Player Matchup

Horus
Horus
ArgusWHY
Horus
Level 134
God Stats
12W - 2L
1,692 SR
Queue Stats
105W - 98L
1,523 Elo+
Party 1
Vulcan
Vulcan
BallzDeep82
Vulcan
Level 60
God Stats
11W - 14L
1,167 SR
Queue Stats
22W - 24L
1,309 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lazerman N7
Morgan Le Fay
Level 127
God Stats
5W - 3L
1,537 SR
Queue Stats
72W - 80L
1,514 Elo+
Party 1
Medusa
Medusa
VegetaHulk
Medusa
Level 115
God Stats
2W - 0L
1,301 SR
Queue Stats
377W - 431L
1,472 Elo+
Solo
Ymir
Ymir
noblespartan661
Ymir
Level 40
God Stats
8W - 5L
1,579 SR
Queue Stats
18W - 18L
1,433 Elo+
Solo
Team Averages
Level 95
1,455 SR
1,450 Elo+

VS

Team Averages
Level 62
1,419 SR
1,380 Elo+
Da Ji
Da Ji
Arc Burn Andy
Da Ji
Level 46
God Stats
0W - 3L
1,296 SR
Queue Stats
235W - 354L
1,299 Elo+
Party 2
Sol
Sol
Daddy-_-WarBuckz
Sol
Level 84
God Stats
45W - 46L
1,520 SR
Queue Stats
425W - 483L
1,336 Elo+
Solo
Janus
Janus
Scorpio1906
Janus
Level 86
God Stats
21W - 39L
1,360 SR
Queue Stats
406W - 588L
1,352 Elo+
Party 2
Gilgamesh
Gilgamesh
Sparda-1991
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 82L
1,516 Elo+
Solo
Neith
Neith
disco3md
Neith
Level 25
God Stats
27W - 61L
1,420 SR
Queue Stats
180W - 246L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ArgusWHY
Horus
15
1 / 0 / 4
9,448
859
1,716
2,957
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
18
5 / 2 / 16
11,567
1,052
19,079
6,881
3,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Lazerman N7
Morgan Le Fay
18
4 / 1 / 16
11,267
1,024
19,446
10,415
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
VegetaHulk
Medusa
18
7 / 4 / 11
11,971
1,088
16,663
13,862
6,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
7 / 0 / 12
12,260
1,115
11,167
9,175
5,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

255

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 3
10,709
974
11,595
17,069
6,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 2 / 3
9,665
879
6,796
12,133
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 2 / 2
9,607
873
2,918
8,084
4,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Sparda-1991
Gilgamesh
16
3 / 9 / 2
10,241
931
13,317
27,699
13,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
disco3md
Neith
16
0 / 2 / 2
9,372
852
6,380
8,863
3,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
24
Kills
7
7
Deaths
24
59
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
W
Horus
ArgusWHY
Horus
1
0
4
3
W
Vulcan
5
2
16
6.5
L
0
2
3
0.75
W
Morgan Le Fay
Lazerman N7
Morgan Le Fay
4
1
16
12
L
1
2
2
1
L
Gilgamesh
Sparda-1991
Gilgamesh
3
9
2
0.44
W
Medusa
VegetaHulk
Medusa
7
4
11
3.13
L
Neith
disco3md
Neith
0
2
2
0.5
W
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,071
Damage
41,006
43,290
Taken
73,848
21,837
Mitigated
30,419
15,765
Healing
4,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,595
2,728
0
344
17,069
6,065
0
12,481
4,283
0
17,827
W
Horus
ArgusWHY
Horus
1,716
661
1,334
1,817
2,957
3,096
0
1,204
1,753
0
3,031
W
Vulcan
19,079
10,490
0
335
6,881
3,229
0
854
6,027
39,586
0
L
6,796
1,531
352
1,924
12,133
3,550
0
7,939
4,086
41,021
0
W
Morgan Le Fay
Lazerman N7
Morgan Le Fay
19,446
2,396
162
1,756
10,415
4,418
0
610
9,805
30,139
0
L
2,918
242
0
271
8,084
4,193
0
5,054
2,885
19,558
0
L
Gilgamesh
Sparda-1991
Gilgamesh
13,317
5,009
0
124
27,699
13,404
0
17,485
9,888
0
27,028
W
Medusa
VegetaHulk
Medusa
16,663
7,517
231
5,012
13,862
6,027
0
3,979
9,883
0
42,533
L
Neith
disco3md
Neith
6,380
2,422
0
1,324
8,863
3,207
0
5,733
3,014
0
22,448
W
11,167
1,825
1,008
4,110
9,175
5,067
0
3,067
6,108
37,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,513
Gold Earned
49,594
230
Minions Killed
195
7
Camps Cleared
5
854,935
Distance Traveled
888,669
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,709
974
9
1
4
200,135
0
W
Horus
9,448
859
1
0
0
35,363
0
W
Vulcan
11,567
1,052
46
4
3
221,943
0
L
Sol
9,665
879
89
8
0
157,128
0
W
Morgan Le Fay
11,267
1,024
28
3
1
209,666
0
L
Janus
9,607
873
26
2
0
165,227
0
L
Gilgamesh
10,241
931
36
3
1
206,934
0
W
Medusa
11,971
1,088
66
6
3
188,101
0
L
Neith
9,372
852
35
3
0
159,245
0
W
Ymir
12,260
1,115
89
8
0
199,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role