Player Matchup

Hercules
Hercules
ImInfinity
Hercules
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 63L
1,546 Elo+
Solo
Ymir
Ymir
MuninDLS
Ymir
Level 26
God Stats
5W - 5L
1,679 SR
Queue Stats
121W - 114L
1,499 Elo+
Solo
Baba Yaga
Baba Yaga
Paølø
Baba Yaga
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
126W - 125L
1,642 Elo+
Solo
Cupid
Cupid
deadmanxxx3
Cupid
Level 24
God Stats
1W - 1L
1,613 SR
Queue Stats
26W - 24L
1,540 Elo+
Solo
Nemesis
Nemesis
wedgiemommy
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,675 Elo+
Solo
Team Averages
Level 23
1,558 SR
1,581 Elo+

VS

Team Averages
Level 19
1,537 SR
1,611 Elo+
Apollo
Apollo
DaDwarf45
Apollo
Level 29
God Stats
2W - 3L
1,802 SR
Queue Stats
134W - 104L
1,696 Elo+
Solo
Sobek
Sobek
HanselOm18
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,506 Elo+
Solo
Ymir
Ymir
SaVeHiT
Ymir
Level 27
God Stats
4W - 3L
1,567 SR
Queue Stats
11W - 12L
1,629 Elo+
Solo
Ra
Ra
Wexcile20
Ra
Level 8
God Stats
0W - 2L
1,294 SR
Queue Stats
8W - 7L
1,692 Elo+
Solo
Medusa
Medusa
thehatedone6
Medusa
Level 15
God Stats
2W - 2L
1,523 SR
Queue Stats
69W - 74L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ImInfinity
Hercules
17
2 / 1 / 6
10,768
513
6,408
13,145
11,336
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
16
3 / 3 / 15
10,933
521
5,344
18,135
18,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
Paølø
Baba Yaga
19
4 / 2 / 6
12,100
576
14,368
8,462
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
9 / 2 / 6
11,929
568
19,528
12,485
5,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
wedgiemommy
Nemesis
20
10 / 1 / 4
12,324
587
17,274
16,431
8,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DaDwarf45
Apollo
16
3 / 7 / 2
9,950
474
7,450
16,371
5,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
14
1 / 5 / 2
9,406
448
3,968
15,614
8,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
SaVeHiT
Ymir
17
2 / 7 / 0
10,211
486
10,852
23,002
13,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
2 / 3 / 3
11,169
532
7,218
13,863
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
13
1 / 7 / 3
8,357
398
8,869
13,509
5,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
28
Kills
9
9
Deaths
29
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
DaDwarf45
Apollo
3
7
2
0.57
L
Sobek
1
5
2
0.4
W
Hercules
ImInfinity
Hercules
2
1
6
5
W
Ymir
3
3
15
3.5
W
Baba Yaga
Paølø
Baba Yaga
4
2
6
3.5
L
Ymir
SaVeHiT
Ymir
2
7
0
0.29
L
2
3
3
1.17
W
9
2
6
6
L
Medusa
1
7
3
0.36
W
Nemesis
wedgiemommy
Nemesis
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,922
Damage
38,357
68,658
Taken
82,359
47,943
Mitigated
37,803
28,445
Healing
21,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DaDwarf45
Apollo
7,450
4,231
0
2,466
16,371
5,279
0
3,150
13,221
0
58,954
L
Sobek
3,968
157
0
4,759
15,614
8,327
0
5,340
10,274
20,632
0
W
Hercules
ImInfinity
Hercules
6,408
2,202
0
6,338
13,145
11,336
239
6,702
6,443
0
48,601
W
Ymir
5,344
462
418
3,115
18,135
18,613
173
5,011
13,124
23,592
0
W
Baba Yaga
Paølø
Baba Yaga
14,368
737
0
2,263
8,462
4,015
1,358
1,254
7,208
101,207
0
L
Ymir
SaVeHiT
Ymir
10,852
3,370
0
7,490
23,002
13,478
38
2,314
20,688
69,542
0
L
7,218
968
342
5,235
13,863
5,358
0
5,726
8,137
84,237
0
W
19,528
11,098
1,019
7,076
12,485
5,382
4,049
3,960
8,525
0
99,990
L
Medusa
8,869
4,100
0
757
13,509
5,361
352
3,182
10,327
0
51,717
W
Nemesis
wedgiemommy
Nemesis
17,274
9,472
0
8,216
16,431
8,597
1,043
5,111
11,320
0
104,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,054
Gold Earned
49,093
623
Minions Killed
538
0
Camps Cleared
0
2,058,478
Distance Traveled
1,869,079
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,950
474
109
5
0
362,475
5
L
Sobek
9,406
448
35
2
0
410,344
4
W
Hercules
10,768
513
102
5
0
399,132
2
W
Ymir
10,933
521
28
1
0
391,365
5
W
Baba Yaga
12,100
576
178
8
0
412,746
3
L
Ymir
10,211
486
128
6
0
332,219
1
L
Ra
11,169
532
180
9
0
411,969
3
W
Cupid
11,929
568
160
8
0
360,580
7
L
Medusa
8,357
398
86
4
0
352,072
1
W
Nemesis
12,324
587
155
7
0
494,655
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role