Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Avofine
Tyr
Level 117
God Stats
3W - 7L
1,434 SR
Queue Stats
135W - 143L
1,557 Elo+
Party 1
Yemoja
Yemoja
CallmeMarta
Yemoja
Level 109
God Stats
4W - 2L
1,567 SR
Queue Stats
184W - 209L
1,432 Elo+
Party 1
Baba Yaga
Baba Yaga
Kagno94
Baba Yaga
Level 85
God Stats
2W - 2L
1,603 SR
Queue Stats
143W - 158L
1,556 Elo+
Party 1
Janus
Janus
shun_saito02
Janus
Level 112
God Stats
10W - 15L
1,499 SR
Queue Stats
143W - 158L
1,590 Elo+
Party 1
Team Averages
Level 117
1,521 SR
1,527 Elo+

VS

Team Averages
Level 91
1,540 SR
1,440 Elo+
Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CinnamonCap8645
Hercules
Level 84
God Stats
0W - 1L
1,513 SR
Queue Stats
4W - 11L
1,316 Elo+
Solo
Xing Tian
Xing Tian
KlNGM
Xing Tian
Level 127
God Stats
0W - 1L
1,572 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MissBarbu
Nu Wa
Level 89
God Stats
1W - 4L
1,517 SR
Queue Stats
12W - 15L
1,417 Elo+
Solo
Ullr
Ullr
NikoThePølsen
Ullr
Level 89
God Stats
21W - 16L
1,598 SR
Queue Stats
92W - 76L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
16 / 0 / 11
12,846
988
21,387
8,703
4,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
15
2 / 1 / 12
9,387
722
5,735
12,701
10,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
14
1 / 3 / 8
8,795
677
6,161
10,600
8,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Kagno94
Baba Yaga
18
6 / 0 / 11
11,080
852
10,025
6,195
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 0 / 12
9,877
760
15,108
8,305
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 8 / 0
7,835
603
7,256
13,957
5,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
14
1 / 3 / 2
7,821
602
5,303
18,436
15,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Xing Tian
KlNGM
Xing Tian
13
0 / 5 / 1
7,023
540
2,530
16,346
14,878
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
MissBarbu
Nu Wa
12
1 / 7 / 2
7,495
577
7,395
8,087
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
0 / 5 / 2
8,245
634
5,903
10,520
5,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
11
28
Kills
4
4
Deaths
28
54
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
16
0
11
21.5
L
Artemis
 
Artemis
2
8
0
0.25
W
Tyr
2
1
12
8
W
Yemoja
1
3
8
1.67
L
Hercules
1
3
2
0.67
W
Baba Yaga
Kagno94
Baba Yaga
6
0
11
11.5
L
Xing Tian
KlNGM
Xing Tian
0
5
1
0.1
L
Nu Wa
MissBarbu
Nu Wa
1
7
2
0.29
L
0
5
2
0.2
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,416
Damage
28,387
46,504
Taken
67,346
28,737
Mitigated
43,941
14,775
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
21,387
12,560
0
4,895
8,703
4,128
2,673
1,151
7,351
0
49,854
L
Artemis
 
Artemis
7,256
2,681
651
1,021
13,957
5,842
0
6,302
7,601
0
17,849
W
Tyr
5,735
433
0
3,597
12,701
10,136
300
2,311
10,142
0
25,220
W
Yemoja
6,161
566
3,310
1,281
10,600
8,680
316
3,344
6,887
20,228
0
L
Hercules
5,303
136
0
6,054
18,436
15,132
0
9,205
8,961
0
21,283
W
Baba Yaga
Kagno94
Baba Yaga
10,025
229
0
942
6,195
2,693
2,256
1,319
4,636
46,868
0
L
Xing Tian
KlNGM
Xing Tian
2,530
124
0
1,100
16,346
14,878
0
7,019
8,891
13,316
0
L
Nu Wa
MissBarbu
Nu Wa
7,395
750
0
350
8,087
2,914
0
2,750
5,293
14,807
0
L
5,903
3,337
0
28
10,520
5,175
0
4,972
5,306
0
38,411
W
15,108
469
0
750
8,305
3,100
355
1,521
6,506
40,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,985
Gold Earned
38,419
320
Minions Killed
218
12
Camps Cleared
2
1,282,473
Distance Traveled
1,011,885
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,846
988
83
6
3
253,814
0
L
Artemis
7,835
603
30
2
1
182,332
1
W
Tyr
9,387
722
45
3
5
269,075
3
W
Yemoja
8,795
677
25
2
0
219,160
2
L
Hercules
7,821
602
42
3
0
247,211
2
W
Baba Yaga
11,080
852
102
8
1
265,274
2
L
Xing Tian
7,023
540
17
1
0
218,576
3
L
Nu Wa
7,495
577
25
2
0
159,126
6
L
Ullr
8,245
634
104
8
1
204,640
2
W
Janus
9,877
760
65
5
3
275,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role