Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Clapalott
Chronos
Level 28
God Stats
2W - 7L
1,480 SR
Queue Stats
64W - 55L
1,642 Elo+
Solo
Anhur
Anhur
ImagesV
Anhur
Level 26
God Stats
1W - 1L
1,640 SR
Queue Stats
26W - 16L
1,726 Elo+
Solo
Bellona
Bellona
RageKage38
Bellona
Level 18
God Stats
44W - 25L
1,593 SR
Queue Stats
153W - 142L
1,678 Elo+
Solo
Nemesis
Nemesis
SukuRealMVP
Nemesis
Level 17
God Stats
1W - 2L
1,669 SR
Queue Stats
44W - 31L
1,637 Elo+
Solo
Team Averages
Level 19
1,576 SR
1,636 Elo+

VS

Team Averages
Level 34
1,741 SR
1,707 Elo+
Chronos
Chronos
Bandundu
Chronos
Level 27
God Stats
9W - 4L
1,695 SR
Queue Stats
81W - 28L
1,763 Elo+
Party 1
King Arthur
King Arthur
Dash43567
King Arthur
Level 21
God Stats
6W - 3L
1,725 SR
Queue Stats
53W - 36L
1,656 Elo+
Solo
Cthulhu
Cthulhu
J3SS32003
Cthulhu
Level 86
God Stats
1W - 0L
1,788 SR
Queue Stats
285W - 183L
1,652 Elo+
Party 1
Chiron
Chiron
MFSD Nightshade
Chiron
Level 10
God Stats
5W - 3L
1,742 SR
Queue Stats
26W - 10L
1,678 Elo+
Party 1
Serqet
Serqet
PterodaktyI
Serqet
Level 28
God Stats
12W - 6L
1,754 SR
Queue Stats
131W - 41L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 6 / 1
8,397
442
6,420
12,553
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Clapalott
Chronos
14
0 / 4 / 1
8,440
444
1,749
9,430
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
ImagesV
Anhur
17
1 / 2 / 0
10,130
533
4,256
11,175
3,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
RageKage38
Bellona
12
2 / 5 / 3
8,416
443
8,850
14,734
10,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
SukuRealMVP
Nemesis
14
3 / 3 / 3
9,134
481
6,076
11,440
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bandundu
Chronos
18
5 / 0 / 2
11,226
591
7,610
9,589
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Dash43567
King Arthur
16
2 / 5 / 5
10,534
554
10,850
17,822
11,569
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
J3SS32003
Cthulhu
16
6 / 1 / 5
10,053
529
7,752
11,540
10,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
1 / 1 / 5
12,042
634
9,104
10,248
3,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
20
6 / 0 / 2
12,001
632
7,524
10,515
5,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
20
20
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
6
1
0.25
W
Chronos
Bandundu
Chronos
5
0
2
6
L
Chronos
Clapalott
Chronos
0
4
1
0.13
W
King Arthur
Dash43567
King Arthur
2
5
5
0.9
L
Anhur
ImagesV
Anhur
1
2
0
0.5
W
Cthulhu
J3SS32003
Cthulhu
6
1
5
8.5
W
1
1
5
3.5
W
Serqet
6
0
2
7
L
Bellona
RageKage38
Bellona
2
5
3
0.7
L
Nemesis
SukuRealMVP
Nemesis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,351
Damage
42,840
59,332
Taken
59,714
27,182
Mitigated
34,108
16,540
Healing
19,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,420
556
130
2,860
12,553
4,911
168
7,263
4,923
43,585
0
W
Chronos
Bandundu
Chronos
7,610
1,553
0
3,202
9,589
3,575
3,548
4,248
5,031
81,029
0
L
Chronos
Clapalott
Chronos
1,749
697
0
1,933
9,430
3,132
2,889
3,989
5,291
48,526
0
W
King Arthur
Dash43567
King Arthur
10,850
1,886
0
4,787
17,822
11,569
141
1,578
16,198
0
56,480
L
Anhur
ImagesV
Anhur
4,256
2,650
0
4,430
11,175
3,872
944
471
10,644
0
69,004
W
Cthulhu
J3SS32003
Cthulhu
7,752
557
494
4,432
11,540
10,515
227
1,714
9,758
38,158
0
W
9,104
3,845
325
5,103
10,248
3,108
2,169
496
9,734
0
106,884
W
Serqet
7,524
1,005
0
1,405
10,515
5,341
0
1,076
9,395
0
100,762
L
Bellona
RageKage38
Bellona
8,850
3,063
0
4,470
14,734
10,954
161
1,615
12,418
2,162
35,646
L
Nemesis
SukuRealMVP
Nemesis
6,076
2,351
0
2,717
11,440
4,313
0
1,640
9,308
0
56,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,517
Gold Earned
55,856
510
Minions Killed
675
0
Camps Cleared
0
1,611,792
Distance Traveled
1,915,409
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,397
442
93
5
0
318,104
2
W
Chronos
11,226
591
174
9
0
371,018
5
L
Chronos
8,440
444
99
5
0
343,402
5
W
King Arthur
10,534
554
113
6
0
355,641
2
L
Anhur
10,130
533
139
7
0
345,842
5
W
Cthulhu
10,053
529
55
3
0
387,594
3
W
Chiron
12,042
634
181
10
0
359,591
5
W
Serqet
12,001
632
152
8
0
441,565
3
L
Bellona
8,416
443
70
4
0
274,784
1
L
Nemesis
9,134
481
109
6
0
329,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role