Player Matchup

Cthulhu
Cthulhu
CaitlynCheshire
Cthulhu
Level 28
God Stats
6W - 11L
1,319 SR
Queue Stats
21W - 31L
1,241 Elo+
Party 2
Da Ji
Da Ji
InvictaPax
Da Ji
Level 16
God Stats
8W - 9L
1,461 SR
Queue Stats
23W - 41L
1,240 Elo+
Party 1
Chronos
Chronos
MaesterOoly
Chronos
Level 39
God Stats
2W - 2L
1,152 SR
Queue Stats
18W - 24L
1,241 Elo+
Party 2
Artemis
Artemis
Shayaheva
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
Unkn0wnEnt1ty-_-
Bellona
Level 16
God Stats
8W - 12L
1,438 SR
Queue Stats
23W - 42L
1,236 Elo+
Party 1
Team Averages
Level 20
1,374 SR
1,292 Elo+

VS

Team Averages
Level 16
1,398 SR
1,245 Elo+
Merlin
Merlin
ASDU1ASD
Merlin
Level 24
God Stats
6W - 6L
1,166 SR
Queue Stats
64W - 89L
1,299 Elo+
Party 4
Anubis
Anubis
L9_the_shadowFT
Anubis
Level 11
God Stats
0W - 2L
1,183 SR
Queue Stats
7W - 17L
1,201 Elo+
Party 3
Chronos
Chronos
Seventeen_90sFbe
Chronos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,062 Elo+
Party 3
Set
Set
darkphoenix3042
Set
Level 17
God Stats
0W - 1L
1,717 SR
Queue Stats
8W - 14L
1,255 Elo+
Solo
Apollo
Apollo
xxzyadksaxx
Apollo
Level 21
God Stats
5W - 9L
1,423 SR
Queue Stats
69W - 75L
1,407 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,988
428
5,403
7,387
3,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
10
5 / 2 / 4
6,944
496
5,555
8,509
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Chronos
MaesterOoly
Chronos
13
7 / 1 / 5
7,961
569
6,458
7,271
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Shayaheva
Artemis
11
3 / 2 / 4
6,426
459
2,869
4,786
1,458
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
4 / 5 / 1
7,030
502
6,803
11,117
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ASDU1ASD
Merlin
10
2 / 4 / 2
6,505
465
3,536
7,554
2,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 3
5,429
388
3,702
6,147
2,335
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 3 / 1
5,942
424
764
4,129
1,317
11
4 / 6 / 0
6,842
489
3,145
9,062
3,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
10
2 / 4 / 4
6,448
461
4,458
7,831
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
21
Kills
10
12
Deaths
22
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
ASDU1ASD
Merlin
2
4
2
0.75
W
2
2
2
1.5
W
Da Ji
5
2
4
3.5
L
0
5
3
0.3
W
Chronos
MaesterOoly
Chronos
7
1
5
9.5
L
2
3
1
0.83
W
Artemis
Shayaheva
Artemis
3
2
4
2.5
W
4
5
1
0.9
L
4
6
0
0.67
L
Apollo
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,088
Damage
15,605
39,070
Taken
34,723
17,362
Mitigated
11,889
10,086
Healing
1,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ASDU1ASD
Merlin
3,536
369
0
0
7,554
2,431
250
3,349
4,205
25,012
0
W
5,403
0
893
1,238
7,387
3,491
350
1,881
5,506
28,374
0
W
Da Ji
5,555
882
0
4,026
8,509
4,238
0
1,667
6,842
0
32,280
L
3,702
375
0
0
6,147
2,335
27
3,504
2,643
20,077
0
W
Chronos
MaesterOoly
Chronos
6,458
1,634
0
1,809
7,271
2,390
1,559
2,570
4,701
32,634
0
L
764
336
0
165
4,129
1,317
0
1,983
2,146
8,067
0
W
Artemis
Shayaheva
Artemis
2,869
1,117
0
120
4,786
1,458
740
1,884
2,902
0
17,882
W
6,803
1,737
0
2,000
11,117
5,785
111
0
11,117
204
27,596
L
3,145
1,302
0
160
9,062
3,079
506
25
9,037
0
23,321
L
Apollo
4,458
1,958
0
1,562
7,831
2,727
207
3,025
4,806
0
23,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,349
Gold Earned
31,166
250
Minions Killed
164
0
Camps Cleared
0
1,193,710
Distance Traveled
1,179,045
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,505
465
46
3
0
246,415
0
W
Cthulhu
5,988
428
46
3
0
279,656
4
W
Da Ji
6,944
496
64
5
0
293,279
0
L
Anubis
5,429
388
24
2
0
234,983
1
W
Chronos
7,961
569
61
4
0
214,783
0
L
Chronos
5,942
424
11
1
0
214,235
0
W
Artemis
6,426
459
33
2
0
158,406
0
W
Bellona
7,030
502
46
3
0
247,586
1
L
Set
6,842
489
40
3
0
237,872
1
L
Apollo
6,448
461
43
3
0
245,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role