Player Matchup

Baron Samedi
Baron Samedi
A Full Tube
Baron Samedi
Level 6
God Stats
8W - 4L
1,288 SR
Queue Stats
12W - 8L
1,554 Elo+
Party 1
Zeus
Zeus
LaraCroftIsCool
Zeus
Level 26
God Stats
14W - 4L
1,804 SR
Queue Stats
296W - 224L
1,598 Elo+
Solo
Jormungandr
Jormungandr
Rambo DIZZLE
Jormungandr
Level 8
God Stats
4W - 2L
1,939 SR
Queue Stats
4W - 2L
1,866 Elo+
Party 1
Cernunnos
Cernunnos
SIKENAH09
Cernunnos
Level 19
God Stats
68W - 71L
1,636 SR
Queue Stats
71W - 74L
1,590 Elo+
Solo
Kukulkan
Kukulkan
dontaddme101bbrc
Kukulkan
Level 29
God Stats
2W - 1L
1,373 SR
Queue Stats
40W - 41L
1,453 Elo+
Solo
Team Averages
Level 18
1,608 SR
1,612 Elo+

VS

Team Averages
Level 41
1,500 SR
1,485 Elo+
Ymir
Ymir
Frankyatt21
Ymir
Level 26
God Stats
4W - 5L
1,383 SR
Queue Stats
423W - 453L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lui__97
Morgan Le Fay
Level 30
God Stats
4W - 6L
1,299 SR
Queue Stats
14W - 18L
1,384 Elo+
Solo
Loki
Loki
Tsizzle72
Loki
Level 8
God Stats
39W - 15L
1,579 SR
Queue Stats
130W - 49L
1,663 Elo+
Party 2
Neith
Neith
cheshirestripes5
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,206 Elo+
Solo
Merlin
Merlin
moonsbro
Merlin
Level 129
God Stats
10W - 4L
1,741 SR
Queue Stats
336W - 148L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A Full Tube
Baron Samedi
19
0 / 11 / 10
11,556
889
5,388
21,164
9,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
9 / 11 / 10
15,439
1,188
36,142
25,044
10,693
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Rambo DIZZLE
Jormungandr
19
0 / 12 / 12
11,929
918
9,084
30,870
28,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
SIKENAH09
Cernunnos
19
9 / 8 / 4
14,034
1,080
17,150
16,710
6,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 7 / 12
12,959
997
14,030
16,380
6,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 24
13,657
1,051
7,547
25,602
30,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Lui__97
Morgan Le Fay
20
5 / 3 / 26
14,113
1,086
21,590
17,497
7,294
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
20
24 / 6 / 13
16,728
1,287
29,676
19,426
7,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
0 / 4 / 18
12,112
932
2,970
12,735
4,532
Merlin
moonsbro
Merlin
20
14 / 0 / 26
15,729
1,210
43,262
10,314
4,286
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
156
21
Kills
49
49
Deaths
21
48
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A Full Tube
Baron Samedi
0
11
10
0.45
W
6
8
24
2.25
L
9
11
10
1.27
W
Morgan Le Fay
Lui__97
Morgan Le Fay
5
3
26
6
L
Jormungandr
Rambo DIZZLE
Jormungandr
0
12
12
0.5
L
Cernunnos
SIKENAH09
Cernunnos
9
8
4
1.38
W
Loki
24
6
13
5.08
W
0
4
18
2.25
L
3
7
12
1.29
W
Merlin
moonsbro
Merlin
14
0
26
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,794
Damage
105,045
110,168
Taken
85,574
61,351
Mitigated
54,399
11,519
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A Full Tube
Baron Samedi
5,388
1,361
705
558
21,164
9,238
0
13,158
8,006
8,809
0
W
7,547
572
0
1,651
25,602
30,904
0
17,423
8,179
20,848
0
L
36,142
7,907
0
4,634
25,044
10,693
0
14,504
10,540
76,517
0
W
Morgan Le Fay
Lui__97
Morgan Le Fay
21,590
1,457
113
4,410
17,497
7,294
0
12,802
4,695
51,674
0
L
Jormungandr
Rambo DIZZLE
Jormungandr
9,084
2,242
0
20
30,870
28,078
0
24,083
6,787
33,949
0
L
Cernunnos
SIKENAH09
Cernunnos
17,150
10,498
0
1,830
16,710
6,646
0
9,276
7,434
0
48,652
W
Loki
29,676
13,417
0
0
19,426
7,383
0
15,815
3,611
0
34,955
W
2,970
390
0
687
12,735
4,532
0
11,313
1,422
0
17,178
L
14,030
2,006
1,691
2,081
16,380
6,696
0
11,378
5,002
40,556
0
W
Merlin
moonsbro
Merlin
43,262
2,283
323
3,981
10,314
4,286
0
7,291
3,023
81,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,917
Gold Earned
72,339
284
Minions Killed
233
9
Camps Cleared
4
1,165,201
Distance Traveled
1,225,611
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,556
889
4
0
1
209,822
2
W
Ymir
13,657
1,051
40
3
1
225,567
3
L
Zeus
15,439
1,188
95
7
4
221,788
1
W
Morgan Le Fay
14,113
1,086
58
4
1
270,994
1
L
Jormungandr
11,929
918
53
4
0
246,148
3
L
Cernunnos
14,034
1,080
67
5
2
249,396
0
W
Loki
16,728
1,287
9
1
0
243,836
0
W
Neith
12,112
932
38
3
1
206,162
3
L
Kukulkan
12,959
997
65
5
2
238,047
1
W
Merlin
15,729
1,210
88
7
1
279,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role