Player Matchup

Cthulhu
Cthulhu
BL00D OF WAR
Cthulhu
Level 46
God Stats
16W - 21L
1,451 SR
Queue Stats
94W - 143L
1,314 Elo+
Party 2
Tiamat
Tiamat
ButteryBreadToes
Tiamat
Level 82
God Stats
6W - 1L
1,539 SR
Queue Stats
179W - 194L
1,396 Elo+
Solo
Skadi
Skadi
awsomeninja15
Skadi
Level 116
God Stats
26W - 16L
1,597 SR
Queue Stats
255W - 229L
1,474 Elo+
Party 2
Team Averages
Level 81
1,529 SR
1,394 Elo+

VS

Team Averages
Level 57
1,346 SR
1,418 Elo+
Danzaburou
Danzaburou
KDAristotle
Danzaburou
Level 144
God Stats
0W - 3L
1,215 SR
Queue Stats
56W - 68L
1,356 Elo+
Party 1
Tiamat
Tiamat
Silkman_Jr
Tiamat
Level 21
God Stats
1W - 3L
1,322 SR
Queue Stats
29W - 40L
1,268 Elo+
Party 1
Sun Wukong
Sun Wukong
X-D-Blank-
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BL00D OF WAR
Cthulhu
13
3 / 1 / 7
9,262
662
7,414
11,925
13,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 0 / 5
9,272
662
7,989
7,858
5,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 0 / 5
10,468
748
8,906
6,840
2,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KDAristotle
Danzaburou
12
0 / 3 / 1
8,011
572
9,392
8,705
3,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Silkman_Jr
Tiamat
11
1 / 3 / 0
8,006
572
6,012
6,613
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
X-D-Blank-
Sun Wukong
11
0 / 4 / 1
7,697
550
4,944
15,032
6,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BL00D OF WAR
Cthulhu
3
1
7
6.5
W
2
0
5
4.5
L
Danzaburou
KDAristotle
Danzaburou
0
3
1
0.17
L
Tiamat
Silkman_Jr
Tiamat
1
3
0
0.33
L
Sun Wukong
X-D-Blank-
Sun Wukong
0
4
1
0.13
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,309
Damage
20,348
26,623
Taken
30,350
21,721
Mitigated
12,460
5,073
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BL00D OF WAR
Cthulhu
7,414
312
408
1,082
11,925
13,706
0
2,909
8,575
18,839
0
W
7,989
708
0
2,196
7,858
5,408
0
909
6,793
36,873
0
L
Danzaburou
KDAristotle
Danzaburou
9,392
1,464
0
1,622
8,705
3,019
112
5,229
3,262
0
36,756
L
Tiamat
Silkman_Jr
Tiamat
6,012
420
0
1,523
6,613
2,814
0
3,160
3,321
21,167
0
L
Sun Wukong
X-D-Blank-
Sun Wukong
4,944
517
407
3,714
15,032
6,627
0
6,288
8,364
0
26,865
W
8,906
4,981
0
1,387
6,840
2,607
2,922
1,349
5,243
0
53,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,002
Gold Earned
23,714
194
Minions Killed
144
0
Camps Cleared
0
787,394
Distance Traveled
730,387
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,262
662
20
1
0
253,243
0
W
Tiamat
9,272
662
68
5
0
277,332
0
L
Danzaburou
8,011
572
59
4
0
236,431
3
L
Tiamat
8,006
572
47
3
0
243,007
1
L
Sun Wukong
7,697
550
38
3
0
250,949
0
W
Skadi
10,468
748
106
8
0
256,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role