Player Matchup

Ah Puch
Ah Puch
BooBuzz13
Ah Puch
Level 133
God Stats
8W - 2L
1,618 SR
Queue Stats
475W - 370L
1,545 Elo+
Party 2
Poseidon
Poseidon
MuTaNtBaNaNaZz
Poseidon
Level 78
God Stats
11W - 6L
1,431 SR
Queue Stats
116W - 102L
1,520 Elo+
Party 2
Artemis
Artemis
Wicky3084
Artemis
Level 15
God Stats
3W - 1L
1,557 SR
Queue Stats
37W - 14L
1,647 Elo+
Party 2
Cerberus
Cerberus
itshumbojumbo1
Cerberus
Level 106
God Stats
12W - 4L
1,640 SR
Queue Stats
455W - 355L
1,534 Elo+
Party 2
Arachne
Arachne
oliident1234
Arachne
Level 62
God Stats
23W - 6L
1,843 SR
Queue Stats
196W - 132L
1,562 Elo+
Party 2
Team Averages
Level 79
1,618 SR
1,561 Elo+

VS

Team Averages
Level 73
1,574 SR
1,509 Elo+
Ganesha
Ganesha
C4V4NM4NSNTNL
Ganesha
Level 127
God Stats
3W - 1L
1,826 SR
Queue Stats
593W - 568L
1,491 Elo+
Party 1
Ne Zha
Ne Zha
JGallo54
Ne Zha
Level 80
God Stats
8W - 7L
1,561 SR
Queue Stats
242W - 212L
1,519 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheBreadman02
Ah Muzen Cab
Level 82
God Stats
1W - 3L
1,552 SR
Queue Stats
267W - 231L
1,554 Elo+
Party 1
Hera
Hera
subarashi02
Hera
Level 43
God Stats
63W - 55L
1,626 SR
Queue Stats
305W - 255L
1,460 Elo+
Solo
Mulan
Mulan
wheresmejetpack
Mulan
Level 35
God Stats
0W - 2L
1,306 SR
Queue Stats
171W - 166L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BooBuzz13
Ah Puch
16
8 / 2 / 7
10,427
652
16,649
11,696
4,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
16
7 / 3 / 5
10,094
631
7,240
8,434
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Wicky3084
Artemis
15
2 / 1 / 2
9,206
575
3,798
9,155
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
14
5 / 2 / 8
9,452
591
9,017
13,772
9,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
oliident1234
Arachne
13
4 / 5 / 4
8,858
554
5,218
15,779
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 5 / 11
8,177
511
6,889
14,260
7,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
JGallo54
Ne Zha
13
5 / 6 / 2
8,275
517
8,332
12,608
4,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
TheBreadman02
Ah Muzen Cab
15
2 / 2 / 2
8,625
539
10,966
11,809
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 5 / 1
9,307
582
9,385
8,251
2,851
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 8 / 1
6,535
408
2,275
11,853
3,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
26
Kills
13
13
Deaths
26
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BooBuzz13
Ah Puch
8
2
7
5.75
L
Ganesha
0
5
11
1.1
L
Ne Zha
JGallo54
Ne Zha
5
6
2
1
W
Poseidon
7
3
5
3.17
L
Ah Muzen Cab
TheBreadman02
Ah Muzen Cab
2
2
2
1.5
W
Artemis
Wicky3084
Artemis
2
1
2
3
W
Cerberus
5
2
8
4.5
W
Arachne
oliident1234
Arachne
4
5
4
1.2
L
6
5
1
1.3
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,922
Damage
37,847
58,836
Taken
58,781
25,240
Mitigated
22,497
20,602
Healing
12,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BooBuzz13
Ah Puch
16,649
1,029
142
7,274
11,696
4,723
94
5,276
6,420
70,689
0
L
Ganesha
6,889
1,008
0
984
14,260
7,760
0
8,217
5,993
20,963
0
L
Ne Zha
JGallo54
Ne Zha
8,332
2,915
0
2,195
12,608
4,294
0
7,492
4,872
0
35,664
W
Poseidon
7,240
691
0
1,923
8,434
2,628
451
2,747
5,687
61,257
0
L
Ah Muzen Cab
TheBreadman02
Ah Muzen Cab
10,966
5,828
0
6,412
11,809
3,763
574
3,087
8,682
0
73,450
W
Artemis
Wicky3084
Artemis
3,798
2,103
0
3,847
9,155
2,994
654
1,383
7,772
0
52,956
W
Cerberus
9,017
987
0
3,488
13,772
9,992
0
3,619
10,153
36,222
0
W
Arachne
oliident1234
Arachne
5,218
3,687
0
3,928
15,779
4,903
585
5,620
10,159
0
52,200
L
9,385
2,015
0
1,227
8,251
2,851
0
3,985
4,178
61,134
0
L
2,275
354
0
1,593
11,853
3,829
0
9,665
2,150
0
24,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,037
Gold Earned
40,919
509
Minions Killed
399
0
Camps Cleared
0
1,481,315
Distance Traveled
1,437,452
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,427
652
115
7
0
283,093
6
L
Ganesha
8,177
511
10
1
0
302,216
4
L
Ne Zha
8,275
517
66
4
0
278,080
1
W
Poseidon
10,094
631
117
7
0
296,538
6
L
Ah Muzen Cab
8,625
539
131
8
0
295,551
2
W
Artemis
9,206
575
122
8
0
281,692
1
W
Cerberus
9,452
591
78
5
0
313,799
7
W
Arachne
8,858
554
77
5
0
306,193
2
L
Hera
9,307
582
130
8
0
280,328
3
L
Mulan
6,535
408
62
4
0
281,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role