Player Matchup

Cthulhu
Cthulhu
DARIUZ517
Cthulhu
Level 36
God Stats
3W - 0L
1,877 SR
Queue Stats
100W - 72L
1,439 Elo+
Party 1
Ra
Ra
MadKingTye
Ra
Level 6
God Stats
3W - 1L
1,240 SR
Queue Stats
28W - 27L
1,228 Elo+
Solo
Susano
Susano
Morsa242604
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,290 Elo+
Solo
Izanami
Izanami
Vorpal Cloak
Izanami
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 83L
1,209 Elo+
Solo
Fenrir
Fenrir
borderlands2634
Fenrir
Level 22
God Stats
2W - 2L
1,537 SR
Queue Stats
3W - 4L
1,383 Elo+
Party 1
Team Averages
Level 20
1,531 SR
1,310 Elo+

VS

Team Averages
Level 14
1,604 SR
1,426 Elo+
Izanami
Izanami
DDD4C
Izanami
Level 23
God Stats
21W - 11L
1,719 SR
Queue Stats
36W - 21L
1,591 Elo+
Solo
Neith
Neith
DoctorTenn
Neith
Level 5
God Stats
1W - 5L
1,719 SR
Queue Stats
3W - 8L
1,409 Elo+
Solo
Ganesha
Ganesha
Inaros9486
Ganesha
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,448 Elo+
Solo
Bakasura
Bakasura
Jinnjutsu
Bakasura
Level 27
God Stats
3W - 3L
1,599 SR
Queue Stats
130W - 132L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
R4venhurst
Baron Samedi
Level 7
God Stats
5W - 6L
1,484 SR
Queue Stats
6W - 10L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DARIUZ517
Cthulhu
20
9 / 2 / 25
12,403
1,128
17,094
15,598
15,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 3 / 24
10,679
971
7,480
7,066
2,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
16
2 / 5 / 11
9,857
896
4,136
7,210
2,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Izanami
Vorpal Cloak
Izanami
20
19 / 0 / 15
15,445
1,404
30,972
12,399
6,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
11 / 2 / 17
12,895
1,172
18,065
13,050
11,099
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

223

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DDD4C
Izanami
16
6 / 6 / 4
11,455
1,041
17,342
17,417
8,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
16
1 / 7 / 3
9,593
872
6,390
14,021
6,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ganesha
Inaros9486
Ganesha
17
0 / 4 / 7
9,996
909
6,043
16,317
18,803
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bakasura
Jinnjutsu
Bakasura
15
5 / 13 / 3
10,385
944
12,526
18,809
7,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
R4venhurst
Baron Samedi
16
0 / 11 / 6
9,651
877
7,971
18,501
10,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
35
41
Kills
12
12
Deaths
41
92
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DARIUZ517
Cthulhu
9
2
25
10.75
L
Izanami
DDD4C
Izanami
6
6
4
1.33
L
Neith
1
7
3
0.36
L
Ganesha
Inaros9486
Ganesha
0
4
7
0.88
L
Bakasura
Jinnjutsu
Bakasura
5
13
3
0.5
W
0
3
24
4
W
Susano
2
5
11
1.5
L
Baron Samedi
R4venhurst
Baron Samedi
0
11
6
0.27
W
Izanami
Vorpal Cloak
Izanami
19
0
15
26.5
W
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,747
Damage
50,272
55,323
Taken
85,065
37,148
Mitigated
52,481
9,996
Healing
6,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DARIUZ517
Cthulhu
17,094
898
993
1,622
15,598
15,233
0
5,818
9,437
35,122
0
L
Izanami
DDD4C
Izanami
17,342
13,318
219
3,008
17,417
8,930
0
3,374
13,983
0
46,949
L
Neith
6,390
2,192
0
573
14,021
6,559
0
3,767
10,074
0
18,154
L
Ganesha
Inaros9486
Ganesha
6,043
26
0
0
16,317
18,803
0
6,001
10,016
17,909
0
L
Bakasura
Jinnjutsu
Bakasura
12,526
7,672
0
643
18,809
7,997
0
3,026
15,603
0
16,008
W
7,480
1,350
1,094
703
7,066
2,450
0
1,926
4,524
19,128
0
W
Susano
4,136
1,678
0
446
7,210
2,366
0
2,165
4,512
0
11,880
L
Baron Samedi
R4venhurst
Baron Samedi
7,971
1,874
384
1,373
18,501
10,192
0
7,457
10,815
39,323
0
W
Izanami
Vorpal Cloak
Izanami
30,972
24,870
0
2,428
12,399
6,000
0
1,794
10,215
0
71,754
W
18,065
4,397
0
2,710
13,050
11,099
0
2,311
9,879
0
31,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,279
Gold Earned
51,080
208
Minions Killed
186
11
Camps Cleared
3
913,533
Distance Traveled
794,252
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,403
1,128
42
4
1
218,088
0
L
Izanami
11,455
1,041
64
6
1
133,232
0
L
Neith
9,593
872
29
3
1
168,012
0
L
Ganesha
9,996
909
7
1
0
190,890
0
L
Bakasura
10,385
944
17
2
0
145,027
0
W
Ra
10,679
971
41
4
0
154,981
0
W
Susano
9,857
896
13
1
0
111,894
0
L
Baron Samedi
9,651
877
69
6
1
157,091
0
W
Izanami
15,445
1,404
84
8
9
209,091
2
W
Fenrir
12,895
1,172
28
3
1
219,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role