Player Matchup

Bellona
Bellona
CustomMessiah
Bellona
Level 24
God Stats
14W - 11L
1,444 SR
Queue Stats
24W - 24L
1,277 Elo+
Solo
Ymir
Ymir
E1jir0_Kirish1ma
Ymir
Level 13
God Stats
2W - 5L
1,233 SR
Queue Stats
14W - 30L
1,031 Elo+
Party 1
Serqet
Serqet
ivanxart
Serqet
Level 29
God Stats
0W - 1L
1,383 SR
Queue Stats
3W - 6L
1,168 Elo+
Party 2
Ra
Ra
m0rpheusred
Ra
Level 5
God Stats
1W - 3L
1,263 SR
Queue Stats
1W - 5L
1,168 Elo+
Party 2
Aphrodite
Aphrodite
z3Sil3ncez
Aphrodite
Level 16
God Stats
6W - 5L
1,500 SR
Queue Stats
16W - 31L
1,100 Elo+
Party 1
Team Averages
Level 17
1,365 SR
1,149 Elo+

VS

Team Averages
Level 16
1,527 SR
1,364 Elo+
Chang'e
Chang'e
KREATIW
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,255 Elo+
Solo
Artemis
Artemis
Kiruthrow
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,412 Elo+
Party 3
Cthulhu
Cthulhu
Stuukk
Cthulhu
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ares
Ares
Unqual
Ares
Level 19
God Stats
2W - 1L
1,496 SR
Queue Stats
16W - 17L
1,398 Elo+
Party 3
Nemesis
Nemesis
Zeckenbeisser
Nemesis
Level 12
God Stats
7W - 6L
1,637 SR
Queue Stats
30W - 36L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
3 / 2 / 5
12,533
501
12,645
20,095
17,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 12 / 2
9,387
375
6,212
26,844
18,207
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes

Shoes

+6%
Movement Speed

Serqet
ivanxart
Serqet
18
9 / 4 / 3
13,102
524
16,400
18,874
14,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
6 / 10 / 6
12,216
489
9,970
15,229
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
z3Sil3ncez
Aphrodite
14
1 / 11 / 5
9,232
369
6,734
16,513
6,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KREATIW
Chang'e
18
3 / 3 / 7
11,567
463
10,518
15,524
8,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Kiruthrow
Artemis
20
16 / 2 / 11
13,396
536
27,162
11,731
6,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Stuukk
Cthulhu
12
1 / 13 / 7
9,473
379
5,794
15,671
5,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ares
Unqual
Ares
18
5 / 4 / 24
11,742
470
10,934
25,623
24,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
20
14 / 1 / 8
15,085
603
18,587
16,182
9,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
96
21
Kills
39
39
Deaths
23
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bellona
3
2
5
2.75
L
2
12
2
0.25
W
Chang'e
KREATIW
Chang'e
3
3
7
2.17
W
Artemis
Kiruthrow
Artemis
16
2
11
10.75
W
Cthulhu
Stuukk
Cthulhu
1
13
7
0.35
W
Ares
Unqual
Ares
5
4
24
4.25
W
Nemesis
14
1
8
18
L
Serqet
ivanxart
Serqet
9
4
3
2.63
L
6
10
6
0.9
L
Aphrodite
z3Sil3ncez
Aphrodite
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,961
Damage
72,995
97,555
Taken
84,731
62,171
Mitigated
55,766
21,906
Healing
25,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
12,645
6,737
0
7,558
20,095
17,708
2,818
5,597
14,498
0
83,072
L
6,212
1,434
0
500
26,844
18,207
266
4,714
22,130
30,003
0
W
Chang'e
KREATIW
Chang'e
10,518
1,826
2,663
7,133
15,524
8,918
691
1,720
11,898
58,840
0
W
Artemis
Kiruthrow
Artemis
27,162
13,730
0
2,876
11,731
6,907
4,769
1,983
9,262
0
114,641
W
Cthulhu
Stuukk
Cthulhu
5,794
1,389
0
528
15,671
5,955
39
6,366
8,668
29,905
0
W
Ares
Unqual
Ares
10,934
1,534
2,214
3,696
25,623
24,117
1,074
7,539
17,626
45,030
0
W
Nemesis
18,587
9,761
0
6,049
16,182
9,869
0
5,308
10,874
0
119,222
L
Serqet
ivanxart
Serqet
16,400
3,650
0
3,891
18,874
14,266
0
6,843
12,031
0
69,550
L
9,970
1,281
1,066
2,500
15,229
5,351
371
4,535
10,694
56,799
0
L
Aphrodite
z3Sil3ncez
Aphrodite
6,734
1,551
2,797
3,594
16,513
6,639
724
5,557
10,956
38,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,470
Gold Earned
61,263
481
Minions Killed
529
0
Camps Cleared
0
1,986,566
Distance Traveled
2,228,326
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,533
501
153
6
0
419,964
6
L
Ymir
9,387
375
47
2
0
345,458
0
W
Chang'e
11,567
463
107
4
0
444,573
6
W
Artemis
13,396
536
143
6
0
434,340
6
W
Cthulhu
9,473
379
45
2
0
357,909
2
W
Ares
11,742
470
43
2
0
432,944
9
W
Nemesis
15,085
603
191
8
0
558,560
0
L
Serqet
13,102
524
104
4
0
500,407
5
L
Ra
12,216
489
105
4
0
362,244
2
L
Aphrodite
9,232
369
72
3
0
358,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role