Player Matchup

Cerberus
Cerberus
Ashleybulgari
Cerberus
Level 88
God Stats
1W - 2L
1,176 SR
Queue Stats
47W - 33L
1,435 Elo+
Party 1
He Bo
He Bo
Dschaufel63
He Bo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
Invalidate
Danzaburou
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,640 Elo+
Solo
Team Averages
Level 90
1,392 SR
1,482 Elo+

VS

Team Averages
Level 90
1,646 SR
1,540 Elo+
Skadi
Skadi
 
Skadi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Bormeskr
Hercules
Level 109
God Stats
12W - 8L
1,693 SR
Queue Stats
266W - 224L
1,546 Elo+
Party 2
Ra
Ra
johanedu97
Ra
Level 19
God Stats
4W - 5L
1,745 SR
Queue Stats
14W - 23L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ashleybulgari
Cerberus
13
3 / 2 / 9
8,710
726
11,300
11,717
9,123
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
8 / 3 / 4
9,788
816
10,275
5,616
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Invalidate
Danzaburou
13
2 / 2 / 9
9,394
783
8,990
9,970
3,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
3 / 6 / 3
8,436
703
6,116
9,766
2,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Bormeskr
Hercules
12
2 / 4 / 5
8,814
735
6,267
15,861
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 3 / 5
8,592
716
7,189
8,080
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
13
Kills
7
7
Deaths
13
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
6
3
0.75
W
Cerberus
Ashleybulgari
Cerberus
3
2
9
3.75
L
Hercules
Bormeskr
Hercules
2
4
5
1.13
W
8
3
4
3.33
W
Danzaburou
Invalidate
Danzaburou
2
2
9
3.25
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,565
Damage
19,572
27,303
Taken
33,707
15,025
Mitigated
11,470
7,695
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,116
2,237
328
584
9,766
2,471
701
6,946
2,576
0
15,024
W
Cerberus
Ashleybulgari
Cerberus
11,300
718
0
2,044
11,717
9,123
0
3,303
8,414
23,830
0
L
Hercules
Bormeskr
Hercules
6,267
844
0
4,145
15,861
5,929
424
9,502
6,101
0
20,273
W
10,275
674
0
1,329
5,616
1,987
0
1,406
4,210
31,350
0
W
Danzaburou
Invalidate
Danzaburou
8,990
3,892
0
4,322
9,970
3,915
76
2,480
7,490
0
42,924
L
7,189
134
1,512
2,601
8,080
3,070
258
4,517
3,455
43,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,892
Gold Earned
25,842
151
Minions Killed
142
0
Camps Cleared
0
691,970
Distance Traveled
704,724
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,436
703
24
2
0
207,363
0
W
Cerberus
8,710
726
24
2
0
239,343
1
L
Hercules
8,814
735
32
3
0
249,701
2
W
He Bo
9,788
816
62
5
0
226,419
1
W
Danzaburou
9,394
783
65
5
0
226,208
2
L
Ra
8,592
716
86
7
0
247,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role