Player Matchup

Tiamat
Tiamat
Ace__BlaZe__
Tiamat
Level 12
God Stats
7W - 6L
1,494 SR
Queue Stats
15W - 18L
1,401 Elo+
Solo
Olorun
Olorun
ITzYhunggz
Olorun
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
320W - 355L
1,249 Elo+
Solo
Sol
Sol
Kratos10287142
Sol
Level 25
God Stats
13W - 14L
1,323 SR
Queue Stats
325W - 388L
1,370 Elo+
Solo
Nemesis
Nemesis
QUBAAA06
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,275 Elo+
Solo
Bacchus
Bacchus
alejoleal1002
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,463 SR
1,359 Elo+

VS

Team Averages
Level 23
1,522 SR
1,411 Elo+
Yemoja
Yemoja
KazukiDariki25
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
Kingumbriel
Gilgamesh
Level 28
God Stats
3W - 6L
1,432 SR
Queue Stats
26W - 29L
1,400 Elo+
Solo
Fenrir
Fenrir
PrJtS
Fenrir
Level 29
God Stats
22W - 29L
1,444 SR
Queue Stats
81W - 94L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
SoccerTiger15
Baron Samedi
Level 16
God Stats
8W - 6L
1,731 SR
Queue Stats
127W - 127L
1,456 Elo+
Solo
Ah Puch
Ah Puch
eduardito12_
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 85L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
16 / 3 / 5
17,944
619
34,578
24,491
20,278
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
ITzYhunggz
Olorun
17
3 / 9 / 4
12,497
431
8,020
18,175
6,235
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
1 / 15 / 3
13,770
475
13,577
28,734
9,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
QUBAAA06
Nemesis
20
5 / 8 / 8
15,598
538
8,882
24,654
10,095
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
16
0 / 10 / 1
11,165
385
4,190
21,934
20,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
7,780
268
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
Kingumbriel
Gilgamesh
19
9 / 7 / 5
13,519
466
24,458
28,190
16,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
PrJtS
Fenrir
20
24 / 9 / 3
16,995
586
33,940
30,887
14,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Baron Samedi
SoccerTiger15
Baron Samedi
19
10 / 9 / 5
13,743
474
21,330
25,420
10,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
eduardito12_
Ah Puch
9
0 / 1 / 5
9,227
318
2,834
6,573
2,425

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
61
25
Kills
43
45
Deaths
26
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
16
3
5
6.17
W
Olorun
ITzYhunggz
Olorun
3
9
4
0.56
L
0
0
0
0
L
Gilgamesh
Kingumbriel
Gilgamesh
9
7
5
1.64
W
1
15
3
0.17
L
Fenrir
PrJtS
Fenrir
24
9
3
2.83
W
Nemesis
QUBAAA06
Nemesis
5
8
8
1.13
L
Baron Samedi
SoccerTiger15
Baron Samedi
10
9
5
1.39
W
Bacchus
0
10
1
0.05
L
Ah Puch
eduardito12_
Ah Puch
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,247
Damage
82,562
117,988
Taken
91,070
65,788
Mitigated
44,424
27,547
Healing
28,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
34,578
2,806
0
7,203
24,491
20,278
1,405
6,599
17,537
101,560
0
W
Olorun
ITzYhunggz
Olorun
8,020
4,542
310
5,108
18,175
6,235
1,689
4,530
13,421
37,140
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Kingumbriel
Gilgamesh
24,458
7,253
0
4,866
28,190
16,645
1,879
18,459
9,305
658
78,988
W
13,577
5,630
0
9,391
28,734
9,121
5,115
2,337
26,337
95,686
0
L
Fenrir
PrJtS
Fenrir
33,940
14,597
402
12,472
30,887
14,366
6,354
19,644
11,075
0
121,843
W
Nemesis
QUBAAA06
Nemesis
8,882
3,365
0
4,846
24,654
10,095
719
5,322
19,101
0
76,356
L
Baron Samedi
SoccerTiger15
Baron Samedi
21,330
2,231
989
6,188
25,420
10,988
1,740
19,215
5,758
72,714
0
W
Bacchus
4,190
762
0
689
21,934
20,059
1,464
4,648
17,035
22,165
0
L
Ah Puch
eduardito12_
Ah Puch
2,834
1,016
0
3,280
6,573
2,425
591
1,944
4,567
14,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,974
Gold Earned
61,264
473
Minions Killed
448
0
Camps Cleared
0
2,260,113
Distance Traveled
1,614,689
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
17,944
619
133
5
0
516,079
0
W
Olorun
12,497
431
56
2
0
329,836
1
L
Yemoja
7,780
268
0
0
0
12,835
0
L
Gilgamesh
13,519
466
122
4
0
505,382
1
W
Sol
13,770
475
155
5
0
430,499
2
L
Fenrir
16,995
586
176
6
0
517,093
5
W
Nemesis
15,598
538
107
4
0
501,530
1
L
Baron Samedi
13,743
474
129
4
0
424,215
0
W
Bacchus
11,165
385
22
1
0
482,169
3
L
Ah Puch
9,227
318
21
1
0
155,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role