Player Matchup

Eset
Eset
 
Eset
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Daiki780
Anhur
Level 143
God Stats
6W - 1L
1,575 SR
Queue Stats
59W - 41L
1,577 Elo+
Party 2
Set
Set
DextorJJ
Set
Level 109
God Stats
1W - 1L
1,273 SR
Queue Stats
38W - 41L
1,508 Elo+
Party 2
Ymir
Ymir
Zecnito
Ymir
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 9L
1,697 Elo+
Party 2
Artemis
Artemis
ZecnoUltimate
Artemis
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,567 Elo+
Party 2
Team Averages
Level 98
1,470 SR
1,570 Elo+

VS

Team Averages
Level 53
1,553 SR
1,514 Elo+
Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ShikeiChan
Aphrodite
Level 36
God Stats
7W - 6L
1,469 SR
Queue Stats
162W - 122L
1,578 Elo+
Solo
Janus
Janus
Zusio
Janus
Level 47
God Stats
22W - 18L
1,670 SR
Queue Stats
162W - 130L
1,509 Elo+
Party 1
Guan Yu
Guan Yu
samuliskas
Guan Yu
Level 55
God Stats
1W - 1L
1,627 SR
Queue Stats
99W - 78L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
7
1 / 2 / 0
4,554
569
1,839
3,032
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Daiki780
Anhur
5
0 / 1 / 0
3,546
443
764
3,089
517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 0
4,172
522
2,591
4,767
1,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Zecnito
Ymir
6
0 / 2 / 0
3,938
492
716
3,404
1,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
7
0 / 2 / 1
4,299
537
3,057
3,924
976
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 0 / 2
5,314
664
2,236
3,003
708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bakasura
 
Bakasura
8
1 / 1 / 1
4,826
603
2,118
4,169
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Aphrodite
ShikeiChan
Aphrodite
8
1 / 0 / 3
4,866
608
2,662
3,890
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Janus
Zusio
Janus
9
2 / 1 / 2
5,418
677
2,374
2,948
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
samuliskas
Guan Yu
10
2 / 0 / 1
5,559
695
2,608
5,064
2,084
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
8
8
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
2
0
0.5
W
Izanami
 
Izanami
2
0
2
3
W
Bakasura
 
Bakasura
1
1
1
1.5
L
Anhur
Daiki780
Anhur
0
1
0
0
L
1
1
0
1
W
Aphrodite
ShikeiChan
Aphrodite
1
0
3
2.5
L
Ymir
Zecnito
Ymir
0
2
0
0
L
Artemis
0
2
1
0.25
W
Janus
Zusio
Janus
2
1
2
3
W
Guan Yu
samuliskas
Guan Yu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,967
Damage
11,998
18,216
Taken
19,074
5,047
Mitigated
7,158
4,818
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,839
182
0
951
3,032
957
149
1,591
1,325
15,076
0
W
Izanami
 
Izanami
2,236
1,510
0
1,612
3,003
708
864
243
2,760
0
28,094
W
Bakasura
 
Bakasura
2,118
1,489
0
1,572
4,169
1,606
0
0
4,169
0
16,825
L
Anhur
Daiki780
Anhur
764
570
0
1,206
3,089
517
0
790
2,299
0
9,603
L
2,591
1,492
0
1,284
4,767
1,299
0
1,207
3,338
0
15,880
W
Aphrodite
ShikeiChan
Aphrodite
2,662
956
1,026
2,532
3,890
2,031
23
778
3,080
17,083
0
L
Ymir
Zecnito
Ymir
716
0
0
396
3,404
1,298
0
1,084
2,320
6,518
0
L
Artemis
3,057
1,550
0
981
3,924
976
516
176
3,598
0
19,269
W
Janus
Zusio
Janus
2,374
43
0
280
2,948
729
0
991
1,745
28,127
0
W
Guan Yu
samuliskas
Guan Yu
2,608
305
144
2,300
5,064
2,084
0
259
4,765
0
27,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,509
Gold Earned
25,983
158
Minions Killed
271
0
Camps Cleared
0
685,594
Distance Traveled
865,671
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,554
569
45
6
0
140,199
0
W
Izanami
5,314
664
68
9
0
155,303
3
W
Bakasura
4,826
603
58
7
0
186,317
0
L
Anhur
3,546
443
19
2
0
88,727
3
L
Set
4,172
522
41
5
0
142,716
0
W
Aphrodite
4,866
608
26
3
0
154,334
3
L
Ymir
3,938
492
14
2
0
173,965
0
L
Artemis
4,299
537
39
5
0
139,987
2
W
Janus
5,418
677
57
7
0
175,575
2
W
Guan Yu
5,559
695
62
8
0
194,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role