Player Matchup

Cthulhu
Cthulhu
JustInThePham
Cthulhu
Level 5
God Stats
9W - 15L
1,111 SR
Queue Stats
21W - 33L
975 Elo+
Party 1
Artemis
Artemis
Macword
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
RadicalWasabi
Merlin
Level 3
God Stats
14W - 12L
1,148 SR
Queue Stats
67W - 104L
1,500 Elo+
Party 1
Osiris
Osiris
TETRA84
Osiris
Level 12
God Stats
2W - 4L
1,653 SR
Queue Stats
9W - 20L
1,288 Elo+
Solo
Yemoja
Yemoja
dedadanoMD
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 5
1,383 SR
1,353 Elo+

VS

Team Averages
Level 24
1,492 SR
1,387 Elo+
Cu Chulainn
Cu Chulainn
DoloXL
Cu Chulainn
Level 24
God Stats
2W - 1L
1,465 SR
Queue Stats
24W - 28L
1,369 Elo+
Solo
Da Ji
Da Ji
Hipeoples0786
Da Ji
Level 25
God Stats
27W - 24L
1,497 SR
Queue Stats
83W - 80L
1,389 Elo+
Solo
Khepri
Khepri
Masterchemist7
Khepri
Level 29
God Stats
2W - 1L
1,659 SR
Queue Stats
28W - 24L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
reagannn
Morgan Le Fay
Level 27
God Stats
44W - 73L
1,341 SR
Queue Stats
274W - 398L
1,321 Elo+
Solo
Baron Samedi
Baron Samedi
zlewuske
Baron Samedi
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 6 / 1
6,518
407
3,432
11,688
7,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Macword
Artemis
12
1 / 8 / 4
7,561
473
6,622
10,253
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 8 / 1
5,899
369
2,926
9,589
2,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
TETRA84
Osiris
11
3 / 4 / 0
7,217
451
4,866
14,792
8,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
dedadanoMD
Yemoja
10
4 / 6 / 2
7,276
455
5,565
9,883
5,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DoloXL
Cu Chulainn
15
5 / 1 / 7
9,091
568
6,494
9,487
7,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
13 / 0 / 7
9,097
569
11,101
8,783
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 3 / 6
7,657
479
2,773
9,069
6,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
reagannn
Morgan Le Fay
14
1 / 0 / 10
8,613
538
9,561
8,220
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
zlewuske
Baron Samedi
13
11 / 5 / 8
8,627
539
16,498
10,176
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
9
Kills
32
32
Deaths
9
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DoloXL
Cu Chulainn
5
1
7
8.5
W
13
0
7
16.5
L
Cthulhu
1
6
1
0.25
L
Artemis
Macword
Artemis
1
8
4
0.38
W
2
3
6
1.67
L
0
8
1
0.06
L
Osiris
TETRA84
Osiris
3
4
0
0.75
L
Yemoja
dedadanoMD
Yemoja
4
6
2
0.83
W
Morgan Le Fay
reagannn
Morgan Le Fay
1
0
10
6
W
Baron Samedi
zlewuske
Baron Samedi
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,411
Damage
46,427
56,205
Taken
45,735
27,203
Mitigated
25,584
5,614
Healing
16,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DoloXL
Cu Chulainn
6,494
1,001
0
2,309
9,487
7,525
512
1,298
8,129
5,619
55,199
W
11,101
2,582
0
3,184
8,783
3,171
126
1,491
7,172
0
44,455
L
Cthulhu
3,432
156
0
685
11,688
7,255
0
6,543
5,012
20,815
0
L
Artemis
Macword
Artemis
6,622
4,089
0
515
10,253
3,517
940
7,084
2,586
0
32,902
W
2,773
681
521
2,384
9,069
6,859
237
2,640
6,429
18,891
0
L
2,926
936
0
238
9,589
2,951
234
4,323
5,165
22,500
0
L
Osiris
TETRA84
Osiris
4,866
1,729
0
2,283
14,792
8,227
0
4,329
10,182
0
31,077
L
Yemoja
dedadanoMD
Yemoja
5,565
1,748
1,150
743
9,883
5,253
0
6,229
3,180
18,679
0
W
Morgan Le Fay
reagannn
Morgan Le Fay
9,561
1,219
0
3,371
8,220
3,285
672
2,854
5,216
53,323
0
W
Baron Samedi
zlewuske
Baron Samedi
16,498
2,105
1,263
2,969
10,176
4,744
413
3,229
6,866
34,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,471
Gold Earned
43,085
239
Minions Killed
353
0
Camps Cleared
0
1,344,888
Distance Traveled
1,398,283
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,091
568
124
8
0
285,029
0
W
Da Ji
9,097
569
62
4
0
323,325
1
L
Cthulhu
6,518
407
37
2
0
275,450
3
L
Artemis
7,561
473
56
4
0
247,456
2
W
Khepri
7,657
479
30
2
0
287,362
0
L
Merlin
5,899
369
55
3
0
247,718
0
L
Osiris
7,217
451
62
4
0
306,916
0
L
Yemoja
7,276
455
29
2
0
267,348
2
W
Morgan Le Fay
8,613
538
96
6
0
244,552
0
W
Baron Samedi
8,627
539
41
3
0
258,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role