Player Matchup

Kumbhakarna
Kumbhakarna
Agony0909
Kumbhakarna
Level 48
God Stats
0W - 2L
1,041 SR
Queue Stats
14W - 15L
1,466 Elo+
Party 2
Anubis
Anubis
Misrey
Anubis
Level 66
God Stats
1W - 3L
1,451 SR
Queue Stats
38W - 41L
1,454 Elo+
Party 2
Cernunnos
Cernunnos
SackheadPally
Cernunnos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,451 Elo+
Party 2
Team Averages
Level 66
1,331 SR
1,457 Elo+

VS

Team Averages
Level 141
1,422 SR
1,515 Elo+
Zhong Kui
Zhong Kui
Hitt A Licc1664
Zhong Kui
Level 158
God Stats
1W - 0L
1,221 SR
Queue Stats
37W - 43L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
Nuuw Maybach
Gilgamesh
Level 145
God Stats
3W - 3L
1,593 SR
Queue Stats
21W - 18L
1,545 Elo+
Party 1
Odin
Odin
RolloQt
Odin
Level 120
God Stats
5W - 9L
1,451 SR
Queue Stats
184W - 191L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Agony0909
Kumbhakarna
15
4 / 10 / 5
13,190
694
5,844
29,534
39,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Misrey
Anubis
16
2 / 12 / 4
11,946
629
10,108
16,986
9,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SackheadPally
Cernunnos
16
3 / 11 / 6
12,925
680
21,953
20,419
10,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hitt A Licc1664
Zhong Kui
19
12 / 1 / 16
15,092
794
27,354
19,585
13,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Nuuw Maybach
Gilgamesh
17
15 / 5 / 14
14,999
789
23,396
18,621
7,422
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
RolloQt
Odin
18
6 / 3 / 17
13,555
713
10,959
13,570
10,372
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
9
Kills
33
33
Deaths
9
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Agony0909
Kumbhakarna
4
10
5
0.65
W
Zhong Kui
Hitt A Licc1664
Zhong Kui
12
1
16
20
L
Anubis
Misrey
Anubis
2
12
4
0.33
W
Gilgamesh
Nuuw Maybach
Gilgamesh
15
5
14
4.4
W
Odin
RolloQt
Odin
6
3
17
4.83
L
Cernunnos
SackheadPally
Cernunnos
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,905
Damage
61,709
66,939
Taken
51,776
60,020
Mitigated
30,940
6,775
Healing
17,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Agony0909
Kumbhakarna
5,844
1,445
578
1,301
29,534
39,537
115
12,141
17,393
11,348
0
W
Zhong Kui
Hitt A Licc1664
Zhong Kui
27,354
4,567
711
12,359
19,585
13,146
803
6,561
12,632
67,803
0
L
Anubis
Misrey
Anubis
10,108
869
465
2,227
16,986
9,641
324
6,228
10,758
47,362
0
W
Gilgamesh
Nuuw Maybach
Gilgamesh
23,396
9,367
0
2,737
18,621
7,422
1,396
4,904
13,493
0
56,825
W
Odin
RolloQt
Odin
10,959
3,858
789
896
13,570
10,372
626
3,553
9,699
0
31,895
L
Cernunnos
SackheadPally
Cernunnos
21,953
10,048
222
1,982
20,419
10,842
0
8,985
11,434
0
60,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,061
Gold Earned
43,646
166
Minions Killed
177
0
Camps Cleared
0
795,414
Distance Traveled
922,502
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
13,190
694
17
1
0
291,608
2
W
Zhong Kui
15,092
794
81
4
0
275,205
1
L
Anubis
11,946
629
75
4
0
249,964
0
W
Gilgamesh
14,999
789
50
3
0
309,162
0
W
Odin
13,555
713
46
2
0
338,135
1
L
Cernunnos
12,925
680
74
4
0
253,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role