Player Matchup

Mulan
Mulan
KillerKhan99
Mulan
Level 8
God Stats
2W - 6L
1,554 SR
Queue Stats
85W - 85L
1,408 Elo+
Party 1
Set
Set
MrTeaGrey
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,551 Elo+
Party 1
Chang'e
Chang'e
Shockbreech
Chang'e
Level 80
God Stats
5W - 4L
1,934 SR
Queue Stats
42W - 48L
1,606 Elo+
Solo
Team Averages
Level 43
1,663 SR
1,522 Elo+

VS

Team Averages
Level 118
1,619 SR
1,717 Elo+
Jing Wei
Jing Wei
Cutiedomo
Jing Wei
Level 87
God Stats
2W - 0L
1,458 SR
Queue Stats
46W - 23L
1,714 Elo+
Party 2
Chang'e
Chang'e
Luna4513
Chang'e
Level 157
God Stats
6W - 1L
1,717 SR
Queue Stats
89W - 35L
1,846 Elo+
Party 2
Ares
Ares
batdog5
Ares
Level 109
God Stats
4W - 0L
1,684 SR
Queue Stats
22W - 12L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 5
9,319
548
9,759
19,644
18,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 6 / 2
12,723
748
21,504
18,256
8,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
Shockbreech
Chang'e
15
2 / 5 / 10
11,116
654
13,883
14,948
4,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cutiedomo
Jing Wei
17
9 / 3 / 10
13,018
766
13,697
18,213
8,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Luna4513
Chang'e
19
10 / 4 / 8
13,453
791
17,947
17,080
11,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
batdog5
Ares
15
2 / 5 / 16
12,653
744
13,094
23,958
29,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
12
Kills
21
21
Deaths
12
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Cutiedomo
Jing Wei
9
3
10
4.67
L
0
10
5
0.25
W
Chang'e
Luna4513
Chang'e
10
4
8
3.5
L
10
6
2
1.83
L
Chang'e
Shockbreech
Chang'e
2
5
10
1.4
W
Ares
batdog5
Ares
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,146
Damage
44,738
52,848
Taken
59,251
31,865
Mitigated
49,060
12,553
Healing
20,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Cutiedomo
Jing Wei
13,697
10,395
0
4,877
18,213
8,170
467
4,958
12,935
0
53,647
L
9,759
914
0
1,971
19,644
18,226
307
10,890
8,754
0
23,490
W
Chang'e
Luna4513
Chang'e
17,947
1,327
5,540
7,398
17,080
11,837
1,956
4,201
12,633
71,137
0
L
21,504
9,757
0
2,253
18,256
8,806
688
10,362
7,894
0
73,494
L
Chang'e
Shockbreech
Chang'e
13,883
779
3,039
5,290
14,948
4,833
718
9,789
5,159
32,721
0
W
Ares
batdog5
Ares
13,094
1,929
0
3,179
23,958
29,053
357
3,668
19,800
21,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,158
Gold Earned
39,124
161
Minions Killed
176
0
Camps Cleared
0
862,759
Distance Traveled
936,896
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,018
766
63
4
0
315,164
0
L
Mulan
9,319
548
29
2
0
271,547
5
W
Chang'e
13,453
791
103
6
0
317,826
1
L
Set
12,723
748
94
6
0
293,886
2
L
Chang'e
11,116
654
38
2
0
297,326
3
W
Ares
12,653
744
10
1
0
303,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role