Player Matchup

Discordia
Discordia
KerseUK
Discordia
Level 28
God Stats
5W - 2L
1,689 SR
Queue Stats
50W - 49L
1,610 Elo+
Solo
Anubis
Anubis
LittleWeirdo
Anubis
Level 29
God Stats
15W - 9L
1,659 SR
Queue Stats
223W - 191L
1,546 Elo+
Solo
Neith
Neith
NeXT3N
Neith
Level 17
God Stats
4W - 3L
1,648 SR
Queue Stats
31W - 22L
1,602 Elo+
Solo
Da Ji
Da Ji
Pubstomper7756
Da Ji
Level 29
God Stats
2W - 3L
1,770 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 2
Cerberus
Cerberus
SgtMiloBoots7
Cerberus
Level 23
God Stats
3W - 2L
1,653 SR
Queue Stats
20W - 21L
1,570 Elo+
Party 2
Team Averages
Level 25
1,684 SR
1,566 Elo+

VS

Team Averages
Level 15
1,492 SR
1,489 Elo+
Anubis
Anubis
Dagga10
Anubis
Level 17
God Stats
1W - 2L
1,706 SR
Queue Stats
1W - 3L
1,498 Elo+
Party 1
Set
Set
Elowenhamn
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,449 Elo+
Party 1
Thor
Thor
horafittakukhora
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,498 Elo+
Party 1
Yemoja
Yemoja
instantkatz
Yemoja
Level 8
God Stats
0W - 3L
1,256 SR
Queue Stats
8W - 10L
1,505 Elo+
Party 1
Neith
Neith
supermattye
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KerseUK
Discordia
13
4 / 0 / 3
8,116
624
5,042
2,945
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
17
4 / 0 / 0
9,241
711
2,531
3,332
1,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
NeXT3N
Neith
11
0 / 1 / 5
6,444
496
3,732
7,025
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
10 / 0 / 4
8,057
620
8,975
7,660
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
SgtMiloBoots7
Cerberus
11
2 / 2 / 4
6,807
524
4,045
10,923
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dagga10
Anubis
10
0 / 4 / 0
5,978
460
1,694
6,507
2,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 7 / 0
5,399
415
1,198
8,409
1,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 0
5,660
435
1,183
6,325
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
9
2 / 3 / 0
5,268
405
4,201
8,237
4,174
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 4 / 1
5,535
426
5,719
6,725
1,317
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
20
Kills
3
3
Deaths
21
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dagga10
Anubis
0
4
0
0
L
0
7
0
0
W
Discordia
KerseUK
Discordia
4
0
3
5.5
W
Anubis
4
0
0
4
W
Neith
NeXT3N
Neith
0
1
5
2.5
W
10
0
4
12
W
Cerberus
SgtMiloBoots7
Cerberus
2
2
4
2
L
0
3
0
0
L
Yemoja
2
3
0
0.67
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,325
Damage
13,995
31,885
Taken
36,203
13,053
Mitigated
11,814
11,578
Healing
6,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dagga10
Anubis
1,694
91
0
2,368
6,507
2,874
0
3,665
2,360
26,981
0
L
1,198
724
0
784
8,409
1,989
0
1,045
7,330
0
28,435
W
Discordia
KerseUK
Discordia
5,042
292
0
700
2,945
772
0
1,047
1,898
40,463
0
W
Anubis
2,531
126
0
2,654
3,332
1,729
455
0
3,332
76,263
0
W
Neith
NeXT3N
Neith
3,732
1,740
0
4,411
7,025
2,267
40
1,695
5,330
0
40,589
W
8,975
3,221
0
481
7,660
2,794
0
970
6,690
0
41,121
W
Cerberus
SgtMiloBoots7
Cerberus
4,045
206
414
2,918
10,923
5,491
0
2,183
8,740
24,062
0
L
1,183
0
0
0
6,325
1,460
0
1,721
4,604
0
23,149
L
Yemoja
4,201
448
486
1,569
8,237
4,174
0
2,034
6,193
13,925
0
L
5,719
3,111
0
1,129
6,725
1,317
0
2,627
4,098
0
26,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,665
Gold Earned
27,840
458
Minions Killed
272
0
Camps Cleared
0
1,215,502
Distance Traveled
1,172,313
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,978
460
78
6
0
244,232
2
L
Set
5,399
415
54
4
0
242,846
2
W
Discordia
8,116
624
95
7
0
260,477
8
W
Anubis
9,241
711
171
13
0
223,217
2
W
Neith
6,444
496
76
6
0
208,634
2
W
Da Ji
8,057
620
67
5
0
274,410
3
W
Cerberus
6,807
524
49
4
0
248,764
1
L
Thor
5,660
435
67
5
0
244,199
4
L
Yemoja
5,268
405
19
1
0
217,598
4
L
Neith
5,535
426
54
4
0
223,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role