Player Matchup

Chang'e
Chang'e
BartandLees
Chang'e
Level 23
God Stats
2W - 5L
1,413 SR
Queue Stats
32W - 41L
1,440 Elo+
Solo
King Arthur
King Arthur
BeansOnToast42
King Arthur
Level 28
God Stats
10W - 11L
1,540 SR
Queue Stats
400W - 370L
1,505 Elo+
Solo
Athena
Athena
GoldenKabron
Athena
Level 18
God Stats
5W - 7L
1,457 SR
Queue Stats
35W - 42L
1,461 Elo+
Party 1
Neith
Neith
Nasukashi
Neith
Level 14
God Stats
3W - 4L
1,543 SR
Queue Stats
30W - 37L
1,441 Elo+
Party 1
Ne Zha
Ne Zha
evox59380
Ne Zha
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 57L
1,510 Elo+
Party 1
Team Averages
Level 40
1,491 SR
1,471 Elo+

VS

Team Averages
Level 27
1,379 SR
1,496 Elo+
Horus
Horus
Nautiplex
Horus
Level 44
God Stats
2W - 2L
1,161 SR
Queue Stats
38W - 35L
1,462 Elo+
Party 2
Discordia
Discordia
Renessmay
Discordia
Level 27
God Stats
3W - 3L
1,492 SR
Queue Stats
56W - 63L
1,508 Elo+
Solo
Jormungandr
Jormungandr
Saladinderweise
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,562 Elo+
Party 2
Hachiman
Hachiman
Toastbrotjunge
Hachiman
Level 28
God Stats
1W - 2L
1,163 SR
Queue Stats
14W - 15L
1,453 Elo+
Party 2
Bellona
Bellona
armmageddon1
Bellona
Level 26
God Stats
27W - 19L
1,579 SR
Queue Stats
33W - 27L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BartandLees
Chang'e
11
1 / 5 / 3
8,364
364
2,568
8,887
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
BeansOnToast42
King Arthur
16
0 / 7 / 1
9,916
431
8,686
24,192
17,525
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Athena
14
2 / 8 / 1
9,411
409
9,589
20,661
21,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Nasukashi
Neith
16
1 / 3 / 3
9,677
421
8,352
10,909
4,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
evox59380
Ne Zha
17
7 / 6 / 3
11,218
488
17,251
22,509
9,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Nautiplex
Horus
19
10 / 3 / 10
13,002
565
12,289
18,760
16,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Discordia
Renessmay
Discordia
19
2 / 4 / 14
12,315
535
9,116
12,215
5,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Saladinderweise
Jormungandr
18
5 / 1 / 12
12,545
545
11,160
11,222
11,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
16
3 / 3 / 7
11,009
479
8,469
14,670
5,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
armmageddon1
Bellona
20
9 / 2 / 7
15,678
682
26,159
27,086
20,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
11
Kills
29
29
Deaths
13
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BartandLees
Chang'e
1
5
3
0.5
L
King Arthur
BeansOnToast42
King Arthur
0
7
1
0.07
L
Athena
2
8
1
0.31
L
Neith
Nasukashi
Neith
1
3
3
0.83
W
Horus
Nautiplex
Horus
10
3
10
5
W
Discordia
Renessmay
Discordia
2
4
14
2.25
W
Jormungandr
Saladinderweise
Jormungandr
5
1
12
11
W
Hachiman
3
3
7
2.17
W
Bellona
armmageddon1
Bellona
9
2
7
6.25
L
Ne Zha
evox59380
Ne Zha
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,446
Damage
67,193
87,158
Taken
83,953
55,416
Mitigated
59,791
20,649
Healing
33,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BartandLees
Chang'e
2,568
527
132
1,704
8,887
2,425
755
3,453
5,434
17,312
0
L
King Arthur
BeansOnToast42
King Arthur
8,686
319
0
5,690
24,192
17,525
0
2,773
21,419
668
61,808
L
Athena
9,589
2,238
462
2,574
20,661
21,762
70
5,340
15,321
32,146
0
L
Neith
Nasukashi
Neith
8,352
4,226
0
3,926
10,909
4,035
0
3,871
7,038
0
54,032
W
Horus
Nautiplex
Horus
12,289
5,223
1,165
7,619
18,760
16,660
1,067
1,738
15,485
314
66,374
W
Discordia
Renessmay
Discordia
9,116
1,782
0
4,917
12,215
5,632
2,254
3,001
9,214
77,623
0
W
Jormungandr
Saladinderweise
Jormungandr
11,160
2,963
0
1,419
11,222
11,518
1,231
2,300
8,922
40,636
0
W
Hachiman
8,469
5,333
0
4,248
14,670
5,961
3,507
1,916
12,754
0
59,095
W
Bellona
armmageddon1
Bellona
26,159
15,091
0
14,301
27,086
20,020
3,688
3,870
23,216
114
142,227
L
Ne Zha
evox59380
Ne Zha
17,251
7,967
0
6,161
22,509
9,669
103
5,187
17,322
0
80,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,586
Gold Earned
64,549
451
Minions Killed
600
0
Camps Cleared
0
1,877,729
Distance Traveled
1,975,489
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,364
364
47
2
0
177,181
5
L
King Arthur
9,916
431
117
5
0
421,409
2
L
Athena
9,411
409
43
2
0
427,628
6
L
Neith
9,677
421
120
5
0
412,715
6
W
Horus
13,002
565
95
4
0
375,043
1
W
Discordia
12,315
535
135
6
0
391,708
2
W
Jormungandr
12,545
545
49
2
0
385,374
0
W
Hachiman
11,009
479
102
4
0
354,066
4
W
Bellona
15,678
682
219
10
0
469,298
1
L
Ne Zha
11,218
488
124
5
0
438,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role