Player Matchup

Ah Puch
Ah Puch
Feramdow75
Ah Puch
Level 123
God Stats
6W - 5L
1,347 SR
Queue Stats
117W - 101L
1,598 Elo+
Party 1
Neith
Neith
Green Teath
Neith
Level 126
God Stats
44W - 33L
1,607 SR
Queue Stats
525W - 521L
1,552 Elo+
Party 1
Athena
Athena
RainOf FIYA
Athena
Level 87
God Stats
11W - 8L
1,500 SR
Queue Stats
207W - 201L
1,631 Elo+
Party 1
Vamana
Vamana
Skaarrs
Vamana
Level 49
God Stats
2W - 4L
1,520 SR
Queue Stats
238W - 238L
1,487 Elo+
Solo
Olorun
Olorun
juicejuicen0
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,477 Elo+
Party 1
Team Averages
Level 78
1,495 SR
1,549 Elo+

VS

Team Averages
Level 50
1,591 SR
1,613 Elo+
Cerberus
Cerberus
AlexSernas
Cerberus
Level 29
God Stats
30W - 15L
1,647 SR
Queue Stats
138W - 88L
1,635 Elo+
Party 2
Set
Set
CompIexclty
Set
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 74L
1,574 Elo+
Party 2
Chang'e
Chang'e
GGwillie
Chang'e
Level 65
God Stats
9W - 5L
1,722 SR
Queue Stats
133W - 96L
1,617 Elo+
Party 3
Izanami
Izanami
MrCoconutpete
Izanami
Level 18
God Stats
2W - 1L
1,452 SR
Queue Stats
59W - 32L
1,637 Elo+
Party 3
Achilles
Achilles
Taisaka
Achilles
Level 82
God Stats
6W - 4L
1,634 SR
Queue Stats
243W - 163L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Feramdow75
Ah Puch
15
2 / 4 / 3
9,479
948
15,226
7,915
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 4
9,038
904
11,178
13,943
5,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
14
0 / 8 / 4
8,602
860
7,331
18,528
15,849
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
Skaarrs
Vamana
15
2 / 2 / 3
9,308
931
12,068
14,989
9,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Olorun
15
0 / 8 / 5
8,571
857
2,414
12,473
5,553
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

150

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlexSernas
Cerberus
16
1 / 1 / 20
10,392
1,039
9,418
13,033
10,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 2 / 17
10,716
1,072
10,203
11,360
5,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
GGwillie
Chang'e
17
5 / 1 / 14
10,400
1,040
15,919
12,099
4,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
16
4 / 1 / 15
10,080
1,008
11,416
8,927
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Taisaka
Achilles
18
14 / 0 / 14
12,564
1,256
16,627
8,793
7,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
109
5
Kills
29
29
Deaths
5
19
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlexSernas
Cerberus
1
1
20
11
W
5
2
17
6.75
L
Ah Puch
Feramdow75
Ah Puch
2
4
3
0.88
W
Chang'e
GGwillie
Chang'e
5
1
14
12
L
1
7
4
0.43
W
Izanami
4
1
15
11.5
L
Athena
0
8
4
0.25
L
Vamana
Skaarrs
Vamana
2
2
3
1.75
W
Achilles
Taisaka
Achilles
14
0
14
21
L
Olorun
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,217
Damage
63,583
67,848
Taken
54,212
39,037
Mitigated
31,346
5,992
Healing
16,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlexSernas
Cerberus
9,418
802
243
3,219
13,033
10,243
0
5,670
7,123
30,766
0
W
10,203
3,698
0
1,192
11,360
5,954
0
5,948
5,180
0
23,976
L
Ah Puch
Feramdow75
Ah Puch
15,226
656
0
818
7,915
2,805
0
2,196
5,569
47,959
0
W
Chang'e
GGwillie
Chang'e
15,919
739
3,694
5,372
12,099
4,299
0
4,431
7,486
34,264
0
L
11,178
5,267
78
1,529
13,943
5,364
0
3,748
9,925
0
38,415
W
Izanami
11,416
6,863
0
1,251
8,927
3,154
0
4,039
4,738
0
28,012
L
Athena
7,331
1,469
0
97
18,528
15,849
0
7,839
10,299
16,073
0
L
Vamana
Skaarrs
Vamana
12,068
5,169
0
2,287
14,989
9,466
0
6,760
7,869
0
20,923
W
Achilles
Taisaka
Achilles
16,627
4,629
0
1,873
8,793
7,696
0
3,843
4,714
0
30,516
L
Olorun
2,414
508
451
732
12,473
5,553
0
4,794
7,447
9,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,998
Gold Earned
54,152
186
Minions Killed
235
3
Camps Cleared
10
893,733
Distance Traveled
1,013,258
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,392
1,039
69
7
1
198,869
0
W
Set
10,716
1,072
29
3
2
204,567
0
L
Ah Puch
9,479
948
84
8
0
183,754
0
W
Chang'e
10,400
1,040
63
6
0
225,732
0
L
Neith
9,038
904
59
6
2
161,412
3
W
Izanami
10,080
1,008
49
5
2
159,473
2
L
Athena
8,602
860
17
2
1
195,532
0
L
Vamana
9,308
931
13
1
0
209,277
0
W
Achilles
12,564
1,256
25
3
5
224,617
3
L
Olorun
8,571
857
13
1
0
143,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role