Player Matchup

Mulan
Mulan
BarnPurpDino
Mulan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,800 Elo+
Party 3
Zhong Kui
Zhong Kui
Jarl_George
Zhong Kui
Level 74
God Stats
55W - 28L
1,777 SR
Queue Stats
218W - 185L
1,566 Elo+
Party 3
Sun Wukong
Sun Wukong
Lanky_Ginger_Guy
Sun Wukong
Level 87
God Stats
15W - 10L
1,749 SR
Queue Stats
227W - 189L
1,539 Elo+
Party 3
Ymir
Ymir
LevelOnePidgey
Ymir
Level 19
God Stats
69W - 32L
1,702 SR
Queue Stats
72W - 48L
1,582 Elo+
Party 3
Artemis
Artemis
OpTic1llus10n
Artemis
Level 113
God Stats
11W - 11L
1,454 SR
Queue Stats
328W - 261L
1,569 Elo+
Party 3
Team Averages
Level 59
1,636 SR
1,611 Elo+

VS

Team Averages
Level 46
1,426 SR
1,406 Elo+
Ullr
Ullr
ChocoElNarco
Ullr
Level 85
God Stats
81W - 75L
1,454 SR
Queue Stats
553W - 519L
1,488 Elo+
Party 1
Ymir
Ymir
DeathKnight05x
Ymir
Level 15
God Stats
1W - 2L
1,412 SR
Queue Stats
62W - 88L
1,350 Elo+
Party 2
The Morrigan
The Morrigan
WhiteFox_ZEXO
The Morrigan
Level 67
God Stats
16W - 16L
1,508 SR
Queue Stats
172W - 223L
1,357 Elo+
Party 2
Horus
Horus
ferryzenda
Horus
Level 49
God Stats
4W - 8L
1,255 SR
Queue Stats
342W - 453L
1,360 Elo+
Party 2
Nemesis
Nemesis
mystere-vert
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 79L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
7,177
552
5,538
7,279
5,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Jarl_George
Zhong Kui
14
5 / 0 / 4
7,859
605
7,040
5,240
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Lanky_Ginger_Guy
Sun Wukong
14
6 / 0 / 2
8,100
623
5,872
7,529
3,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 0 / 7
7,397
569
4,611
6,112
3,898
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
12
7 / 1 / 2
7,248
558
11,255
8,720
2,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,493
423
4,235
7,714
2,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 6 / 1
5,501
423
1,826
12,608
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
WhiteFox_ZEXO
The Morrigan
12
1 / 3 / 0
7,178
552
1,826
5,021
1,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
11
3 / 7 / 0
6,503
500
6,769
12,597
5,032
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
mystere-vert
Nemesis
10
0 / 3 / 1
6,169
475
2,347
7,951
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
23
Kills
4
4
Deaths
23
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
0
4
1
0.13
L
0
6
1
0.08
W
Zhong Kui
Jarl_George
Zhong Kui
5
0
4
7
W
Sun Wukong
Lanky_Ginger_Guy
Sun Wukong
6
0
2
7
W
2
0
7
5.5
W
Artemis
7
1
2
8
L
The Morrigan
WhiteFox_ZEXO
The Morrigan
1
3
0
0.33
L
Horus
3
7
0
0.43
L
Nemesis
mystere-vert
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,316
Damage
17,003
34,880
Taken
45,891
18,987
Mitigated
17,597
12,070
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,538
1,029
0
1,508
7,279
5,617
948
305
6,974
0
27,861
L
4,235
1,324
0
455
7,714
2,222
0
1,194
6,520
0
30,874
L
1,826
548
0
2,000
12,608
6,227
0
4,154
8,404
9,903
0
W
Zhong Kui
Jarl_George
Zhong Kui
7,040
1,255
0
3,162
5,240
3,317
863
237
5,003
42,829
0
W
Sun Wukong
Lanky_Ginger_Guy
Sun Wukong
5,872
1,460
0
476
7,529
3,402
529
0
7,529
0
48,675
W
4,611
673
0
2,561
6,112
3,898
816
958
5,154
24,871
0
W
Artemis
11,255
6,735
0
4,363
8,720
2,753
2,428
989
7,731
0
35,110
L
The Morrigan
WhiteFox_ZEXO
The Morrigan
1,826
437
0
750
5,021
1,459
731
1,316
3,556
43,222
1,309
L
Horus
6,769
4,028
0
4,257
12,597
5,032
596
1,882
10,545
0
28,355
L
Nemesis
mystere-vert
Nemesis
2,347
354
0
724
7,951
2,657
0
2,653
5,192
0
32,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,781
Gold Earned
30,844
341
Minions Killed
274
0
Camps Cleared
0
1,251,850
Distance Traveled
1,152,006
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,177
552
60
5
0
243,626
1
L
Ullr
5,493
423
48
4
0
230,906
0
L
Ymir
5,501
423
18
1
0
226,275
2
W
Zhong Kui
7,859
605
84
6
0
261,422
4
W
Sun Wukong
8,100
623
100
8
0
269,503
2
W
Ymir
7,397
569
29
2
0
262,829
2
W
Artemis
7,248
558
68
5
0
214,470
0
L
The Morrigan
7,178
552
91
7
0
225,298
3
L
Horus
6,503
500
49
4
0
190,362
0
L
Nemesis
6,169
475
68
5
0
279,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role