Player Matchup

Cerberus
Cerberus
DeMoNz1449
Cerberus
Level 14
God Stats
3W - 5L
1,558 SR
Queue Stats
61W - 80L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
GMANREEDD
Baron Samedi
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 65L
1,462 Elo+
Solo
Sylvanus
Sylvanus
greaterthanu777
Sylvanus
Level 29
God Stats
1W - 3L
1,423 SR
Queue Stats
32W - 46L
1,391 Elo+
Solo
Team Averages
Level 45
1,494 SR
1,417 Elo+

VS

Team Averages
Level 15
1,615 SR
1,196 Elo+
Thor
Thor
JjtwistXD
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,207 Elo+
Party 1
Jormungandr
Jormungandr
Soccerman203
Jormungandr
Level 15
God Stats
2W - 6L
1,503 SR
Queue Stats
2W - 8L
1,146 Elo+
Party 1
Artemis
Artemis
dannyzeek
Artemis
Level 26
God Stats
1W - 1L
1,843 SR
Queue Stats
11W - 16L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeMoNz1449
Cerberus
17
1 / 6 / 5
13,602
567
7,923
27,442
27,082
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
GMANREEDD
Baron Samedi
17
3 / 6 / 5
13,894
579
26,102
22,305
13,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
19
5 / 4 / 3
16,448
685
24,052
45,410
25,371
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 5 / 5
11,822
493
1,742
13,253
3,960
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Soccerman203
Jormungandr
20
7 / 2 / 8
15,510
646
27,079
33,669
42,788
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
dannyzeek
Artemis
20
8 / 2 / 6
15,871
661
30,070
23,834
8,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
9
Kills
15
16
Deaths
9
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DeMoNz1449
Cerberus
1
6
5
0.58
W
Baron Samedi
GMANREEDD
Baron Samedi
3
6
5
0.92
L
Thor
0
5
5
0.5
L
Jormungandr
Soccerman203
Jormungandr
7
2
8
5.5
L
Artemis
dannyzeek
Artemis
8
2
6
5.5
W
Sylvanus
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,077
Damage
58,891
95,157
Taken
70,756
65,860
Mitigated
55,076
45,861
Healing
14,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DeMoNz1449
Cerberus
7,923
849
0
6,376
27,442
27,082
624
7,902
19,000
60,862
0
W
Baron Samedi
GMANREEDD
Baron Samedi
26,102
3,702
5,533
7,445
22,305
13,407
885
5,482
16,395
64,066
0
L
Thor
1,742
694
0
0
13,253
3,960
0
10,547
2,706
0
5,729
L
Jormungandr
Soccerman203
Jormungandr
27,079
4,985
557
5,591
33,669
42,788
165
26,479
7,190
69,448
0
L
Artemis
dannyzeek
Artemis
30,070
13,525
159
8,255
23,834
8,328
854
21,051
2,783
0
93,285
W
Sylvanus
24,052
5,961
6,957
19,550
45,410
25,371
1,251
11,857
32,683
70,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,944
Gold Earned
43,203
290
Minions Killed
208
0
Camps Cleared
0
1,064,837
Distance Traveled
1,018,298
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,602
567
126
5
0
396,831
1
W
Baron Samedi
13,894
579
68
3
0
342,950
2
L
Thor
11,822
493
4
0
0
203,545
3
L
Jormungandr
15,510
646
68
3
0
414,345
0
L
Artemis
15,871
661
136
6
0
400,408
0
W
Sylvanus
16,448
685
96
4
0
325,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role