Player Matchup

Khepri
Khepri
GrimmGrump7
Khepri
Level 18
God Stats
19W - 10L
1,625 SR
Queue Stats
34W - 45L
1,418 Elo+
Solo
Discordia
Discordia
Kahootler
Discordia
Level 27
God Stats
0W - 3L
1,446 SR
Queue Stats
160W - 139L
1,512 Elo+
Solo
Thor
Thor
Spidey_Bat2020
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
ninja35567
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,691 Elo+
Solo
Set
Set
Æther213
Set
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 7L
1,035 Elo+
Solo
Team Averages
Level 13
1,514 SR
1,431 Elo+

VS

Team Averages
Level 23
1,518 SR
1,487 Elo+
Guan Yu
Guan Yu
Jago07
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,530 Elo+
Solo
Neith
Neith
Lalalanz
Neith
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,569 Elo+
Party 1
Zhong Kui
Zhong Kui
LeNoots
Zhong Kui
Level 4
God Stats
2W - 1L
1,524 SR
Queue Stats
4W - 6L
1,703 Elo+
Party 1
Nemesis
Nemesis
emmasier
Nemesis
Level 17
God Stats
7W - 10L
1,366 SR
Queue Stats
78W - 112L
1,299 Elo+
Solo
Chronos
Chronos
pretty_revenge3
Chronos
Level 14
God Stats
2W - 0L
1,700 SR
Queue Stats
21W - 29L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 11 / 4
9,859
896
8,283
27,427
16,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Kahootler
Discordia
17
3 / 1 / 2
11,857
1,078
22,305
13,308
5,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 1 / 1
8,462
769
708
727
187
Merlin
ninja35567
Merlin
16
1 / 2 / 3
9,851
896
13,923
9,909
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 21 / 4
10,350
941
7,710
26,171
9,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jago07
Guan Yu
18
10 / 0 / 17
11,763
1,069
17,999
15,546
16,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Neith
Lalalanz
Neith
17
12 / 2 / 14
11,535
1,049
21,291
8,874
3,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
LeNoots
Zhong Kui
18
5 / 2 / 18
11,490
1,045
14,555
16,552
10,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
emmasier
Nemesis
17
3 / 0 / 16
10,583
962
6,966
7,540
4,337
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
6 / 2 / 14
10,912
992
9,894
14,064
5,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
115
6
Kills
36
36
Deaths
6
14
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
11
4
0.18
W
Guan Yu
Jago07
Guan Yu
10
0
17
18.5
L
Discordia
Kahootler
Discordia
3
1
2
4
W
Neith
Lalalanz
Neith
12
2
14
9.5
W
Zhong Kui
LeNoots
Zhong Kui
5
2
18
7
L
0
1
1
0.5
W
Nemesis
emmasier
Nemesis
3
0
16
11
L
Merlin
ninja35567
Merlin
1
2
3
1.25
W
6
2
14
6.5
L
2
21
4
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,929
Damage
70,705
77,542
Taken
62,576
34,597
Mitigated
40,713
6,808
Healing
22,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
8,283
722
0
336
27,427
16,430
0
6,126
21,301
20,004
0
W
Guan Yu
Jago07
Guan Yu
17,999
3,824
4,264
6,134
15,546
16,512
0
11,105
4,441
0
27,723
L
Discordia
Kahootler
Discordia
22,305
1,595
162
6,054
13,308
5,283
0
4,991
8,317
58,872
0
W
Neith
Lalalanz
Neith
21,291
7,071
0
2,537
8,874
3,649
0
7,145
1,729
0
40,131
W
Zhong Kui
LeNoots
Zhong Kui
14,555
3,051
0
5,209
16,552
10,601
0
8,891
6,138
34,139
0
L
708
320
0
0
727
187
0
268
459
0
708
W
Nemesis
emmasier
Nemesis
6,966
2,625
0
173
7,540
4,337
0
5,599
1,941
0
25,891
L
Merlin
ninja35567
Merlin
13,923
1,316
0
0
9,909
2,737
0
2,553
7,356
29,657
0
W
9,894
3,283
118
4,127
14,064
5,614
0
11,771
2,293
24,324
0
L
7,710
3,315
0
256
26,171
9,960
0
10,511
15,660
0
10,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,379
Gold Earned
56,283
143
Minions Killed
211
3
Camps Cleared
4
741,267
Distance Traveled
970,819
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,859
896
18
2
1
177,378
2
W
Guan Yu
11,763
1,069
14
1
1
250,694
1
L
Discordia
11,857
1,078
87
8
1
207,226
1
W
Neith
11,535
1,049
45
4
1
145,308
0
W
Zhong Kui
11,490
1,045
61
6
1
215,748
0
L
Thor
8,462
769
0
0
0
11,383
0
W
Nemesis
10,583
962
45
4
1
188,969
0
L
Merlin
9,851
896
32
3
1
179,500
0
W
Chronos
10,912
992
46
4
0
170,100
0
L
Set
10,350
941
6
1
0
165,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role