Player Matchup

Thor
Thor
ConfusedMan
Thor
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 37L
1,500 Elo+
Party 1
Chiron
Chiron
Grimfools
Chiron
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 87L
1,486 Elo+
Solo
Bacchus
Bacchus
MrStealYourGîrl
Bacchus
Level 25
God Stats
16W - 10L
1,743 SR
Queue Stats
44W - 37L
1,500 Elo+
Party 1
Loki
Loki
polosing
Loki
Level 4
God Stats
4W - 2L
1,248 SR
Queue Stats
10W - 13L
955 Elo+
Solo
Nu Wa
Nu Wa
wanjh
Nu Wa
Level 7
God Stats
14W - 7L
1,811 SR
Queue Stats
138W - 140L
1,067 Elo+
Solo
Team Averages
Level 17
1,560 SR
1,302 Elo+

VS

Team Averages
Level 20
1,476 SR
1,399 Elo+
Cthulhu
Cthulhu
CaitlynCheshire
Cthulhu
Level 28
God Stats
6W - 11L
1,381 SR
Queue Stats
21W - 31L
1,300 Elo+
Party 2
Tyr
Tyr
MaesterOoly
Tyr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,300 Elo+
Party 2
Neith
Neith
Shayaheva
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,687 Elo+
Party 2
Ra
Ra
Vapingblaig89
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,210 Elo+
Solo
Hel
Hel
jonas1653
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
8,534
474
9,083
9,844
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
Grimfools
Chiron
16
13 / 3 / 7
10,876
604
17,521
18,760
8,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 2 / 12
9,567
532
4,748
9,651
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
13
0 / 1 / 1
8,422
468
1,251
9,529
4,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
wanjh
Nu Wa
18
9 / 0 / 6
11,361
631
14,845
6,873
2,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
8,431
468
7,559
14,359
8,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 2 / 1
8,103
450
2,651
12,411
9,628
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Shayaheva
Neith
12
1 / 7 / 2
7,653
425
5,178
10,241
2,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 7 / 1
8,397
467
7,085
14,276
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 6 / 0
6,934
385
4,072
8,752
3,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
28
Kills
6
7
Deaths
28
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
3
1
7
6.5
W
Chiron
Grimfools
Chiron
13
3
7
5.5
L
1
2
1
0.75
W
3
2
12
4.5
L
Neith
Shayaheva
Neith
1
7
2
0.29
L
0
7
1
0.07
L
1
6
0
0.17
W
Loki
0
1
1
0.5
W
Nu Wa
wanjh
Nu Wa
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,448
Damage
26,545
54,657
Taken
60,039
28,267
Mitigated
28,137
19,573
Healing
14,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,559
200
798
2,053
14,359
8,345
1,175
3,117
11,242
32,410
0
W
9,083
3,292
414
3,242
9,844
4,024
1,400
3,536
6,188
0
40,009
W
Chiron
Grimfools
Chiron
17,521
10,340
1,031
10,598
18,760
8,049
3,005
7,021
11,645
0
54,498
L
2,651
745
0
2,625
12,411
9,628
329
3,972
8,439
0
25,480
W
4,748
677
0
2,696
9,651
9,268
980
3,245
6,379
18,971
0
L
Neith
Shayaheva
Neith
5,178
2,357
0
1,888
10,241
2,617
1,995
2,247
7,994
0
30,710
L
7,085
589
396
4,638
14,276
4,412
196
7,034
7,242
71,512
0
L
4,072
333
480
1,195
8,752
3,135
371
3,223
5,529
27,534
0
W
Loki
1,251
150
0
0
9,529
4,395
0
389
9,083
95
61,365
W
Nu Wa
wanjh
Nu Wa
14,845
3,664
0
1,592
6,873
2,531
2,677
4,521
2,292
84,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,760
Gold Earned
39,518
417
Minions Killed
325
0
Camps Cleared
0
1,664,146
Distance Traveled
1,445,727
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,431
468
42
2
0
374,953
4
W
Thor
8,534
474
76
4
0
318,443
0
W
Chiron
10,876
604
84
5
0
296,121
0
L
Tyr
8,103
450
39
2
0
299,494
1
W
Bacchus
9,567
532
27
2
0
344,229
0
L
Neith
7,653
425
71
4
0
249,664
0
L
Ra
8,397
467
131
7
0
233,858
1
L
Hel
6,934
385
42
2
0
287,758
1
W
Loki
8,422
468
89
5
0
366,451
2
W
Nu Wa
11,361
631
141
8
0
338,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role