 120L
1,478 Elo+
Solo
Serqet
Serqet
V12 NomNom
Serqet
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 124L
1,369 Elo+
Solo
Terra
Terra
batboy570
Terra
Level 64
God Stats
5W - 7L
1,433 SR
Queue Stats
138W - 143L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cherry05
Arachne
9
1 / 7 / 5
7,477
374
3,173
10,776
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Set
EFDZ05
Set
15
4 / 9 / 0
10,047
502
9,481
15,985
7,431
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
14
6 / 11 / 10
9,496
475
13,613
19,665
6,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
15
11 / 9 / 3
10,670
534
15,163
22,880
18,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
byDIEGO321
Cernunnos
6
0 / 4 / 3
6,166
308
642
6,189
1,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 4
9,193
460
3,956
14,089
7,860
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
19
13 / 2 / 8
13,422
671
15,012
19,341
10,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 0 / 9
14,194
710
25,154
7,277
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
V12 NomNom
Serqet
20
5 / 3 / 5
14,136
707
8,111
19,429
9,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Terra
batboy570
Terra
15
3 / 10 / 16
10,404
520
8,465
18,291
16,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
80
22
Kills
38
40
Deaths
22
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cherry05
Arachne
1
7
5
0.5
W
3
7
4
0.71
L
Set
EFDZ05
Set
4
9
0
0.44
W
Nemesis
13
2
8
8.5
L
Chernobog
6
11
10
1
W
14
0
9
18.5
W
Serqet
V12 NomNom
Serqet
5
3
5
2.5
L
Ymir
11
9
3
1.39
W
Terra
batboy570
Terra
3
10
16
1.1
L
Cernunnos
byDIEGO321
Cernunnos
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,072
Damage
60,698
75,495
Taken
78,427
37,223
Mitigated
47,246
9,331
Healing
22,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cherry05
Arachne
3,173
2,391
0
1,089
10,776
3,404
0
4,181
6,483
0
29,417
W
3,956
2,342
0
652
14,089
7,860
1,781
4,991
9,098
0
24,323
L
Set
EFDZ05
Set
9,481
3,119
0
1,580
15,985
7,431
0
1,647
13,360
0
49,210
W
Nemesis
15,012
10,090
0
7,518
19,341
10,062
3,339
2,181
17,026
0
113,287
L
Chernobog
13,613
8,303
0
3,247
19,665
6,327
523
11,062
8,453
0
49,113
W
25,154
4,548
330
1,816
7,277
3,328
3,090
689
6,588
115,316
0
W
Serqet
V12 NomNom
Serqet
8,111
1,873
0
7,828
19,429
9,377
1,890
1,468
17,961
3,844
80,603
L
Ymir
15,163
2,342
312
2,583
22,880
18,596
367
12,096
10,280
45,274
0
W
Terra
batboy570
Terra
8,465
2,044
1,322
3,456
18,291
16,619
897
5,834
11,241
34,128
0
L
Cernunnos
byDIEGO321
Cernunnos
642
366
0
520
6,189
1,465
0
3,816
2,189
0
8,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,856
Gold Earned
61,349
326
Minions Killed
581
0
Camps Cleared
0
1,335,781
Distance Traveled
1,953,495
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,477
374
52
3
0
282,513
2
W
Skadi
9,193
460
44
2
0
306,607
4
L
Set
10,047
502
113
6
0
302,918
0
W
Nemesis
13,422
671
148
7
0
455,067
0
L
Chernobog
9,496
475
60
3
0
270,916
0
W
Hera
14,194
710
199
10
0
415,280
3
W
Serqet
14,136
707
148
7
0
404,726
0
L
Ymir
10,670
534
80
4
0
312,377
0
W
Terra
10,404
520
42
2
0
371,815
1
L
Cernunnos
6,166
308
21
1
0
167,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role