Player Matchup

Baron Samedi
Baron Samedi
RUSCITTI
Baron Samedi
Level 41
God Stats
8W - 3L
1,704 SR
Queue Stats
35W - 21L
1,622 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
byCord_609_
Morgan Le Fay
Level 121
God Stats
2W - 2L
1,568 SR
Queue Stats
35W - 24L
1,636 Elo+
Party 1
Ra
Ra
mmMux
Ra
Level 48
God Stats
0W - 1L
1,713 SR
Queue Stats
36W - 22L
1,644 Elo+
Party 1
Team Averages
Level 70
1,662 SR
1,634 Elo+

VS

Team Averages
Level 88
1,479 SR
1,564 Elo+
Hercules
Hercules
BuZaaHL
Hercules
Level 64
God Stats
9W - 7L
1,481 SR
Queue Stats
225W - 189L
1,543 Elo+
Party 2
Anubis
Anubis
NyarukoSenpai
Anubis
Level 71
God Stats
2W - 1L
1,455 SR
Queue Stats
69W - 60L
1,509 Elo+
Solo
Hun Batz
Hun Batz
YaBoiSkinnyWenis
Hun Batz
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 143L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RUSCITTI
Baron Samedi
20
4 / 2 / 9
16,046
669
19,248
24,487
27,800
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
byCord_609_
Morgan Le Fay
7
0 / 0 / 2
11,251
469
2,591
2,400
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Ra
20
9 / 4 / 3
16,301
679
27,788
22,643
20,512
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BuZaaHL
Hercules
20
1 / 0 / 4
14,412
601
9,214
29,203
33,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
2 / 8 / 2
14,796
617
14,067
16,852
11,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 5 / 3
15,315
638
16,038
18,821
10,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
13
Kills
6
6
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
BuZaaHL
Hercules
1
0
4
3
W
2
8
2
0.38
L
Baron Samedi
RUSCITTI
Baron Samedi
4
2
9
4.25
W
3
5
3
0.9
L
Morgan Le Fay
byCord_609_
Morgan Le Fay
0
0
2
1
L
Ra
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,627
Damage
39,319
49,530
Taken
64,876
49,045
Mitigated
55,017
25,972
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BuZaaHL
Hercules
9,214
1,220
0
10,088
29,203
33,142
356
21,112
7,263
0
45,876
W
14,067
209
0
3,206
16,852
11,715
990
14,676
1,595
88,996
0
L
Baron Samedi
RUSCITTI
Baron Samedi
19,248
1,280
4,045
10,314
24,487
27,800
1,153
8,671
15,587
52,052
0
W
16,038
3,566
0
1,082
18,821
10,160
914
12,122
6,391
0
93,896
L
Morgan Le Fay
byCord_609_
Morgan Le Fay
2,591
57
0
668
2,400
733
175
628
1,712
7,757
0
L
Ra
27,788
2,979
3,390
7,555
22,643
20,512
2,034
4,768
17,455
112,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,598
Gold Earned
44,523
247
Minions Killed
306
0
Camps Cleared
0
999,568
Distance Traveled
1,303,678
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,412
601
59
2
0
484,432
2
W
Anubis
14,796
617
140
6
0
380,458
1
L
Baron Samedi
16,046
669
41
2
0
460,568
5
W
Hun Batz
15,315
638
107
4
0
438,788
3
L
Morgan Le Fay
11,251
469
19
1
0
104,895
1
L
Ra
16,301
679
187
8
0
434,105
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role