Player Matchup

Ymir
Ymir
MadDòg
Ymir
Level 26
God Stats
2W - 0L
1,517 SR
Queue Stats
58W - 43L
1,627 Elo+
Party 1
Xbalanque
Xbalanque
MajinMewfive
Xbalanque
Level 83
God Stats
4W - 1L
1,726 SR
Queue Stats
392W - 290L
1,628 Elo+
Party 1
Ah Puch
Ah Puch
cobalt342
Ah Puch
Level 100
God Stats
3W - 1L
1,561 SR
Queue Stats
195W - 128L
1,620 Elo+
Party 1
Team Averages
Level 70
1,601 SR
1,625 Elo+

VS

Team Averages
Level 35
1,545 SR
1,466 Elo+
Tiamat
Tiamat
Adaxmoon
Tiamat
Level 20
God Stats
4W - 4L
1,509 SR
Queue Stats
28W - 33L
1,464 Elo+
Solo
Thanatos
Thanatos
DPmenji99
Thanatos
Level 56
God Stats
3W - 5L
1,480 SR
Queue Stats
119W - 192L
1,330 Elo+
Solo
Sol
Sol
InKane
Sol
Level 29
God Stats
93W - 50L
1,646 SR
Queue Stats
384W - 266L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MadDòg
Ymir
12
4 / 1 / 6
8,641
864
3,652
9,207
5,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
MajinMewfive
Xbalanque
12
4 / 0 / 5
8,416
842
7,072
6,907
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
cobalt342
Ah Puch
13
6 / 2 / 7
8,864
886
11,954
7,486
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adaxmoon
Tiamat
9
1 / 5 / 0
6,871
687
4,201
9,031
4,465
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
DPmenji99
Thanatos
10
1 / 6 / 2
7,039
704
4,229
10,577
3,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
InKane
Sol
11
1 / 3 / 1
7,004
700
7,520
8,279
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
14
Kills
3
3
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Adaxmoon
Tiamat
1
5
0
0.2
L
Thanatos
DPmenji99
Thanatos
1
6
2
0.33
L
Sol
InKane
Sol
1
3
1
0.5
W
Ymir
MadDòg
Ymir
4
1
6
7
W
Xbalanque
MajinMewfive
Xbalanque
4
0
5
6.5
W
Ah Puch
cobalt342
Ah Puch
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,678
Damage
15,950
23,600
Taken
27,887
10,555
Mitigated
11,063
3,369
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Adaxmoon
Tiamat
4,201
388
0
1,259
9,031
4,465
0
4,606
4,425
15,334
0
L
Thanatos
DPmenji99
Thanatos
4,229
400
0
3,316
10,577
3,852
0
5,497
5,080
0
10,008
L
Sol
InKane
Sol
7,520
1,066
0
3,535
8,279
2,746
0
5,503
2,776
34,755
0
W
Ymir
MadDòg
Ymir
3,652
859
0
0
9,207
5,450
0
4,713
4,494
6,867
0
W
Xbalanque
MajinMewfive
Xbalanque
7,072
5,206
0
1,250
6,907
2,259
1,596
2,509
4,398
0
37,067
W
Ah Puch
cobalt342
Ah Puch
11,954
1,039
0
2,119
7,486
2,846
694
4,499
2,987
35,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,921
Gold Earned
20,914
120
Minions Killed
101
0
Camps Cleared
0
586,689
Distance Traveled
543,302
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,871
687
19
2
0
168,684
3
L
Thanatos
7,039
704
16
2
0
183,234
2
L
Sol
7,004
700
66
7
0
191,384
3
W
Ymir
8,641
864
0
0
0
184,704
1
W
Xbalanque
8,416
842
59
6
0
207,031
4
W
Ah Puch
8,864
886
61
6
0
194,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role