Player Matchup

Ymir
Ymir
Antex90
Ymir
Level 5
God Stats
4W - 5L
1,500 SR
Queue Stats
65W - 92L
1,422 Elo+
Solo
Heimdallr
Heimdallr
Calleskiolden
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,447 Elo+
Party 2
Ah Puch
Ah Puch
Evvs
Ah Puch
Level 9
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 29L
1,451 Elo+
Solo
Tyr
Tyr
Hofstone
Tyr
Level 29
God Stats
20W - 16L
1,614 SR
Queue Stats
41W - 34L
1,460 Elo+
Party 2
Nemesis
Nemesis
Tomperignon
Nemesis
Level 12
God Stats
0W - 2L
1,399 SR
Queue Stats
10W - 8L
1,475 Elo+
Solo
Team Averages
Level 15
1,503 SR
1,451 Elo+

VS

Team Averages
Level 16
1,436 SR
1,395 Elo+
Artemis
Artemis
Bartje69420
Artemis
Level 7
God Stats
4W - 6L
1,546 SR
Queue Stats
32W - 40L
1,467 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PommesRotWeiss97
Cu Chulainn
Level 26
God Stats
1W - 5L
1,190 SR
Queue Stats
27W - 38L
1,267 Elo+
Solo
Athena
Athena
robberke
Athena
Level 17
God Stats
2W - 1L
1,392 SR
Queue Stats
69W - 81L
1,448 Elo+
Party 1
Nemesis
Nemesis
zlToxiclz
Nemesis
Level 14
God Stats
6W - 11L
1,516 SR
Queue Stats
49W - 60L
1,462 Elo+
Party 1
Vulcan
Vulcan
МРАК0БОРЕЦ
Vulcan
Level 16
God Stats
1W - 1L
1,538 SR
Queue Stats
11W - 17L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Antex90
Ymir
10
0 / 10 / 4
7,588
379
4,259
18,729
14,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Calleskiolden
Heimdallr
14
1 / 7 / 5
9,031
452
9,517
17,342
6,449
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Evvs
Ah Puch
14
3 / 5 / 3
8,929
446
11,239
13,212
5,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 4 / 2
7,693
385
3,850
16,167
10,030
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Tomperignon
Nemesis
15
8 / 6 / 3
9,689
484
9,469
17,167
7,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bartje69420
Artemis
15
8 / 5 / 8
10,121
506
12,533
11,537
4,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
PommesRotWeiss97
Cu Chulainn
19
4 / 3 / 1
11,422
571
9,716
14,339
10,306
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
robberke
Athena
15
7 / 2 / 15
10,737
537
12,978
14,793
14,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
zlToxiclz
Nemesis
17
8 / 3 / 9
10,762
538
12,760
15,330
8,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 3 / 7
10,120
506
12,552
6,398
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
14
Kills
32
32
Deaths
16
17
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ymir
Antex90
Ymir
0
10
4
0.2
W
Artemis
Bartje69420
Artemis
8
5
8
2.4
L
Heimdallr
Calleskiolden
Heimdallr
1
7
5
0.5
L
Ah Puch
Evvs
Ah Puch
3
5
3
0.9
L
2
4
2
0.75
W
Cu Chulainn
PommesRotWeiss97
Cu Chulainn
4
3
1
1.5
L
Nemesis
Tomperignon
Nemesis
8
6
3
1.58
W
Athena
robberke
Athena
7
2
15
7.25
W
Nemesis
zlToxiclz
Nemesis
8
3
9
4.17
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,334
Damage
60,539
82,617
Taken
62,397
43,982
Mitigated
39,644
11,245
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Antex90
Ymir
4,259
1,072
0
689
18,729
14,483
0
5,648
13,081
30,023
0
W
Artemis
Bartje69420
Artemis
12,533
7,220
0
1,859
11,537
4,018
2,188
2,091
9,334
0
47,557
L
Heimdallr
Calleskiolden
Heimdallr
9,517
3,461
0
4,789
17,342
6,449
0
6,656
10,686
0
58,729
L
Ah Puch
Evvs
Ah Puch
11,239
1,787
0
1,305
13,212
5,700
232
5,428
7,784
54,515
0
L
3,850
540
0
2,498
16,167
10,030
499
3,909
12,258
0
23,856
W
Cu Chulainn
PommesRotWeiss97
Cu Chulainn
9,716
2,013
0
3,016
14,339
10,306
886
3,778
10,561
5,532
64,642
L
Nemesis
Tomperignon
Nemesis
9,469
3,318
0
1,964
17,167
7,320
0
4,640
12,527
0
55,879
W
Athena
robberke
Athena
12,978
4,276
489
4,686
14,793
14,704
121
3,673
11,120
44,097
0
W
Nemesis
zlToxiclz
Nemesis
12,760
6,885
0
1,346
15,330
8,244
173
4,206
11,124
0
78,477
W
12,552
5,843
0
472
6,398
2,372
931
1,750
4,648
53,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,930
Gold Earned
53,162
377
Minions Killed
513
0
Camps Cleared
0
1,827,907
Distance Traveled
1,982,303
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,588
379
43
2
0
315,713
3
W
Artemis
10,121
506
82
4
0
408,050
0
L
Heimdallr
9,031
452
105
5
0
377,220
0
L
Ah Puch
8,929
446
111
6
0
333,575
4
L
Tyr
7,693
385
36
2
0
407,263
4
W
Cu Chulainn
11,422
571
147
7
0
379,390
4
L
Nemesis
9,689
484
82
4
0
394,136
1
W
Athena
10,737
537
58
3
0
399,147
2
W
Nemesis
10,762
538
117
6
0
450,197
1
W
Vulcan
10,120
506
109
5
0
345,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role