Player Matchup

Anhur
Anhur
Alexj502
Anhur
Level 82
God Stats
4W - 11L
1,708 SR
Queue Stats
82W - 98L
1,523 Elo+
Party 2
Erlang Shen
Erlang Shen
NebThreat
Erlang Shen
Level 86
God Stats
19W - 19L
1,583 SR
Queue Stats
245W - 225L
1,473 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Smamm
Morgan Le Fay
Level 104
God Stats
13W - 4L
1,812 SR
Queue Stats
137W - 126L
1,621 Elo+
Party 2
Zhong Kui
Zhong Kui
podgemeister
Zhong Kui
Level 121
God Stats
2W - 2L
1,589 SR
Queue Stats
165W - 151L
1,638 Elo+
Party 2
Arachne
Arachne
vinyvidy
Arachne
Level 68
God Stats
19W - 16L
1,576 SR
Queue Stats
78W - 86L
1,441 Elo+
Party 3
Team Averages
Level 92
1,654 SR
1,539 Elo+

VS

Team Averages
Level 92
1,606 SR
1,463 Elo+
Ymir
Ymir
Jess27
Ymir
Level 106
God Stats
1W - 0L
1,806 SR
Queue Stats
8W - 10L
1,499 Elo+
Party 1
Anubis
Anubis
MarcThortilla
Anubis
Level 63
God Stats
61W - 43L
1,637 SR
Queue Stats
67W - 59L
1,524 Elo+
Party 4
Izanami
Izanami
SomeThingSmeLLs
Izanami
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,250 Elo+
Party 1
Mercury
Mercury
Xcloder
Mercury
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,520 Elo+
Party 1
Anhur
Anhur
prats2
Anhur
Level 59
God Stats
5W - 4L
1,585 SR
Queue Stats
50W - 42L
1,520 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alexj502
Anhur
10
0 / 5 / 2
6,074
405
4,086
7,677
1,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
NebThreat
Erlang Shen
9
0 / 3 / 4
6,472
431
2,648
8,251
2,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
Smamm
Morgan Le Fay
12
2 / 4 / 2
7,384
492
6,418
7,614
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
podgemeister
Zhong Kui
14
4 / 2 / 2
8,705
580
6,948
12,302
9,514
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
vinyvidy
Arachne
13
6 / 5 / 1
8,015
534
6,709
12,346
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jess27
Ymir
10
1 / 4 / 9
7,151
477
5,680
11,341
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
9 / 1 / 2
9,732
649
9,019
7,026
3,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 5
8,055
537
7,173
7,198
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Xcloder
Mercury
15
3 / 4 / 8
8,778
585
4,395
14,070
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
prats2
Anhur
14
5 / 0 / 5
8,737
582
8,995
7,533
2,354
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
12
Kills
19
19
Deaths
12
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
Alexj502
Anhur
0
5
2
0.2
W
Ymir
Jess27
Ymir
1
4
9
1.38
W
9
1
2
10
L
Erlang Shen
NebThreat
Erlang Shen
0
3
4
0.67
L
Morgan Le Fay
Smamm
Morgan Le Fay
2
4
2
0.75
W
1
3
5
1.17
W
Mercury
Xcloder
Mercury
3
4
8
1.75
L
Zhong Kui
podgemeister
Zhong Kui
4
2
2
2.5
W
Anhur
prats2
Anhur
5
0
5
7.5
L
Arachne
vinyvidy
Arachne
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,809
Damage
35,262
48,190
Taken
47,168
20,090
Mitigated
20,279
11,390
Healing
16,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Alexj502
Anhur
4,086
2,054
0
1,250
7,677
1,584
0
2,150
5,527
0
31,102
W
Ymir
Jess27
Ymir
5,680
1,515
0
2,078
11,341
6,303
408
3,215
8,126
15,723
0
W
9,019
584
0
4,421
7,026
3,964
403
2,293
4,733
69,125
0
L
Erlang Shen
NebThreat
Erlang Shen
2,648
519
0
2,003
8,251
2,759
0
2,534
5,717
0
16,476
L
Morgan Le Fay
Smamm
Morgan Le Fay
6,418
730
0
1,228
7,614
2,349
0
3,758
3,856
41,277
0
W
7,173
5,160
0
697
7,198
2,569
3,191
4,124
3,074
0
46,956
W
Mercury
Xcloder
Mercury
4,395
2,058
0
5,250
14,070
5,089
536
2,262
11,808
0
53,454
L
Zhong Kui
podgemeister
Zhong Kui
6,948
1,694
0
5,648
12,302
9,514
0
1,256
11,046
50,459
0
W
Anhur
prats2
Anhur
8,995
6,810
0
3,900
7,533
2,354
1,729
1,472
6,061
0
52,658
L
Arachne
vinyvidy
Arachne
6,709
4,679
0
1,261
12,346
3,884
0
5,001
7,345
0
46,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,650
Gold Earned
42,453
347
Minions Killed
466
0
Camps Cleared
0
1,320,954
Distance Traveled
1,286,945
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,074
405
57
4
0
234,161
3
W
Ymir
7,151
477
24
2
0
259,782
0
W
Anubis
9,732
649
132
9
0
259,778
4
L
Erlang Shen
6,472
431
22
1
0
255,629
4
L
Morgan Le Fay
7,384
492
79
5
0
268,250
4
W
Izanami
8,055
537
104
7
0
243,577
1
W
Mercury
8,778
585
96
6
0
278,509
3
L
Zhong Kui
8,705
580
96
6
0
267,357
4
W
Anhur
8,737
582
110
7
0
245,299
0
L
Arachne
8,015
534
93
6
0
295,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role