Player Matchup

Mulan
Mulan
Dodzio4ODRA
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,645 Elo+
Party 2
Thor
Thor
FirstBloodPrince
Thor
Level 8
God Stats
5W - 12L
2,000 SR
Queue Stats
154W - 161L
1,562 Elo+
Solo
Agni
Agni
Gunershoter
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,645 Elo+
Party 2
Athena
Athena
InfinityRush464
Athena
Level 14
God Stats
0W - 4L
1,204 SR
Queue Stats
3W - 5L
1,427 Elo+
Solo
Hou Yi
Hou Yi
viictorborocz
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 71L
1,551 Elo+
Solo
Team Averages
Level 12
1,541 SR
1,566 Elo+

VS

Team Averages
Level 27
1,494 SR
1,529 Elo+
Izanami
Izanami
Panormx
Izanami
Level 25
God Stats
28W - 27L
1,543 SR
Queue Stats
148W - 147L
1,488 Elo+
Solo
Fenrir
Fenrir
YuriBink2000
Fenrir
Level 29
God Stats
2W - 0L
1,702 SR
Queue Stats
127W - 122L
1,524 Elo+
Solo
Raijin
Raijin
mathi240902
Raijin
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
232W - 228L
1,522 Elo+
Party 1
Chernobog
Chernobog
tobi1233
Chernobog
Level 28
God Stats
9W - 8L
1,483 SR
Queue Stats
233W - 230L
1,522 Elo+
Party 1
Zhong Kui
Zhong Kui
ЭльБатонино
Zhong Kui
Level 24
God Stats
2W - 0L
1,242 SR
Queue Stats
64W - 56L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 0
9,006
450
6,210
16,285
11,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
7 / 5 / 3
10,982
549
11,151
16,456
7,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 14 / 5
8,086
404
8,464
14,671
4,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 4 / 3
8,075
404
4,227
16,479
11,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 5 / 2
10,179
509
12,091
15,180
5,165
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Panormx
Izanami
18
8 / 4 / 3
11,889
594
13,644
10,894
4,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
15
3 / 1 / 13
11,103
555
7,535
17,237
17,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Raijin
17
11 / 6 / 1
12,056
603
15,229
11,497
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
tobi1233
Chernobog
17
4 / 5 / 11
11,034
552
9,997
13,493
7,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
11 / 1 / 9
12,613
631
15,658
12,555
15,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
17
Kills
37
37
Deaths
17
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
9
0
0.33
L
7
5
3
1.7
L
0
14
5
0.18
L
0
4
3
0.38
W
Izanami
Panormx
Izanami
8
4
3
2.38
W
Fenrir
3
1
13
9.5
W
Raijin
11
6
1
1.92
W
Chernobog
tobi1233
Chernobog
4
5
11
1.9
L
7
5
2
1.6
W
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,143
Damage
62,063
79,071
Taken
65,676
39,812
Mitigated
48,422
18,079
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,210
1,294
0
3,124
16,285
11,627
0
6,671
9,552
0
32,006
L
11,151
1,426
0
4,008
16,456
7,488
0
7,024
9,251
0
78,561
L
8,464
634
0
1,503
14,671
4,162
518
9,375
4,890
36,406
0
L
4,227
986
0
3,971
16,479
11,370
0
3,459
12,988
21,327
0
W
Izanami
Panormx
Izanami
13,644
9,332
0
1,472
10,894
4,103
4,176
1,839
8,995
0
85,335
W
Fenrir
7,535
1,952
0
1,855
17,237
17,142
609
4,237
12,910
0
25,382
W
Raijin
15,229
1,989
51
1,788
11,497
4,354
501
2,809
8,658
76,631
0
W
Chernobog
tobi1233
Chernobog
9,997
7,577
0
1,172
13,493
7,149
0
2,364
11,099
0
81,133
L
12,091
5,922
0
5,473
15,180
5,165
1,178
3,252
11,860
0
58,248
W
15,658
1,817
0
6,542
12,555
15,674
1,937
1,442
10,873
78,393
7,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,328
Gold Earned
58,695
385
Minions Killed
575
0
Camps Cleared
0
1,656,165
Distance Traveled
1,834,911
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,006
450
70
4
0
290,806
4
L
Thor
10,982
549
131
7
0
344,191
0
L
Agni
8,086
404
58
3
0
295,433
1
L
Athena
8,075
404
36
2
0
402,203
0
W
Izanami
11,889
594
144
7
0
344,648
3
W
Fenrir
11,103
555
24
1
0
417,727
7
W
Raijin
12,056
603
134
7
0
326,605
3
W
Chernobog
11,034
552
128
6
0
383,630
1
L
Hou Yi
10,179
509
90
5
0
323,532
2
W
Zhong Kui
12,613
631
145
7
0
362,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role